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shader
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[client] egl: add support to map HDR to SDR
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2023-04-26 16:26:54 +10:00 |
CMakeLists.txt
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[all] cmake: standardize indentation to 2 spaces
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2022-05-29 11:16:16 +10:00 |
cursor.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
cursor.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
damage.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
damage.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
desktop_rects.c
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[client] egl: only upload the damage rects if they actually changed
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2022-05-17 00:51:13 +10:00 |
desktop_rects.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
desktop.c
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[client] egl: add support to map HDR to SDR
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2023-04-26 16:26:54 +10:00 |
desktop.h
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[client] egl: implemented SPICE display support
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2022-05-22 18:19:58 +10:00 |
egl.c
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[client] egl: fix support for deep color modes (30bpp)
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2023-04-19 18:02:14 +10:00 |
egl.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
egldebug.c
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
egldebug.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
egltypes.h
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[client] egl: implemented SPICE display support
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2022-05-22 18:19:58 +10:00 |
ffx.c
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
ffx.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
filter_downscale.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
filter_ffx_cas.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
filter_ffx_fsr1.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
filter.c
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
filter.h
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
filters.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
framebuffer.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
framebuffer.h
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
glsl.include.awk
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[client] egl: ensure the preprocessed files have a null terminator
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2023-03-09 09:15:39 +11:00 |
model.c
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[client/common] fixes for issues detected through static analysis.
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2022-03-07 10:14:52 +11:00 |
model.h
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[all] refresh copyright dates
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2022-01-05 19:42:46 +11:00 |
postprocess.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
postprocess.h
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
shader.c
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[client] egl: fix buffer overflow
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2023-03-30 14:16:51 +11:00 |
shader.h
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
texture_buffer.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
texture_buffer.h
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
texture_dmabuf.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
texture_framebuffer.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
texture_util.c
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[client] egl: fix fourcc for RGBA10 dmabuf
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2023-04-19 17:30:40 +10:00 |
texture_util.h
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[client] egl: fix fourcc for RGBA10 dmabuf
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2023-04-19 17:30:40 +10:00 |
texture.c
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |
texture.h
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[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
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2023-03-09 09:20:01 +11:00 |