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According to Erik @ NVidia the open source NVidia driver will not create a EGLImage from a DMABUF if the target is not GL_TEXTURE_EXTERNAL_OES. This change set converts the dmabuf texture from GL_TEXTURE_2D to GL_TEXTURE_EXTERNAL_OES and at runtime performs a global search & replace on fragment shaders as needed to remain compatible, replacing `sampler2D` with `samplerExternalOES`. Ref: https://github.com/NVIDIA/open-gpu-kernel-modules/discussions/243#discussioncomment-3283415 |
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.. | ||
basic.vert | ||
color_blind.h | ||
compat.h | ||
cursor_mono.frag | ||
cursor_rgb.frag | ||
cursor.vert | ||
damage.frag | ||
damage.vert | ||
desktop_rgb.frag | ||
desktop.vert | ||
downscale_lanczos2.frag | ||
downscale_linear.frag | ||
downscale.frag | ||
ffx_a.h | ||
ffx_cas.frag | ||
ffx_cas.h | ||
ffx_fsr1_easu.frag | ||
ffx_fsr1_rcas.frag | ||
ffx_fsr1.h |