Files
LookingGlass/idd/LGIdd/transport/IFrameTransport.h
2026-08-15 02:28:26 +10:00

97 lines
3.6 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "postprocess/D12FrameFormat.h"
#include "capture/CFrameScheduler.h"
#include "transport/PreparedFrameBuffer.h"
#include <Windows.h>
#include <stddef.h>
#include <stdint.h>
struct FramePlanTarget
{
uint32_t sink = 0;
uint32_t backend = 0;
uint32_t epoch = 0;
CFrameScheduler::Schedule schedule = {};
CFrameScheduler::Schedule commitSchedule = {};
bool periodic = false;
bool primary = false;
};
struct FramePlan
{
FramePlanTarget targets[FRAME_MAX_SINKS] = {};
unsigned count = 0;
uint64_t nextWake = 0;
bool progressed = false;
};
class IFrameTransport
{
public:
virtual ~IFrameTransport() = default;
virtual size_t GetMaxFrameSize() const = 0;
virtual uint64_t NextContentSerial() = 0;
virtual void FrameProductReady(uint64_t contentSerial) = 0;
virtual bool NeedsFrame() const = 0;
virtual bool GetFramePlan(
uint64_t now, bool productReady, FramePlan& plan) = 0;
virtual bool GetImmediatePrimaryFramePlan(
uint64_t now, FramePlan& plan) = 0;
virtual void MissFramePlan(const FramePlan& plan, uint64_t now) = 0;
virtual bool PrepareFrameBatch(const FramePlan& plan,
uint64_t contentSerial, unsigned pitch, size_t frameSize,
const D12FrameFormat& srcFormat, const D12FrameFormat& dstFormat,
const RECT * dirtyRects, unsigned nbDirtyRects,
bool allowReadyReplacement, PreparedFrameBatch& batch) = 0;
virtual uint32_t PublishFrameBatch(const FrameBatchToken& token) = 0;
virtual void CommitFrameBatch(const FrameBatchToken& token) = 0;
virtual void AbortFrameBatch(const FrameBatchToken& token) = 0;
virtual void FailFrameBatch(const FrameBatchToken& token) = 0;
virtual void WriteFrameTarget(const FrameBatchToken& token,
unsigned target, void * src, size_t offset, size_t len,
bool setWritePos) const = 0;
virtual void WriteFrameTargetRows(const FrameBatchToken& token,
unsigned target, void * src, size_t offset, size_t rowBytes,
size_t pitch, unsigned rows) const = 0;
virtual void FinalizeFrameTarget(
const FrameBatchToken& token, unsigned target) const = 0;
virtual void SetFrameTargetTiming(const FrameBatchToken& token,
unsigned target, uint64_t captureTime, uint64_t postProcessTime,
uint64_t copyTime, uint64_t readyTime, uint64_t holdTime,
uint64_t completedAt) = 0;
virtual void TryRecordFrameTiming(const FrameBatchToken& token,
unsigned target, uint64_t duration) = 0;
virtual void CompleteFrameTarget(const FrameBatchToken& token,
unsigned target, bool succeeded) = 0;
virtual void ObserveFrame(uint64_t now) = 0;
virtual void ForceFrame() = 0;
virtual void FrameSuperseded() = 0;
virtual HANDLE GetFrameScheduleEvent() const = 0;
};