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6882e5c59f
If the texture has a post-processing filter that has scaled the texture, the desktop fragment shader needs to know this if it's doing linear scaling. |
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.. | ||
cursor_mono.frag | ||
cursor_rgb.frag | ||
cursor.vert | ||
damage.frag | ||
damage.vert | ||
desktop_rgb.frag | ||
desktop.vert | ||
splash_bg.frag | ||
splash_bg.vert | ||
splash_logo.frag | ||
splash_logo.vert |