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			12 lines
		
	
	
		
			138 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			138 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 300 es
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| 
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| out highp vec4 color;
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| in  highp float a;
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| 
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| uniform sampler2D sampler1;
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| 
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| void main()
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| {
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|   color = vec4(1.0, 1.0, 1.0, a);
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| }
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