LookingGlass/client/renderers/EGL
2023-04-26 16:26:54 +10:00
..
shader [client] egl: add support to map HDR to SDR 2023-04-26 16:26:54 +10:00
CMakeLists.txt [all] cmake: standardize indentation to 2 spaces 2022-05-29 11:16:16 +10:00
cursor.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
cursor.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
damage.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
damage.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
desktop_rects.c [client] egl: only upload the damage rects if they actually changed 2022-05-17 00:51:13 +10:00
desktop_rects.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
desktop.c [client] egl: add support to map HDR to SDR 2023-04-26 16:26:54 +10:00
desktop.h [client] egl: implemented SPICE display support 2022-05-22 18:19:58 +10:00
egl.c [client] egl: fix support for deep color modes (30bpp) 2023-04-19 18:02:14 +10:00
egl.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
egldebug.c [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
egldebug.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
egltypes.h [client] egl: implemented SPICE display support 2022-05-22 18:19:58 +10:00
ffx.c [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
ffx.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
filter_downscale.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
filter_ffx_cas.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
filter_ffx_fsr1.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
filter.c [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
filter.h [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
filters.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
framebuffer.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
framebuffer.h [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
glsl.include.awk [client] egl: ensure the preprocessed files have a null terminator 2023-03-09 09:15:39 +11:00
model.c [client/common] fixes for issues detected through static analysis. 2022-03-07 10:14:52 +11:00
model.h [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
postprocess.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
postprocess.h [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
shader.c [client] egl: fix buffer overflow 2023-03-30 14:16:51 +11:00
shader.h [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
texture_buffer.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
texture_buffer.h [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
texture_dmabuf.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
texture_framebuffer.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
texture_util.c [client] egl: fix fourcc for RGBA10 dmabuf 2023-04-19 17:30:40 +10:00
texture_util.h [client] egl: fix fourcc for RGBA10 dmabuf 2023-04-19 17:30:40 +10:00
texture.c [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00
texture.h [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF 2023-03-09 09:20:01 +11:00