LookingGlass/host/platform/Windows/src/mousehook.c
Geoffrey McRae 411a6b1e49 [host] windows: add delayExecution function for more accurate sleeps
This change not only exposes and allows use of NtDelayExecution, but
also moves the code to set the system timer resolution.
2021-07-17 14:55:22 +10:00

222 lines
5.4 KiB
C

/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "windows/mousehook.h"
#include "windows/delay.h"
#include "common/windebug.h"
#include "platform.h"
#include <windows.h>
#include <stdbool.h>
struct mouseHook
{
bool installed;
HHOOK hook;
MouseHookFn callback;
int x, y;
HANDLE event , updateEvent;
HANDLE thread, updateThread;
};
static struct mouseHook mouseHook = { 0 };
// forwards
static LRESULT WINAPI mouseHook_hook(int nCode, WPARAM wParam, LPARAM lParam);
static bool switchDesktopAndHook(void)
{
HDESK desk = OpenInputDesktop(0, FALSE, GENERIC_ALL);
if (!desk)
{
DEBUG_WINERROR("Failed to OpenInputDesktop", GetLastError());
return false;
}
if (!SetThreadDesktop(desk))
{
DEBUG_WINERROR("Failed to SetThreadDesktop", GetLastError());
CloseDesktop(desk);
return false;
}
CloseDesktop(desk);
POINT position;
GetCursorPos(&position);
mouseHook.x = position.x;
mouseHook.y = position.y;
mouseHook.callback(position.x, position.y);
mouseHook.hook = SetWindowsHookEx(WH_MOUSE_LL, mouseHook_hook, NULL, 0);
if (!mouseHook.hook)
{
DEBUG_WINERROR("Failed to install the mouse hook", GetLastError());
return false;
}
return true;
}
static VOID WINAPI winEventProc(HWINEVENTHOOK hWinEventHook, DWORD event,
HWND hwnd, LONG idObject, LONG idChild, DWORD idEventThread, DWORD dwmsEventTime)
{
switch (event)
{
case EVENT_SYSTEM_DESKTOPSWITCH:
UnhookWindowsHookEx(mouseHook.hook);
switchDesktopAndHook();
break;
}
}
static DWORD WINAPI updateThreadProc(LPVOID lParam)
{
HANDLE events[2] = {
mouseHook.event,
mouseHook.updateEvent
};
while(true)
{
switch(WaitForMultipleObjects(2, events, FALSE, INFINITE))
{
case WAIT_OBJECT_0:
DEBUG_INFO("Mouse hook update thread received quit request");
return 0;
case WAIT_OBJECT_0 + 1:
mouseHook.callback(mouseHook.x, mouseHook.y);
// limit this to 1000Hz, who has a mouse that updates faster anyway?
delayExecution(1.0f);
break;
}
}
}
static DWORD WINAPI threadProc(LPVOID lParam) {
if (mouseHook.installed)
{
DEBUG_WARN("Mouse hook already installed");
return 0;
}
mouseHook.callback = (MouseHookFn)lParam;
if (!switchDesktopAndHook())
return 0;
mouseHook.installed = true;
HWINEVENTHOOK eventHook = SetWinEventHook(
EVENT_SYSTEM_DESKTOPSWITCH, EVENT_SYSTEM_DESKTOPSWITCH, NULL,
winEventProc, 0, 0, WINEVENT_OUTOFCONTEXT
);
if (!eventHook)
{
DEBUG_WINERROR("Failed to SetWinEventHook", GetLastError());
goto exit;
}
MSG msg;
while (true) {
switch (MsgWaitForMultipleObjects(1, &mouseHook.event, FALSE, INFINITE, QS_ALLINPUT)) {
case WAIT_OBJECT_0:
DEBUG_INFO("Mouse hook thread received quit request");
PostQuitMessage(0);
break;
case WAIT_OBJECT_0 + 1:
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT)
goto exit;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
break;
default:
goto exit;
}
}
exit:
if (eventHook) UnhookWinEvent(eventHook);
UnhookWindowsHookEx(mouseHook.hook);
mouseHook.installed = false;
return 0;
}
void mouseHook_install(MouseHookFn callback)
{
if (!mouseHook.event)
{
mouseHook.event = CreateEventA(NULL, FALSE, FALSE, NULL);
if (!mouseHook.event)
{
DEBUG_WINERROR("Failed to create mouse hook uninstall event",
GetLastError());
return;
}
}
if (!mouseHook.updateEvent)
{
mouseHook.updateEvent = CreateEventA(NULL, FALSE, FALSE, NULL);
if (!mouseHook.event)
{
DEBUG_WINERROR("Failed to create mouse hook update event",
GetLastError());
return;
}
}
mouseHook.thread =
CreateThread(NULL, 0, threadProc, callback, 0, NULL);
mouseHook.updateThread =
CreateThread(NULL, 0, updateThreadProc, 0, 0, NULL);
}
void mouseHook_remove(void)
{
if (!mouseHook.event)
return;
SetEvent(mouseHook.event);
WaitForSingleObject(mouseHook.thread , INFINITE);
WaitForSingleObject(mouseHook.updateThread, INFINITE);
CloseHandle(mouseHook.thread);
CloseHandle(mouseHook.updateThread);
}
static LRESULT WINAPI mouseHook_hook(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION && wParam == WM_MOUSEMOVE)
{
MSLLHOOKSTRUCT *msg = (MSLLHOOKSTRUCT *)lParam;
if (mouseHook.x != msg->pt.x || mouseHook.y != msg->pt.y)
{
mouseHook.x = msg->pt.x;
mouseHook.y = msg->pt.y;
SetEvent(mouseHook.updateEvent);
}
}
return CallNextHookEx(mouseHook.hook, nCode, wParam, lParam);
}