Files
LookingGlass/idd/LGIdd/display/CMonitorManager.cpp
Geoffrey McRae 30a1383d5e [idd] project: organize driver sources by responsibility
Group the IDD sources and Visual Studio filters by subsystem.

Split the device and swap-chain implementations into focused units,
rename the context classes, and reduce header coupling.
2026-08-07 15:49:18 +10:00

253 lines
7.1 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "display/CMonitorManager.h"
#include "display/monitor/Context.h"
#include "CDebug.h"
void CMonitorManager::Create(UINT connectorIndex, IDDCX_ADAPTER adapter,
std::vector<BYTE> edid, CDeviceContext * owner)
{
DEBUG_INFO("Creating monitor on connector %u", connectorIndex);
// We support a single monitor; never create a second one if one already
// exists (a replug must clear m_monitor via departure first).
AcquireSRWLockExclusive(&m_lock);
const bool haveMonitor = m_monitor != WDF_NO_HANDLE;
ReleaseSRWLockExclusive(&m_lock);
if (haveMonitor)
{
DEBUG_WARN("FinishInit skipped: a monitor already exists");
return;
}
WDF_OBJECT_ATTRIBUTES attr;
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&attr, CMonitorContextWrapper);
DEBUG_INFO("Using %llu-byte monitor EDID",
(unsigned long long)edid.size());
IDDCX_MONITOR_INFO info = {};
info.Size = sizeof(info);
info.MonitorType = DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI;
info.ConnectorIndex = connectorIndex;
info.MonitorDescription.Size = sizeof(info.MonitorDescription);
info.MonitorDescription.Type = IDDCX_MONITOR_DESCRIPTION_TYPE_EDID;
info.MonitorDescription.DataSize = (UINT)edid.size();
info.MonitorDescription.pData = edid.empty() ? nullptr : edid.data();
HRESULT hr = CoCreateGuid(&info.MonitorContainerId);
if (FAILED(hr))
{
DEBUG_ERROR_HR(hr, "Failed to create the monitor container ID");
return;
}
IDARG_IN_MONITORCREATE create = {};
create.ObjectAttributes = &attr;
create.pMonitorInfo = &info;
IDARG_OUT_MONITORCREATE createOut = {};
NTSTATUS status = IddCxMonitorCreate(adapter, &create, &createOut);
if (!NT_SUCCESS(status))
{
DEBUG_ERROR_HR(status, "IddCxMonitorCreate Failed");
return;
}
DEBUG_INFO("Monitor object created (%p)", createOut.MonitorObject);
AcquireSRWLockExclusive(&m_lock);
m_monitor = createOut.MonitorObject;
ReleaseSRWLockExclusive(&m_lock);
auto * wrapper = WdfObjectGet_CMonitorContextWrapper(m_monitor);
wrapper->context = new CMonitorContext(m_monitor, owner);
IDARG_OUT_MONITORARRIVAL out = {};
status = IddCxMonitorArrival(m_monitor, &out);
if (FAILED(status))
{
DEBUG_ERROR_HR(status, "IddCxMonitorArrival Failed");
return;
}
DEBUG_INFO("Monitor arrival reported successfully");
}
CMonitorManager::ReplugAction CMonitorManager::Replug()
{
AcquireSRWLockExclusive(&m_lock);
if (m_replugMonitor || (m_swapChainAssigned && !m_swapChainReady))
{
// Coalesce changes received while a swap chain is being initialized, the
// old one is draining, or its replacement is being initialized.
m_replugPending = true;
ReleaseSRWLockExclusive(&m_lock);
return ReplugAction::NONE;
}
IDDCX_MONITOR monitor = m_monitor;
if (monitor == WDF_NO_HANDLE)
{
m_replugMonitor = true;
m_monitorDeparted = true;
ReleaseSRWLockExclusive(&m_lock);
// Either no monitor yet, or one is already pending; build it now and
// cancel any queued rebuild so we do not create two.
m_createQueued.store(0);
return ReplugAction::CREATE;
}
// Clear the handle before departing so nothing calls an IddCx monitor API
// on a departing/destroyed handle. Create publishes the new one.
m_replugMonitor = true;
m_monitorDeparted = false;
m_waitForSwapChainRelease = m_swapChainAssigned;
m_monitor = nullptr;
ReleaseSRWLockExclusive(&m_lock);
DEBUG_TRACE("ReplugMonitor");
NTSTATUS status = IddCxMonitorDeparture(monitor);
if (!NT_SUCCESS(status))
{
AcquireSRWLockExclusive(&m_lock);
m_replugMonitor = false;
m_replugPending = false;
m_monitorDeparted = false;
m_waitForSwapChainRelease = false;
m_monitor = monitor;
ReleaseSRWLockExclusive(&m_lock);
DEBUG_ERROR("IddCxMonitorDeparture Failed (0x%08x)", status);
return ReplugAction::NONE;
}
AcquireSRWLockExclusive(&m_lock);
m_monitorDeparted = true;
const bool rebuild = !m_waitForSwapChainRelease;
ReleaseSRWLockExclusive(&m_lock);
// If there was no swap chain there will be no unassign callback to queue
// the rebuild. Otherwise OnSwapChainReleased does so after teardown drains.
if (rebuild)
m_createQueued.store(1);
return ReplugAction::NONE;
}
void CMonitorManager::RequestMode(const CSettings::DisplayMode& mode)
{
AcquireSRWLockExclusive(&m_lock);
m_setMode = mode;
m_doSetMode = true;
ReleaseSRWLockExclusive(&m_lock);
}
void CMonitorManager::OnDestroyed(IDDCX_MONITOR monitor)
{
AcquireSRWLockExclusive(&m_lock);
if (m_monitor == monitor)
m_monitor = nullptr;
ReleaseSRWLockExclusive(&m_lock);
}
void CMonitorManager::OnSwapChainAssigned()
{
AcquireSRWLockExclusive(&m_lock);
m_swapChainAssigned = true;
m_swapChainReady = false;
ReleaseSRWLockExclusive(&m_lock);
}
void CMonitorManager::OnSwapChainReleased()
{
bool rebuild = false;
AcquireSRWLockExclusive(&m_lock);
m_swapChainAssigned = false;
m_swapChainReady = false;
if (m_replugMonitor && m_waitForSwapChainRelease)
{
m_waitForSwapChainRelease = false;
rebuild = m_monitorDeparted;
}
ReleaseSRWLockExclusive(&m_lock);
if (rebuild)
m_createQueued.store(1);
}
CMonitorManager::ReadyAction CMonitorManager::OnSwapChainReady()
{
ReadyAction action = {};
bool replug = false;
AcquireSRWLockExclusive(&m_lock);
m_swapChainReady = true;
if (m_replugMonitor)
{
m_replugMonitor = false;
m_monitorDeparted = false;
if (m_replugPending)
{
m_replugPending = false;
replug = true;
}
}
else if (m_replugPending)
{
m_replugPending = false;
replug = true;
}
// Do not consume the requested mode on an intermediate replacement swap
// chain. The last coalesced replug must be the one that applies it.
if (!replug && m_doSetMode)
{
action.mode = m_setMode;
m_doSetMode = false;
action.setMode = true;
}
ReleaseSRWLockExclusive(&m_lock);
action.replug = replug;
return action;
}
void CMonitorManager::QueueReplug()
{
m_replugQueued.store(1);
}
CMonitorManager::DeferredAction CMonitorManager::TakeDeferredAction()
{
if (m_createQueued.exchange(0))
return DeferredAction::CREATE;
if (m_replugQueued.exchange(0))
return DeferredAction::REPLUG;
return DeferredAction::NONE;
}