mirror of
https://github.com/gnif/LookingGlass.git
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557 lines
13 KiB
C
557 lines
13 KiB
C
/**
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* Looking Glass
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* Copyright © 2017-2022 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "interface/audiodev.h"
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#include <spa/param/audio/format-utils.h>
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#include <spa/param/props.h>
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#include <pipewire/pipewire.h>
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#include <math.h>
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#include "common/debug.h"
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#include "common/stringutils.h"
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#include "common/util.h"
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typedef enum
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{
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STREAM_STATE_INACTIVE,
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STREAM_STATE_ACTIVE,
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STREAM_STATE_FLUSHING,
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STREAM_STATE_DRAINING,
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STREAM_STATE_RESTARTING
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}
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StreamState;
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struct PipeWire
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{
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struct pw_loop * loop;
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struct pw_thread_loop * thread;
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struct
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{
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struct pw_stream * stream;
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struct spa_io_rate_match * rateMatch;
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int channels;
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int sampleRate;
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int stride;
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LG_AudioPullFn pullFn;
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int startFrames;
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StreamState state;
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}
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playback;
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struct
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{
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struct pw_stream * stream;
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int channels;
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int sampleRate;
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int stride;
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LG_AudioPushFn pushFn;
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bool active;
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}
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record;
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};
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static struct PipeWire pw = {0};
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static void pipewire_onPlaybackIoChanged(void * userdata, uint32_t id,
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void * data, uint32_t size)
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{
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switch (id)
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{
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case SPA_IO_RateMatch:
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pw.playback.rateMatch = data;
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break;
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}
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}
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static void pipewire_onPlaybackProcess(void * userdata)
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{
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struct pw_buffer * pbuf;
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if (!(pbuf = pw_stream_dequeue_buffer(pw.playback.stream)))
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{
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DEBUG_WARN("out of buffers");
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return;
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}
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struct spa_buffer * sbuf = pbuf->buffer;
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uint8_t * dst;
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if (!(dst = sbuf->datas[0].data))
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return;
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int frames = sbuf->datas[0].maxsize / pw.playback.stride;
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if (pw.playback.rateMatch && pw.playback.rateMatch->size > 0)
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frames = min(frames, pw.playback.rateMatch->size);
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frames = pw.playback.pullFn(dst, frames);
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if (!frames)
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{
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if (pw.playback.state == STREAM_STATE_FLUSHING)
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{
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pw_thread_loop_lock(pw.thread);
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pw_stream_flush(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_DRAINING;
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pw_thread_loop_unlock(pw.thread);
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}
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sbuf->datas[0].chunk->size = 0;
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pw_stream_queue_buffer(pw.playback.stream, pbuf);
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return;
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}
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sbuf->datas[0].chunk->offset = 0;
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sbuf->datas[0].chunk->stride = pw.playback.stride;
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sbuf->datas[0].chunk->size = frames * pw.playback.stride;
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pw_stream_queue_buffer(pw.playback.stream, pbuf);
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}
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static void pipewire_onPlaybackDrained(void * userdata)
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{
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pw_thread_loop_lock(pw.thread);
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if (pw.playback.state == STREAM_STATE_RESTARTING)
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{
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// A play command was received while we were in the middle of stopping;
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// switch straight back into playing
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pw_stream_set_active(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_ACTIVE;
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}
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else
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{
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pw_stream_set_active(pw.playback.stream, false);
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pw.playback.state = STREAM_STATE_INACTIVE;
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}
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pw_thread_loop_unlock(pw.thread);
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}
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static bool pipewire_init(void)
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{
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pw_init(NULL, NULL);
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pw.loop = pw_loop_new(NULL);
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struct pw_context * context = pw_context_new(pw.loop, NULL, 0);
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if (!context)
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{
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DEBUG_ERROR("Failed to create a context");
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goto err;
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}
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/* this is just to test for PipeWire availabillity */
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struct pw_core * core = pw_context_connect(context, NULL, 0);
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if (!core)
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goto err_context;
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pw_context_destroy(context);
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/* PipeWire is available so create the loop thread and start it */
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pw.thread = pw_thread_loop_new_full(pw.loop, "PipeWire", NULL);
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if (!pw.thread)
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{
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DEBUG_ERROR("Failed to create the thread loop");
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goto err;
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}
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pw_thread_loop_start(pw.thread);
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return true;
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err_context:
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pw_context_destroy(context);
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err:
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pw_loop_destroy(pw.loop);
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pw_deinit();
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return false;
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}
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static void pipewire_playbackStopStream(void)
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{
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if (!pw.playback.stream)
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return;
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pw_thread_loop_lock(pw.thread);
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pw_stream_destroy(pw.playback.stream);
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pw.playback.stream = NULL;
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pw.playback.rateMatch = NULL;
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_playbackSetup(int channels, int sampleRate,
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LG_AudioPullFn pullFn)
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{
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const struct spa_pod * params[1];
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uint8_t buffer[1024];
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struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
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static const struct pw_stream_events events =
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{
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.version = PW_VERSION_STREAM_EVENTS,
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.io_changed = pipewire_onPlaybackIoChanged,
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.process = pipewire_onPlaybackProcess,
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.drained = pipewire_onPlaybackDrained
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};
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if (pw.playback.stream &&
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pw.playback.channels == channels &&
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pw.playback.sampleRate == sampleRate)
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return;
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pipewire_playbackStopStream();
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int bufferFrames = sampleRate / 10;
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int maxLatencyFrames = bufferFrames / 2;
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char maxLatency[32];
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snprintf(maxLatency, sizeof(maxLatency), "%d/%d", maxLatencyFrames,
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sampleRate);
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pw.playback.channels = channels;
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pw.playback.sampleRate = sampleRate;
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pw.playback.stride = sizeof(uint16_t) * channels;
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pw.playback.pullFn = pullFn;
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pw.playback.startFrames = maxLatencyFrames;
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pw_thread_loop_lock(pw.thread);
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pw.playback.stream = pw_stream_new_simple(
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pw.loop,
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"Looking Glass",
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pw_properties_new(
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PW_KEY_NODE_NAME , "Looking Glass",
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PW_KEY_MEDIA_TYPE , "Audio",
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PW_KEY_MEDIA_CATEGORY , "Playback",
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PW_KEY_MEDIA_ROLE , "Music",
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PW_KEY_NODE_MAX_LATENCY, maxLatency,
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NULL
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),
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&events,
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NULL
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);
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if (!pw.playback.stream)
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{
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pw_thread_loop_unlock(pw.thread);
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DEBUG_ERROR("Failed to create the stream");
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return;
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}
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params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat,
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&SPA_AUDIO_INFO_RAW_INIT(
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.format = SPA_AUDIO_FORMAT_S16,
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.channels = channels,
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.rate = sampleRate
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));
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pw_stream_connect(
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pw.playback.stream,
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PW_DIRECTION_OUTPUT,
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PW_ID_ANY,
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PW_STREAM_FLAG_AUTOCONNECT |
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PW_STREAM_FLAG_MAP_BUFFERS |
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PW_STREAM_FLAG_RT_PROCESS |
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PW_STREAM_FLAG_INACTIVE,
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params, 1);
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pw_thread_loop_unlock(pw.thread);
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}
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static bool pipewire_playbackStart(int framesBuffered)
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{
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if (!pw.playback.stream)
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return false;
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bool start = false;
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if (pw.playback.state != STREAM_STATE_ACTIVE &&
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pw.playback.state != STREAM_STATE_RESTARTING)
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{
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pw_thread_loop_lock(pw.thread);
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switch (pw.playback.state)
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{
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case STREAM_STATE_INACTIVE:
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if (framesBuffered >= pw.playback.startFrames)
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{
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pw_stream_set_active(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_ACTIVE;
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start = true;
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}
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break;
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case STREAM_STATE_FLUSHING:
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// We were preparing to stop; just carry on as if nothing happened
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pw.playback.state = STREAM_STATE_ACTIVE;
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start = true;
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break;
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case STREAM_STATE_DRAINING:
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// We are in the middle of draining the PipeWire buffers; we will need
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// to reactivate the stream once this has completed
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pw.playback.state = STREAM_STATE_RESTARTING;
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break;
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default:
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DEBUG_UNREACHABLE();
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}
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pw_thread_loop_unlock(pw.thread);
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}
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return start;
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}
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static void pipewire_playbackStop(void)
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{
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if (pw.playback.state != STREAM_STATE_ACTIVE &&
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pw.playback.state != STREAM_STATE_RESTARTING)
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return;
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pw_thread_loop_lock(pw.thread);
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switch (pw.playback.state)
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{
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case STREAM_STATE_ACTIVE:
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pw.playback.state = STREAM_STATE_FLUSHING;
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break;
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case STREAM_STATE_RESTARTING:
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// A stop was requested, and then a start while PipeWire was draining, and
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// now another stop. PipeWire hasn't finished draining yet so just switch
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// the state back
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pw.playback.state = STREAM_STATE_DRAINING;
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break;
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default:
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DEBUG_UNREACHABLE();
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}
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_playbackVolume(int channels, const uint16_t volume[])
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{
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if (channels != pw.playback.channels)
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return;
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float param[channels];
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for(int i = 0; i < channels; ++i)
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param[i] = 9.3234e-7 * pow(1.000211902, volume[i]) - 0.000172787;
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_control(pw.playback.stream, SPA_PROP_channelVolumes,
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channels, param, 0);
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_playbackMute(bool mute)
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{
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_control(pw.playback.stream, SPA_PROP_mute, 1, (void *)&mute, 0);
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pw_thread_loop_unlock(pw.thread);
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}
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static size_t pipewire_playbackLatency(void)
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{
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struct pw_time time = { 0 };
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pw_thread_loop_lock(pw.thread);
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if (pw_stream_get_time(pw.playback.stream, &time) < 0)
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DEBUG_ERROR("pw_stream_get_time failed");
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pw_thread_loop_unlock(pw.thread);
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return time.delay + time.queued / pw.playback.stride;
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}
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static void pipewire_recordStopStream(void)
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{
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if (!pw.record.stream)
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return;
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pw_thread_loop_lock(pw.thread);
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pw_stream_destroy(pw.record.stream);
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pw.record.stream = NULL;
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_onRecordProcess(void * userdata)
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{
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struct pw_buffer * pbuf;
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if (!(pbuf = pw_stream_dequeue_buffer(pw.record.stream)))
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{
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DEBUG_WARN("out of buffers");
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return;
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}
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struct spa_buffer * sbuf = pbuf->buffer;
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uint8_t * dst;
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if (!(dst = sbuf->datas[0].data))
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return;
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dst += sbuf->datas[0].chunk->offset;
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pw.record.pushFn(dst,
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min(
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sbuf->datas[0].chunk->size,
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sbuf->datas[0].maxsize - sbuf->datas[0].chunk->offset) / pw.record.stride
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);
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pw_stream_queue_buffer(pw.record.stream, pbuf);
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}
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static void pipewire_recordStart(int channels, int sampleRate,
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LG_AudioPushFn pushFn)
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{
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const struct spa_pod * params[1];
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uint8_t buffer[1024];
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struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
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static const struct pw_stream_events events =
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{
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.version = PW_VERSION_STREAM_EVENTS,
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.process = pipewire_onRecordProcess
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};
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if (pw.record.stream &&
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pw.record.channels == channels &&
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pw.record.sampleRate == sampleRate)
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return;
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pipewire_recordStopStream();
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pw.record.channels = channels;
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pw.record.sampleRate = sampleRate;
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pw.record.stride = sizeof(uint16_t) * channels;
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pw.record.pushFn = pushFn;
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pw_thread_loop_lock(pw.thread);
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pw.record.stream = pw_stream_new_simple(
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pw.loop,
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"Looking Glass",
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pw_properties_new(
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PW_KEY_NODE_NAME , "Looking Glass",
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PW_KEY_MEDIA_TYPE , "Audio",
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PW_KEY_MEDIA_CATEGORY, "Capture",
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PW_KEY_MEDIA_ROLE , "Music",
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NULL
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),
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&events,
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NULL
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);
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if (!pw.record.stream)
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{
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pw_thread_loop_unlock(pw.thread);
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DEBUG_ERROR("Failed to create the stream");
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return;
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}
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params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat,
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&SPA_AUDIO_INFO_RAW_INIT(
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.format = SPA_AUDIO_FORMAT_S16,
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.channels = channels,
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.rate = sampleRate
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));
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pw_stream_connect(
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pw.record.stream,
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PW_DIRECTION_INPUT,
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PW_ID_ANY,
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PW_STREAM_FLAG_AUTOCONNECT |
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PW_STREAM_FLAG_MAP_BUFFERS |
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PW_STREAM_FLAG_RT_PROCESS,
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params, 1);
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_recordStop(void)
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{
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if (!pw.record.active)
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return;
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_active(pw.record.stream, false);
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pw.record.active = false;
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_recordVolume(int channels, const uint16_t volume[])
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{
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if (channels != pw.record.channels)
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return;
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float param[channels];
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for(int i = 0; i < channels; ++i)
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param[i] = 9.3234e-7 * pow(1.000211902, volume[i]) - 0.000172787;
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_control(pw.record.stream, SPA_PROP_channelVolumes,
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channels, param, 0);
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_recordMute(bool mute)
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{
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_control(pw.record.stream, SPA_PROP_mute, 1, (void *)&mute, 0);
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_free(void)
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{
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pipewire_playbackStopStream();
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pipewire_recordStopStream();
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pw_thread_loop_stop(pw.thread);
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pw_thread_loop_destroy(pw.thread);
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pw_loop_destroy(pw.loop);
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pw.loop = NULL;
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pw.thread = NULL;
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pw_deinit();
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}
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struct LG_AudioDevOps LGAD_PipeWire =
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{
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.name = "PipeWire",
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.init = pipewire_init,
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.free = pipewire_free,
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.playback =
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{
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.setup = pipewire_playbackSetup,
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.start = pipewire_playbackStart,
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.stop = pipewire_playbackStop,
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.volume = pipewire_playbackVolume,
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.mute = pipewire_playbackMute,
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.latency = pipewire_playbackLatency
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},
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.record =
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{
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.start = pipewire_recordStart,
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.stop = pipewire_recordStop,
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.volume = pipewire_recordVolume,
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.mute = pipewire_recordMute
|
|
}
|
|
};
|