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			61 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * Looking Glass
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|  * Copyright © 2017-2024 The Looking Glass Authors
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|  * https://looking-glass.io
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms of the GNU General Public License as published by the Free
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|  * Software Foundation; either version 2 of the License, or (at your option)
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|  * any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License along
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|  * with this program; if not, write to the Free Software Foundation, Inc., 59
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|  * Temple Place, Suite 330, Boston, MA 02111-1307 USA
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|  */
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| 
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| #include "egldebug.h"
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| #include <GLES3/gl3.h>
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| #include <EGL/egl.h>
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| 
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| const char * egl_getErrorStr(void)
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| {
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|   switch (eglGetError())
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|   {
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|     case EGL_SUCCESS            : return "EGL_SUCCESS";
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|     case EGL_NOT_INITIALIZED    : return "EGL_NOT_INITIALIZED";
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|     case EGL_BAD_ACCESS         : return "EGL_BAD_ACCESS";
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|     case EGL_BAD_ALLOC          : return "EGL_BAD_ALLOC";
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|     case EGL_BAD_ATTRIBUTE      : return "EGL_BAD_ATTRIBUTE";
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|     case EGL_BAD_CONTEXT        : return "EGL_BAD_CONTEXT";
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|     case EGL_BAD_CONFIG         : return "EGL_BAD_CONFIG";
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|     case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
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|     case EGL_BAD_DISPLAY        : return "EGL_BAD_DISPLAY";
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|     case EGL_BAD_SURFACE        : return "EGL_BAD_SURFACE";
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|     case EGL_BAD_MATCH          : return "EGL_BAD_MATCH";
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|     case EGL_BAD_PARAMETER      : return "EGL_BAD_PARAMETER";
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|     case EGL_BAD_NATIVE_PIXMAP  : return "EGL_BAD_NATIVE_PIXMAP";
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|     case EGL_BAD_NATIVE_WINDOW  : return "EGL_BAD_NATIVE_WINDOW";
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|     case EGL_CONTEXT_LOST       : return "EGL_CONTEXT_LOST";
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|     default                     : return "UNKNOWN";
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|   }
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| }
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| 
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| const char * gl_getErrorStr(void)
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| {
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|   switch (glGetError())
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|   {
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|     case GL_NO_ERROR                     : return "GL_NO_ERROR";
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|     case GL_INVALID_ENUM                 : return "GL_INVALID_ENUM";
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|     case GL_INVALID_VALUE                : return "GL_INVALID_VALUE";
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|     case GL_INVALID_OPERATION            : return "GL_INVALID_OPERATION";
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|     case GL_INVALID_FRAMEBUFFER_OPERATION: return "GL_INVALID_FRAMEBUFFER_OPERATION";
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|     case GL_OUT_OF_MEMORY                : return "GL_OUT_OF_MEMORY";
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|     default                              : return "UNKNOWN";
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|   }
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| }
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