mirror of
https://github.com/gnif/LookingGlass.git
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6e7f39edee
Overlays only need to trigger a new frame if they have changed and not full window invalidation, this change allows for this.
149 lines
4.6 KiB
C
149 lines
4.6 KiB
C
/**
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* Looking Glass
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* Copyright © 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _H_LG_APP_
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#define _H_LG_APP_
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#include <stdbool.h>
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#include <linux/input.h>
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#include "common/ringbuffer.h"
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#include "common/types.h"
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#include "interface/displayserver.h"
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#include "interface/overlay.h"
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typedef enum LG_MsgAlert
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{
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LG_ALERT_INFO ,
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LG_ALERT_SUCCESS,
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LG_ALERT_WARNING,
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LG_ALERT_ERROR
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}
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LG_MsgAlert;
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bool app_isRunning(void);
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bool app_inputEnabled(void);
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bool app_isCaptureMode(void);
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bool app_isCaptureOnlyMode(void);
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bool app_isFormatValid(void);
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void app_updateCursorPos(double x, double y);
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void app_updateWindowPos(int x, int y);
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void app_handleResizeEvent(int w, int h, double scale, const struct Border border);
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void app_invalidateWindow(bool full);
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void app_handleMouseRelative(double normx, double normy,
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double rawx, double rawy);
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void app_handleMouseBasic(void);
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void app_resyncMouseBasic(void);
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void app_handleButtonPress(int button);
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void app_handleButtonRelease(int button);
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void app_handleWheelMotion(double motion);
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void app_handleKeyPress(int scancode);
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void app_handleKeyRelease(int scancode);
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void app_handleEnterEvent(bool entered);
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void app_handleFocusEvent(bool focused);
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void app_handleCloseEvent(void);
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void app_handleRenderEvent(const uint64_t timeUs);
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void app_setFullscreen(bool fs);
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bool app_getFullscreen(void);
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bool app_getProp(LG_DSProperty prop, void * ret);
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#ifdef ENABLE_EGL
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EGLDisplay app_getEGLDisplay(void);
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EGLNativeWindowType app_getEGLNativeWindow(void);
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_OPENGL
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LG_DSGLContext app_glCreateContext(void);
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void app_glDeleteContext(LG_DSGLContext context);
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void app_glMakeCurrent(LG_DSGLContext context);
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void app_glSetSwapInterval(int interval);
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void app_glSwapBuffers(void);
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#endif
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#define MAX_OVERLAY_RECTS 10
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void app_registerOverlay(const struct LG_OverlayOps * ops, const void * params);
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void app_initOverlays(void);
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void app_setOverlay(bool enable);
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bool app_overlayNeedsRender(void);
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/**
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* render the overlay
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* returns:
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* -1 for full output damage
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* 0 for no overlay
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* >0 number of rects written into rects
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*/
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int app_renderOverlay(struct Rect * rects, int maxRects);
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void app_freeOverlays(void);
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struct OverlayGraph;
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typedef struct OverlayGraph * GraphHandle;
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GraphHandle app_registerGraph(const char * name, RingBuffer buffer, float min, float max);
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void app_unregisterGraph(GraphHandle handle);
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void app_overlayConfigRegister(const char * title,
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void (*callback)(void * udata), void * udata);
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void app_clipboardRelease(void);
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void app_clipboardNotifyTypes(const LG_ClipboardData types[], int count);
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void app_clipboardNotifySize(const LG_ClipboardData type, size_t size);
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void app_clipboardData(const LG_ClipboardData type, uint8_t * data, size_t size);
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void app_clipboardRequest(const LG_ClipboardReplyFn replyFn, void * opaque);
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/**
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* Show an alert on screen
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* @param type The alert type
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* param fmt The alert message format
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@ param ... formatted message values
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*/
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void app_alert(LG_MsgAlert type, const char * fmt, ...);
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typedef struct KeybindHandle * KeybindHandle;
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typedef void (*KeybindFn)(int sc, void * opaque);
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/**
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* Register a handler for the <super>+<key> combination
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* @param sc The scancode to register
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* @param callback The function to be called when the combination is pressed
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* @param opaque A pointer to be passed to the callback, may be NULL
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* @retval A handle for the binding or NULL on failure.
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* The caller is required to release the handle via `app_releaseKeybind` when it is no longer required
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*/
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KeybindHandle app_registerKeybind(int sc, KeybindFn callback, void * opaque, const char * description);
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/**
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* Release an existing key binding
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* @param handle A pointer to the keybind handle to release, may be NULL
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*/
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void app_releaseKeybind(KeybindHandle * handle);
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/**
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* Release all keybindings
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*/
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void app_releaseAllKeybinds(void);
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#endif
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