Files
LookingGlass/client/src/transport_fallback.c
2026-08-13 04:28:09 +10:00

795 lines
24 KiB
C

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "transport_fallback.h"
#include "audio.h"
#include "clipboard.h"
#include "input.h"
#include "sw_surface.h"
#include "common/debug.h"
#include "common/event.h"
#include "common/locking.h"
#include "common/thread.h"
#include "common/util.h"
#include <stdatomic.h>
#include <stdlib.h>
#include <string.h>
#define RETRY_INITIAL_MS 250U
#define RETRY_MAX_MS 5000U
#define SESSION_POLL_MS 100U
struct LG_TransportFallback
{
char * transportName;
LG_SwSurfaceEventOps surfaceEvents;
void * surfaceOpaque;
bool surfaceRequested;
LG_TransportFallbackEventOps eventOps;
void * eventOpaque;
LGThread * thread;
LGEvent * wakeEvent;
LG_RWLock lock;
LG_Lock providerLock;
LG_Lock eventLock;
atomic_bool stop;
atomic_bool ready;
atomic_bool usable;
atomic_bool videoAcceptingEvents;
LG_TransportInstance transport;
LG_TransportSession session;
const LG_VideoOps * videoOps;
uint64_t connectionSerial;
bool attached;
bool connected;
bool providersPublished;
bool connectedReported;
bool disconnectedReported;
bool closing;
bool videoRequested;
bool videoActive;
bool primaryUUIDValid;
uint8_t primaryUUID[16];
bool mismatchReported;
uint8_t mismatchPrimary[16];
uint8_t mismatchFallback[16];
};
static bool applyVideoRequest(LG_TransportFallback * fallback);
struct VideoCallCancellation
{
LG_TransportFallback * fallback;
uint64_t connectionSerial;
bool requested;
};
static bool connectCancelled(void * opaque)
{
const LG_TransportFallback * fallback = opaque;
return atomic_load_explicit(&fallback->stop, memory_order_acquire);
}
static bool videoCallCancelled(void * opaque)
{
const struct VideoCallCancellation * cancellation = opaque;
LG_TransportFallback * fallback = cancellation->fallback;
LG_LOCK_SHARED(fallback->lock);
const bool cancelled = atomic_load_explicit(
&fallback->stop, memory_order_acquire) || fallback->closing ||
fallback->connectionSerial != cancellation->connectionSerial ||
fallback->videoRequested != cancellation->requested;
LG_UNLOCK_SHARED(fallback->lock);
return cancelled;
}
static bool endpointMismatchLocked(const LG_TransportFallback * fallback)
{
return fallback->primaryUUIDValid && fallback->session.uuidValid &&
memcmp(fallback->primaryUUID, fallback->session.uuid,
sizeof(fallback->primaryUUID)) != 0;
}
static bool endpointMatchesLocked(const LG_TransportFallback * fallback)
{
return !endpointMismatchLocked(fallback);
}
static bool recordMismatchLocked(LG_TransportFallback * fallback,
uint8_t primary[16], uint8_t remote[16])
{
if (!endpointMismatchLocked(fallback))
return false;
const bool duplicate = fallback->mismatchReported &&
memcmp(fallback->mismatchPrimary, fallback->primaryUUID,
sizeof(fallback->mismatchPrimary)) == 0 &&
memcmp(fallback->mismatchFallback, fallback->session.uuid,
sizeof(fallback->mismatchFallback)) == 0;
if (duplicate)
return false;
memcpy(fallback->mismatchPrimary, fallback->primaryUUID,
sizeof(fallback->mismatchPrimary));
memcpy(fallback->mismatchFallback, fallback->session.uuid,
sizeof(fallback->mismatchFallback));
memcpy(primary, fallback->primaryUUID, sizeof(fallback->primaryUUID));
memcpy(remote, fallback->session.uuid, sizeof(fallback->session.uuid));
fallback->mismatchReported = true;
return true;
}
static bool sessionLive(const LG_TransportFallback * fallback)
{
return fallback->connected && fallback->transport.ops &&
fallback->transport.ops->sessionValid(fallback->transport.handle);
}
static void notifyConnected(LG_TransportFallback * fallback)
{
LG_LOCK(fallback->eventLock);
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool report =
atomic_load_explicit(&fallback->usable, memory_order_acquire) &&
endpointMatchesLocked(fallback) && !fallback->closing &&
!fallback->disconnectedReported;
fallback->connectedReported = report;
const LG_TransportSession session = fallback->session;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
if (report && fallback->eventOps.connected)
fallback->eventOps.connected(fallback->eventOpaque, &session);
LG_UNLOCK(fallback->eventLock);
}
static void notifyDisconnected(
LG_TransportFallback * fallback, bool requested)
{
if (!requested)
return;
LG_LOCK(fallback->eventLock);
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool report = !fallback->disconnectedReported;
if (report)
fallback->disconnectedReported = true;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
if (report && fallback->eventOps.disconnected)
fallback->eventOps.disconnected(fallback->eventOpaque);
LG_UNLOCK(fallback->eventLock);
}
static void notifyLost(LG_TransportFallback * fallback, bool requested)
{
if (!requested || !fallback->eventOps.lost)
return;
LG_LOCK(fallback->eventLock);
fallback->eventOps.lost(fallback->eventOpaque);
LG_UNLOCK(fallback->eventLock);
}
static void notifyVideoState(LG_TransportFallback * fallback,
uint64_t connectionSerial, bool ready)
{
if (!fallback->eventOps.videoStateChanged)
return;
LG_LOCK(fallback->eventLock);
LG_LOCK_SHARED(fallback->lock);
const bool current = fallback->connectionSerial == connectionSerial &&
atomic_load_explicit(&fallback->ready, memory_order_acquire) == ready &&
(!ready || (atomic_load_explicit(
&fallback->usable, memory_order_acquire) &&
!fallback->closing && endpointMatchesLocked(fallback) &&
fallback->videoRequested));
LG_UNLOCK_SHARED(fallback->lock);
if (current)
fallback->eventOps.videoStateChanged(fallback->eventOpaque, ready);
LG_UNLOCK(fallback->eventLock);
}
static void unpublishProviders(LG_TransportFallback * fallback, bool live)
{
LG_LOCK(fallback->providerLock);
if (!fallback->providersPublished)
{
LG_UNLOCK(fallback->providerLock);
return;
}
if (live)
{
lgInput_setFallback(NULL, NULL);
lgAudio_setFallback(NULL, NULL);
lgClipboard_setFallback(NULL, NULL);
}
else
{
lgInput_dropFallback();
lgAudio_dropFallback();
lgClipboard_dropFallback();
}
fallback->providersPublished = false;
LG_UNLOCK(fallback->providerLock);
}
static void closeConnection(LG_TransportFallback * fallback)
{
LG_LOCK_EXCLUSIVE(fallback->lock);
atomic_store_explicit(&fallback->ready, false, memory_order_release);
atomic_store_explicit(&fallback->usable, false, memory_order_release);
atomic_store_explicit(
&fallback->videoAcceptingEvents, false, memory_order_release);
fallback->closing = true;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
}
static bool cleanupConnection(LG_TransportFallback * fallback,
bool knownDead)
{
closeConnection(fallback);
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool reportDisconnected = fallback->connectedReported;
fallback->connectedReported = false;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
const bool live = !knownDead && sessionLive(fallback);
unpublishProviders(fallback, live);
if (fallback->attached)
{
if (live && fallback->videoActive)
lgSwSurface_setActive(fallback->videoOps->swSurface,
fallback->transport.handle, false, NULL, NULL);
LG_LOCK_EXCLUSIVE(fallback->lock);
fallback->videoActive = false;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
fallback->videoOps->swSurface->detach(fallback->transport.handle);
fallback->attached = false;
}
if (fallback->transport.ops)
fallback->transport.ops->disconnect(fallback->transport.handle);
lgTransport_destroy(&fallback->transport);
LG_LOCK_EXCLUSIVE(fallback->lock);
fallback->session = (LG_TransportSession) { 0 };
fallback->videoOps = NULL;
fallback->connected = false;
fallback->closing = false;
++fallback->connectionSerial;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
return reportDisconnected;
}
static bool publishProviders(LG_TransportFallback * fallback)
{
LG_LOCK(fallback->providerLock);
LG_LOCK_SHARED(fallback->lock);
const bool usable = atomic_load_explicit(
&fallback->usable, memory_order_acquire) &&
endpointMatchesLocked(fallback) && !fallback->closing;
if (!usable)
{
LG_UNLOCK_SHARED(fallback->lock);
LG_UNLOCK(fallback->providerLock);
return false;
}
void * inputOpaque = NULL;
const LG_InputOps * inputOps = fallback->transport.ops->getInputOps ?
fallback->transport.ops->getInputOps(
fallback->transport.handle, &inputOpaque) : NULL;
lgInput_setFallback(inputOps, inputOpaque);
void * audioOpaque = NULL;
const LG_AudioOps * audioOps = fallback->transport.ops->getAudioOps ?
fallback->transport.ops->getAudioOps(
fallback->transport.handle, &audioOpaque) : NULL;
lgAudio_setFallback(audioOps, audioOpaque);
void * clipboardOpaque = NULL;
const LG_ClipboardOps * clipboardOps =
fallback->transport.ops->getClipboardOps ?
fallback->transport.ops->getClipboardOps(
fallback->transport.handle, &clipboardOpaque) : NULL;
lgClipboard_setFallback(clipboardOps, clipboardOpaque);
fallback->providersPublished = true;
LG_UNLOCK_SHARED(fallback->lock);
LG_UNLOCK(fallback->providerLock);
return true;
}
static bool markConnectionUsable(LG_TransportFallback * fallback,
bool * reportMismatch, uint8_t primaryUUID[16],
uint8_t fallbackUUID[16])
{
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool mismatch = endpointMismatchLocked(fallback);
if (mismatch)
*reportMismatch = recordMismatchLocked(
fallback, primaryUUID, fallbackUUID);
const bool stop = atomic_load_explicit(
&fallback->stop, memory_order_acquire);
const bool usable = !mismatch && !stop && !fallback->closing;
if (usable)
atomic_store_explicit(
&fallback->usable, true, memory_order_release);
LG_UNLOCK_EXCLUSIVE(fallback->lock);
return usable;
}
static bool publishConnection(LG_TransportFallback * fallback,
bool * reportMismatch, uint8_t primaryUUID[16],
uint8_t fallbackUUID[16])
{
if (!markConnectionUsable(fallback, reportMismatch,
primaryUUID, fallbackUUID))
return false;
if (!publishProviders(fallback))
return false;
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool finalMismatch = endpointMismatchLocked(fallback);
if (finalMismatch)
*reportMismatch = recordMismatchLocked(
fallback, primaryUUID, fallbackUUID);
const bool finalMatches = endpointMatchesLocked(fallback);
const bool finalStop = atomic_load_explicit(
&fallback->stop, memory_order_acquire);
if (!finalMismatch && finalMatches && !finalStop && !fallback->closing)
fallback->mismatchReported = false;
const bool published = !finalMismatch && finalMatches && !finalStop &&
!fallback->closing;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
return published;
}
static bool connectFallback(LG_TransportFallback * fallback)
{
LG_TransportInstance transport = { 0 };
if (!lgTransport_create(fallback->transportName, &transport))
{
DEBUG_ERROR("Failed to create fallback transport %s",
fallback->transportName);
return false;
}
LG_LOCK_EXCLUSIVE(fallback->lock);
fallback->transport = transport;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
LG_TransportSession session = { 0 };
const LG_TransportStatus status = transport.ops->connectCancellable(
transport.handle, &session, connectCancelled, fallback);
if (status != LG_TRANSPORT_OK)
{
if (!atomic_load_explicit(&fallback->stop, memory_order_acquire))
DEBUG_ERROR("Fallback transport %s failed to connect: %d",
fallback->transportName, status);
cleanupConnection(fallback, false);
return false;
}
LG_LOCK_EXCLUSIVE(fallback->lock);
fallback->connected = true;
fallback->session = session;
fallback->disconnectedReported = false;
++fallback->connectionSerial;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
const LG_VideoOps * videoOps = transport.ops->getVideoOps ?
transport.ops->getVideoOps(transport.handle) : NULL;
bool attached = false;
if (fallback->surfaceRequested && videoOps &&
videoOps->type == LG_VIDEO_TYPE_SW_SURFACE &&
videoOps->swSurface && videoOps->swSurface->attach &&
videoOps->swSurface->detach && videoOps->swSurface->setActive &&
videoOps->swSurface->cancelPending)
{
attached = videoOps->swSurface->attach(transport.handle,
&fallback->surfaceEvents, fallback->surfaceOpaque);
if (!attached)
DEBUG_WARN("Failed to attach fallback video source; continuing without it");
}
LG_LOCK_EXCLUSIVE(fallback->lock);
fallback->videoOps = attached ? videoOps : NULL;
fallback->attached = attached;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
bool reportMismatch = false;
uint8_t primaryUUID[16];
uint8_t fallbackUUID[16];
if (!publishConnection(fallback, &reportMismatch,
primaryUUID, fallbackUUID))
{
cleanupConnection(fallback, false);
if (reportMismatch && fallback->eventOps.endpointMismatch)
fallback->eventOps.endpointMismatch(
fallback->eventOpaque, primaryUUID, fallbackUUID);
return false;
}
notifyConnected(fallback);
applyVideoRequest(fallback);
bool lost = false;
while (!atomic_load_explicit(&fallback->stop, memory_order_acquire))
{
lgWaitEvent(fallback->wakeEvent, SESSION_POLL_MS);
if (atomic_load_explicit(&fallback->stop, memory_order_acquire))
break;
applyVideoRequest(fallback);
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool mismatch = endpointMismatchLocked(fallback);
if (mismatch)
reportMismatch = recordMismatchLocked(
fallback, primaryUUID, fallbackUUID);
const bool matches = endpointMatchesLocked(fallback);
const bool closing = fallback->closing;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
if (mismatch || !matches || closing)
break;
if (!sessionLive(fallback))
{
lost = !atomic_load_explicit(
&fallback->stop, memory_order_acquire);
break;
}
}
const bool reportDisconnect = cleanupConnection(fallback, lost);
if (reportMismatch && fallback->eventOps.endpointMismatch)
fallback->eventOps.endpointMismatch(
fallback->eventOpaque, primaryUUID, fallbackUUID);
const bool reportLost = lost && reportDisconnect && !atomic_load_explicit(
&fallback->stop, memory_order_acquire);
notifyLost(fallback, reportLost);
notifyDisconnected(fallback, reportDisconnect);
return true;
}
static int fallbackThread(void * opaque)
{
LG_TransportFallback * fallback = opaque;
unsigned int retry = RETRY_INITIAL_MS;
while (!atomic_load_explicit(&fallback->stop, memory_order_acquire))
{
if (connectFallback(fallback))
retry = RETRY_INITIAL_MS;
if (atomic_load_explicit(&fallback->stop, memory_order_acquire))
break;
lgWaitEvent(fallback->wakeEvent, retry);
retry = min(retry * 2U, RETRY_MAX_MS);
}
const bool reportDisconnect = cleanupConnection(fallback, false);
notifyDisconnected(fallback, reportDisconnect);
return 0;
}
bool lgTransportFallback_start(const char * transportName,
const LG_SwSurfaceEventOps * surfaceEvents, void * surfaceOpaque,
const LG_TransportFallbackEventOps * eventOps, void * eventOpaque,
const uint8_t primaryUUID[16],
LG_TransportFallback ** result)
{
if (!result)
return false;
*result = NULL;
if (!transportName || !*transportName ||
!lgTransport_isValid(transportName))
return false;
LG_TransportFallback * fallback = calloc(1, sizeof(*fallback));
if (!fallback)
return false;
LG_RWLOCK_INIT(fallback->lock);
LG_LOCK_INIT(fallback->providerLock);
LG_LOCK_INIT(fallback->eventLock);
atomic_init(&fallback->stop, false);
atomic_init(&fallback->ready, false);
atomic_init(&fallback->usable, false);
atomic_init(&fallback->videoAcceptingEvents, false);
fallback->transportName = strdup(transportName);
if (!fallback->transportName)
goto fail;
if (surfaceEvents)
{
fallback->surfaceEvents = *surfaceEvents;
fallback->surfaceRequested = true;
}
fallback->surfaceOpaque = surfaceOpaque;
if (eventOps)
fallback->eventOps = *eventOps;
fallback->eventOpaque = eventOpaque;
if (primaryUUID)
{
memcpy(fallback->primaryUUID, primaryUUID,
sizeof(fallback->primaryUUID));
fallback->primaryUUIDValid = true;
}
fallback->wakeEvent = lgCreateEvent(true, 0);
if (!fallback->wakeEvent)
goto fail;
*result = fallback;
if (!lgCreateThread("transportFallback", fallbackThread,
fallback, &fallback->thread))
goto fail;
return true;
fail:
*result = NULL;
if (fallback->wakeEvent)
lgFreeEvent(fallback->wakeEvent);
LG_LOCK_FREE(fallback->eventLock);
LG_LOCK_FREE(fallback->providerLock);
LG_RWLOCK_FREE(fallback->lock);
free(fallback->transportName);
free(fallback);
return false;
}
void lgTransportFallback_stop(LG_TransportFallback ** fallbackPtr)
{
if (!fallbackPtr || !*fallbackPtr)
return;
LG_TransportFallback * fallback = *fallbackPtr;
*fallbackPtr = NULL;
atomic_store_explicit(&fallback->stop, true, memory_order_release);
lgSignalEvent(fallback->wakeEvent);
LGThread * thread = fallback->thread;
fallback->thread = NULL;
if (!lgJoinThread(thread, NULL))
{
DEBUG_ERROR("Failed to stop fallback transport worker; preserving state");
return;
}
lgFreeEvent(fallback->wakeEvent);
LG_LOCK_FREE(fallback->eventLock);
LG_LOCK_FREE(fallback->providerLock);
LG_RWLOCK_FREE(fallback->lock);
free(fallback->transportName);
free(fallback);
}
bool lgTransportFallback_ready(const LG_TransportFallback * fallback)
{
return fallback && atomic_load_explicit(
&fallback->ready, memory_order_acquire);
}
bool lgTransportFallback_usable(const LG_TransportFallback * fallback)
{
return fallback && atomic_load_explicit(
&fallback->usable, memory_order_acquire);
}
bool lgTransportFallback_acceptsVideoEvents(
const LG_TransportFallback * fallback)
{
return fallback && atomic_load_explicit(
&fallback->videoAcceptingEvents, memory_order_acquire);
}
bool lgTransportFallback_videoRequested(
LG_TransportFallback * fallback)
{
if (!fallback)
return false;
LG_LOCK_SHARED(fallback->lock);
const bool requested = fallback->videoRequested;
LG_UNLOCK_SHARED(fallback->lock);
return requested;
}
static bool applyVideoRequest(LG_TransportFallback * fallback)
{
for (;;)
{
uint64_t connectionSerial;
LG_Transport * transport;
const LG_SwSurfaceOps * surfaceOps;
bool requested;
LG_LOCK_EXCLUSIVE(fallback->lock);
if (!atomic_load_explicit(&fallback->usable, memory_order_acquire) ||
!fallback->attached || !fallback->videoOps || fallback->closing)
{
LG_UNLOCK_EXCLUSIVE(fallback->lock);
return false;
}
requested = fallback->videoRequested;
if (fallback->videoActive == requested)
{
LG_UNLOCK_EXCLUSIVE(fallback->lock);
return true;
}
connectionSerial = fallback->connectionSerial;
transport = fallback->transport.handle;
surfaceOps = fallback->videoOps->swSurface;
atomic_store_explicit(
&fallback->ready, false, memory_order_release);
atomic_store_explicit(&fallback->videoAcceptingEvents,
requested, memory_order_release);
LG_UNLOCK_EXCLUSIVE(fallback->lock);
const struct VideoCallCancellation cancellation =
{
.fallback = fallback,
.connectionSerial = connectionSerial,
.requested = requested,
};
const bool result = lgSwSurface_setActive(surfaceOps, transport,
requested, videoCallCancelled, (void *)&cancellation);
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool current = fallback->connectionSerial == connectionSerial;
const bool desiredCurrent = current &&
fallback->videoRequested == requested;
const bool usable = desiredCurrent && result &&
atomic_load_explicit(&fallback->usable, memory_order_acquire) &&
!atomic_load_explicit(&fallback->stop, memory_order_acquire) &&
!fallback->closing && endpointMatchesLocked(fallback);
if (current)
{
if (result)
fallback->videoActive = requested;
else if (requested)
fallback->videoActive = false;
const bool ready = usable && requested;
atomic_store_explicit(
&fallback->ready, ready, memory_order_release);
atomic_store_explicit(&fallback->videoAcceptingEvents,
ready, memory_order_release);
}
const bool accepted = usable;
const bool retry = current && !fallback->closing &&
fallback->videoRequested != requested;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
if (current)
notifyVideoState(fallback, connectionSerial, accepted && requested);
if (!retry)
return accepted;
}
}
void lgTransportFallback_requestVideoActive(
LG_TransportFallback * fallback, bool active)
{
if (!fallback)
return;
LG_LOCK_EXCLUSIVE(fallback->lock);
fallback->videoRequested = active;
LG_UNLOCK_EXCLUSIVE(fallback->lock);
lgSignalEvent(fallback->wakeEvent);
}
static bool clearUsableLocked(LG_TransportFallback * fallback)
{
atomic_store_explicit(&fallback->ready, false, memory_order_release);
atomic_store_explicit(&fallback->usable, false, memory_order_release);
atomic_store_explicit(
&fallback->videoAcceptingEvents, false, memory_order_release);
if (!fallback->connected)
return false;
const bool reportDisconnected = fallback->connectedReported;
fallback->connectedReported = false;
fallback->closing = true;
return reportDisconnected;
}
void lgTransportFallback_setPrimaryUUID(
LG_TransportFallback * fallback, const uint8_t uuid[16])
{
if (!fallback || !uuid)
return;
bool mismatchTransition = false;
bool notifyDisconnect = false;
bool reportMismatch = false;
uint8_t primaryUUID[16];
uint8_t fallbackUUID[16];
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool changed = !fallback->primaryUUIDValid ||
memcmp(fallback->primaryUUID, uuid,
sizeof(fallback->primaryUUID)) != 0;
if (changed)
{
memcpy(fallback->primaryUUID, uuid, sizeof(fallback->primaryUUID));
fallback->primaryUUIDValid = true;
if (endpointMismatchLocked(fallback))
{
mismatchTransition = true;
notifyDisconnect = clearUsableLocked(fallback);
reportMismatch = recordMismatchLocked(
fallback, primaryUUID, fallbackUUID);
}
}
LG_UNLOCK_EXCLUSIVE(fallback->lock);
if (changed)
lgSignalEvent(fallback->wakeEvent);
if (mismatchTransition)
unpublishProviders(fallback, false);
notifyDisconnected(fallback, notifyDisconnect);
if (reportMismatch && fallback->eventOps.endpointMismatch)
fallback->eventOps.endpointMismatch(
fallback->eventOpaque, primaryUUID, fallbackUUID);
}
void lgTransportFallback_clearPrimaryUUID(
LG_TransportFallback * fallback)
{
if (!fallback)
return;
LG_LOCK_EXCLUSIVE(fallback->lock);
const bool changed = fallback->primaryUUIDValid;
if (changed)
{
fallback->primaryUUIDValid = false;
fallback->mismatchReported = false;
}
LG_UNLOCK_EXCLUSIVE(fallback->lock);
if (changed)
lgSignalEvent(fallback->wakeEvent);
}