LookingGlass/client/renderers
Geoffrey McRae 91b0cba145 [client] egl: switch from mediump to highp
This fixes a rounding issue on certain hardware (NVidia) which actually
implement mediump as half precision (16-bit) float. It's safe to assume
`highp` is available as if the GPU does not support it, then the shader
compiler will try to find a lower precision that is supported by the GPU
2023-03-05 14:10:21 +11:00
..
EGL [client] egl: switch from mediump to highp 2023-03-05 14:10:21 +11:00
OpenGL [client] opengl: render cursor in spice mode 2022-09-19 14:58:47 +10:00
CMakeLists.txt [client] interface: rename LG_Renderer to LG_RendererOps 2021-08-08 14:43:04 +10:00