mirror of
https://github.com/gnif/LookingGlass.git
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Replace the shared force and republish booleans with request tickets. A completed publication now acknowledges only requests captured when it began, so a concurrent immediate or cadence-break request survives.
134 lines
4.1 KiB
C++
134 lines
4.1 KiB
C++
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include <Windows.h>
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#include <stdint.h>
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extern "C" {
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#include <lgmp/lgmp.h>
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}
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#include "common/KVMFR.h"
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class CFrameScheduler
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{
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public:
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struct Schedule
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{
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uint32_t clientID;
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uint32_t generation;
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uint32_t epoch;
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uint64_t period;
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uint64_t targetSlack;
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uint64_t forceTicket;
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uint64_t republishTicket;
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};
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private:
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struct Client
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{
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uint32_t clientID;
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uint32_t generation;
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uint64_t period;
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uint64_t targetSlack;
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uint64_t expiry;
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uint64_t nextDelivery;
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uint32_t lastFeedbackFrameSerial;
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uint32_t lastDeliveredFrameSerial;
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bool subscribed;
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bool ownerCapable;
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bool subscriptionSeen;
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bool active;
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bool immediate;
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bool deliveredFrameValid;
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};
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mutable SRWLOCK m_lock = SRWLOCK_INIT;
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HANDLE m_wakeEvent = nullptr;
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Client m_clients[LGMP_MAX_CLIENTS] = {};
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Schedule m_schedule = {};
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bool m_scheduling = false;
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uint32_t m_epoch = 0;
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// A result acknowledges only the request tickets captured by its attempt.
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uint64_t m_forceRequestTicket = 0;
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uint64_t m_forceAckTicket = 0;
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uint64_t m_republishRequestTicket = 0;
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uint64_t m_republishAckTicket = 0;
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uint64_t m_lastArrival = 0;
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uint64_t m_guestPeriod = 0;
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uint64_t m_workEstimate = 0;
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uint64_t m_nextDeadline = 0;
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uint32_t m_lastPublishedFrameSerial = 0;
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int64_t m_lastPhaseError = 0;
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uint64_t m_acquiredFrames = 0;
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uint64_t m_skippedFrames = 0;
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uint64_t m_publishedFrames = 0;
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uint64_t m_lastLog = 0;
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uint64_t m_lastLogAcquired = 0;
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uint64_t m_lastLogSkipped = 0;
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uint64_t m_lastLogPublished = 0;
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Client * FindClient(uint32_t clientID);
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bool ElectOwner(uint64_t now);
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bool ApplyFeedback(Client& client, const KVMFRFrameSchedule& schedule);
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void AdvanceDeadline(uint64_t now);
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static void AdvanceDelivery(Client& client, uint64_t now);
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void WakePublisher() const;
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public:
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CFrameScheduler();
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~CFrameScheduler();
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static uint64_t Nanotime();
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void Reset();
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void UpdateSubscribers(const uint32_t * clientIDs, unsigned count,
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const uint32_t * ownerClientIDs, unsigned ownerCount, uint64_t now);
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bool UpdateSchedule(uint32_t sourceClientID,
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const KVMFRFrameSchedule& schedule, uint64_t now);
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bool GetSchedule(Schedule& schedule) const;
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HANDLE GetWakeEvent() const { return m_wakeEvent; }
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void ObserveFrame(uint64_t now);
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void ForceFrame();
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bool GetPublishTarget(uint64_t now, uint64_t& target,
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Schedule& schedule, bool& periodic, bool& republish);
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void FrameSuperseded();
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void FramePublished(const Schedule& schedule, uint32_t frameSerial,
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uint64_t now, bool periodic);
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void FrameRepublished(const Schedule& schedule, uint32_t frameSerial);
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unsigned GetSecondaryRecipients(const uint32_t * clientIDs,
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unsigned count, uint32_t frameSerial, uint64_t now,
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uint32_t * recipients) const;
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bool GetSecondaryTarget(uint32_t frameSerial, uint64_t now,
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const uint32_t * blockedClientIDs, unsigned blockedCount,
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uint64_t& target) const;
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void FrameDelivered(const uint32_t * clientIDs, unsigned count,
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uint32_t frameSerial, uint64_t now);
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void NotifyPublisher() const { WakePublisher(); }
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void RecordFrameTiming(uint64_t duration);
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void LogStatistics(uint64_t now);
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};
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