LookingGlass/client/spice/spice.c

1009 lines
24 KiB
C

/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "spice.h"
#include "utils.h"
#include "debug.h"
#include <string.h>
#include <unistd.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdint.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/select.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <spice/protocol.h>
#include "messages.h"
#include "rsa.h"
#ifdef DEBUG_SPICE_MOUSE
#define DEBUG_MOUSE(fmt, args...) DEBUG_PRINT("[M]", fmt, ##args)
#else
#define DEBUG_MOUSE(fmt, args...) do {} while(0)
#endif
#ifdef DEBUG_SPICE_KEYBOARD
#define DEBUG_KEYBOARD(fmt, args...) DEBUG_PRINT("[K]", fmt, ##args)
#else
#define DEBUG_KEYBOARD(fmt, args...) do {} while(0)
#endif
// ============================================================================
// internal structures
struct SpiceChannel
{
bool connected;
bool initDone;
uint8_t channelType;
int socket;
uint32_t ackFrequency;
uint32_t ackCount;
uint32_t serial;
LG_Lock lock;
};
struct SpiceKeyboard
{
uint32_t modifiers;
};
struct SpiceMouse
{
uint32_t buttonState;
int sentCount;
int rpos, wpos;
};
union SpiceAddr
{
struct sockaddr addr;
struct sockaddr_in in;
struct sockaddr_in6 in6;
struct sockaddr_un un;
};
struct Spice
{
char password[32];
short family;
union SpiceAddr addr;
bool hasAgent;
uint32_t agentTokens;
uint32_t sessionID;
uint32_t channelID;
struct SpiceChannel scMain;
struct SpiceChannel scInputs;
struct SpiceKeyboard kb;
struct SpiceMouse mouse;
};
// globals
struct Spice spice =
{
.sessionID = 0,
.scMain .connected = false,
.scMain .channelType = SPICE_CHANNEL_MAIN,
.scInputs.connected = false,
.scInputs.channelType = SPICE_CHANNEL_INPUTS,
};
// internal forward decls
bool spice_connect_channel (struct SpiceChannel * channel);
void spice_disconnect_channel(struct SpiceChannel * channel);
bool spice_process_ack(struct SpiceChannel * channel);
bool spice_on_common_read (struct SpiceChannel * channel, SpiceDataHeader * header, bool * handled);
bool spice_on_main_channel_read ();
bool spice_on_inputs_channel_read();
bool spice_agent_connect();
void spice_agent_disconnect();
bool spice_read (const struct SpiceChannel * channel, void * buffer, const ssize_t size);
ssize_t spice_write (const struct SpiceChannel * channel, const void * buffer, const ssize_t size);
bool spice_write_msg(struct SpiceChannel * channel, uint32_t type, const void * buffer, const ssize_t size);
bool spice_discard (const struct SpiceChannel * channel, ssize_t size);
// ============================================================================
bool spice_connect(const char * host, const unsigned short port, const char * password)
{
strncpy(spice.password, password, sizeof(spice.password) - 1);
memset(&spice.addr, 0, sizeof(spice.addr));
if (port == 0)
{
spice.family = AF_UNIX;
spice.addr.un.sun_family = spice.family;
strncpy(spice.addr.un.sun_path, host, sizeof(spice.addr.un.sun_path) - 1);
DEBUG_INFO("Remote: %s", host);
}
else
{
spice.family = AF_INET;
inet_pton(spice.family, host, &spice.addr.in.sin_addr);
spice.addr.in.sin_family = spice.family;
spice.addr.in.sin_port = htons(port);
DEBUG_INFO("Remote: %s:%u", host, port);
}
spice.channelID = 0;
if (!spice_connect_channel(&spice.scMain))
{
DEBUG_ERROR("connect main channel failed");
return false;
}
return true;
}
// ============================================================================
void spice_disconnect()
{
spice_disconnect_channel(&spice.scMain );
spice_disconnect_channel(&spice.scInputs);
spice.sessionID = 0;
}
// ============================================================================
bool spice_ready()
{
return spice.scMain.connected &&
spice.scInputs.connected;
}
// ============================================================================
bool spice_process()
{
fd_set readSet;
FD_ZERO(&readSet);
FD_SET(spice.scMain.socket , &readSet);
FD_SET(spice.scInputs.socket, &readSet);
struct timeval timeout;
timeout.tv_sec = 1;
timeout.tv_usec = 0;
int rc = select(FD_SETSIZE, &readSet, NULL, NULL, &timeout);
if (rc < 0)
{
DEBUG_ERROR("select failure");
return false;
}
for(int i = 0; i < FD_SETSIZE; ++i)
if (FD_ISSET(i, &readSet))
{
if (i == spice.scMain.socket)
{
if (spice_on_main_channel_read())
{
if (spice.scMain.connected && !spice_process_ack(&spice.scMain))
{
DEBUG_ERROR("failed to process ack on main channel");
return false;
}
continue;
}
else
{
DEBUG_ERROR("failed to perform read on main channel");
return false;
}
}
if (spice.scInputs.connected && i == spice.scInputs.socket)
{
if (!spice_process_ack(&spice.scInputs))
{
DEBUG_ERROR("failed to process ack on inputs channel");
return false;
}
if (spice_on_inputs_channel_read())
continue;
else
{
DEBUG_ERROR("failed to perform read on inputs channel");
return false;
}
}
}
return true;
}
// ============================================================================
bool spice_process_ack(struct SpiceChannel * channel)
{
if (channel->ackFrequency == 0)
return true;
if (channel->ackCount++ != channel->ackFrequency)
return true;
channel->ackCount = 0;
return spice_write_msg(channel, SPICE_MSGC_ACK, "\0", 1);
}
// ============================================================================
bool spice_on_common_read(struct SpiceChannel * channel, SpiceDataHeader * header, bool * handled)
{
*handled = false;
if (!spice_read(channel, header, sizeof(SpiceDataHeader)))
{
DEBUG_ERROR("read failure");
return false;
}
#if 0
printf("socket: %d, serial: %6u, type: %2u, size %6u, sub_list %4u\n",
channel->socket,
header->serial, header->type, header->size, header->sub_list);
#endif
if (!channel->initDone)
return true;
switch(header->type)
{
case SPICE_MSG_MIGRATE:
case SPICE_MSG_MIGRATE_DATA:
{
DEBUG_PROTO("SPICE_MSG_MIGRATE_DATA");
*handled = true;
DEBUG_WARN("migration is not supported");
return false;
}
case SPICE_MSG_SET_ACK:
{
DEBUG_INFO("SPICE_MSG_SET_ACK");
*handled = true;
SpiceMsgSetAck in;
if (!spice_read(channel, &in, sizeof(in)))
return false;
channel->ackFrequency = in.window;
SpiceMsgcAckSync out;
out.generation = in.generation;
if (!spice_write_msg(channel, SPICE_MSGC_ACK_SYNC, &out, sizeof(out)))
return false;
return true;
}
case SPICE_MSG_PING:
{
DEBUG_PROTO("SPICE_MSG_PING");
*handled = true;
SpiceMsgPing in;
if (!spice_read(channel, &in, sizeof(in)))
return false;
if (!spice_discard(channel, header->size - sizeof(in)))
{
DEBUG_ERROR("failed discarding enough bytes from the ping packet");
return false;
}
SpiceMsgcPong out;
out.id = in.id;
out.timestamp = in.timestamp;
if (!spice_write_msg(channel, SPICE_MSGC_PONG, &out, sizeof(out)))
return false;
return true;
}
case SPICE_MSG_WAIT_FOR_CHANNELS:
case SPICE_MSG_DISCONNECTING :
{
*handled = true;
DEBUG_FIXME("ignored wait-for-channels or disconnect message");
return false;
}
case SPICE_MSG_NOTIFY:
{
DEBUG_PROTO("SPICE_MSG_NOTIFY");
SpiceMsgNotify in;
if (!spice_read(channel, &in, sizeof(in)))
return false;
char msg[in.message_len+1];
if (!spice_read(channel, msg, in.message_len+1))
return false;
DEBUG_INFO("notify message: %s", msg);
*handled = true;
return true;
}
}
return true;
}
// ============================================================================
bool spice_on_main_channel_read()
{
struct SpiceChannel *channel = &spice.scMain;
SpiceDataHeader header;
bool handled;
if (!spice_on_common_read(channel, &header, &handled))
{
DEBUG_ERROR("read failure");
return false;
}
if (handled)
return true;
if (!channel->initDone)
{
if (header.type != SPICE_MSG_MAIN_INIT)
{
spice_disconnect();
DEBUG_ERROR("expected main init message but got type %u", header.type);
return false;
}
DEBUG_PROTO("SPICE_MSG_MAIN_INIT");
channel->initDone = true;
SpiceMsgMainInit msg;
if (!spice_read(channel, &msg, sizeof(msg)))
{
spice_disconnect();
return false;
}
spice.sessionID = msg.session_id;
spice.agentTokens = msg.agent_tokens;
if (msg.agent_connected)
{
spice.hasAgent = true;
spice_agent_connect();
}
else
spice.hasAgent = false;
if (msg.current_mouse_mode != SPICE_MOUSE_MODE_CLIENT && !spice_mouse_mode(false))
{
DEBUG_ERROR("failed to set mouse mode");
return false;
}
if (!spice_write_msg(channel, SPICE_MSGC_MAIN_ATTACH_CHANNELS, NULL, 0))
{
spice_disconnect();
DEBUG_ERROR("failed to ask for channel list");
return false;
}
return true;
}
if (header.type == SPICE_MSG_MAIN_CHANNELS_LIST)
{
DEBUG_PROTO("SPICE_MSG_MAIN_CHANNELS_LIST");
SpiceMainChannelsList msg;
if (!spice_read(channel, &msg, sizeof(msg)))
{
DEBUG_ERROR("Failed to read channel list msg");
spice_disconnect();
return false;
}
// documentation doesn't state that the array is null terminated but it seems that it is
SpiceChannelID channels[msg.num_of_channels];
if (!spice_read(channel, &channels, msg.num_of_channels * sizeof(SpiceChannelID)))
{
DEBUG_ERROR("Failed to read channel list vector");
spice_disconnect();
return false;
}
for(int i = 0; i < msg.num_of_channels; ++i)
{
DEBUG_PROTO("channel %d = %u", i, channels[i].type);
if (channels[i].type == SPICE_CHANNEL_INPUTS)
{
if (spice.scInputs.connected)
{
DEBUG_ERROR("inputs channel already connected");
spice_disconnect();
return false;
}
if (!spice_connect_channel(&spice.scInputs))
{
DEBUG_ERROR("failed to connect inputs channel");
spice_disconnect();
return false;
}
}
}
return true;
}
if (header.type == SPICE_MSG_MAIN_AGENT_CONNECTED)
{
spice.hasAgent = true;
spice_agent_connect();
return true;
}
if (header.type == SPICE_MSG_MAIN_AGENT_DISCONNECTED)
{
uint32_t error;
if (!spice_read(channel, &error, sizeof(error)))
{
DEBUG_ERROR("failed to read agent disconnect error code");
spice_disconnect();
return false;
}
DEBUG_INFO("Spice agent disconnected, error: %u", error);
spice.hasAgent = false;
spice_agent_disconnect();
return true;
}
DEBUG_WARN("main channel unhandled message type %u", header.type);
spice_discard(channel, header.size);
return true;
}
// ============================================================================
bool spice_on_inputs_channel_read()
{
struct SpiceChannel *channel = &spice.scInputs;
SpiceDataHeader header;
bool handled;
if (!spice_on_common_read(channel, &header, &handled))
{
DEBUG_ERROR("read failure");
return false;
}
if (handled)
return true;
switch(header.type)
{
case SPICE_MSG_INPUTS_INIT:
{
DEBUG_PROTO("SPICE_MSG_INPUTS_INIT");
if (channel->initDone)
{
DEBUG_ERROR("input init message already done");
return false;
}
channel->initDone = true;
SpiceMsgInputsInit in;
if (!spice_read(channel, &in, sizeof(in)))
return false;
return true;
}
case SPICE_MSG_INPUTS_KEY_MODIFIERS:
{
DEBUG_PROTO("SPICE_MSG_INPUTS_KEY_MODIFIERS");
SpiceMsgInputsInit in;
if (!spice_read(channel, &in, sizeof(in)))
return false;
spice.kb.modifiers = in.modifiers;
return true;
}
case SPICE_MSG_INPUTS_MOUSE_MOTION_ACK:
{
DEBUG_PROTO("SPICE_MSG_INPUTS_MOUSE_MOTION_ACK");
const int count = __sync_add_and_fetch(&spice.mouse.sentCount, SPICE_INPUT_MOTION_ACK_BUNCH);
if (count < 0)
{
DEBUG_ERROR("comms failure, too many mouse motion ACKs recieved");
return false;
}
return true;
}
}
DEBUG_WARN("inputs channel unhandled message type %u", header.type);
spice_discard(channel, header.size);
return true;
}
// ============================================================================
bool spice_connect_channel(struct SpiceChannel * channel)
{
channel->initDone = false;
channel->ackFrequency = 0;
channel->ackCount = 0;
channel->serial = 0;
LG_LOCK_INIT(channel->lock);
size_t addrSize;
switch(spice.family)
{
case AF_UNIX:
addrSize = sizeof(spice.addr.un);
break;
case AF_INET:
addrSize = sizeof(spice.addr.in);
break;
case AF_INET6:
addrSize = sizeof(spice.addr.in6);
break;
default:
DEBUG_ERROR("Unsupported socket family");
return false;
}
channel->socket = socket(spice.family, SOCK_STREAM, 0);
if (channel->socket == -1)
return false;
if (spice.family != AF_UNIX)
{
int flag = 1;
setsockopt(channel->socket, IPPROTO_TCP, TCP_NODELAY, &flag, sizeof(int));
}
if (connect(channel->socket, &spice.addr.addr, addrSize) == -1)
{
DEBUG_ERROR("socket connect failure");
close(channel->socket);
return false;
}
channel->connected = true;
SpiceLinkHeader header =
{
.magic = SPICE_MAGIC ,
.major_version = SPICE_VERSION_MAJOR,
.minor_version = SPICE_VERSION_MINOR,
.size = sizeof(SpiceLinkMess)
};
SpiceLinkMess message =
{
.connection_id = spice.sessionID,
.channel_type = channel->channelType,
.channel_id = spice.channelID,
.num_common_caps = 0,
.num_channel_caps = 0,
.caps_offset = sizeof(SpiceLinkMess)
};
spice_write(channel, &header , sizeof(header ));
spice_write(channel, &message, sizeof(message));
if (!spice_read(channel, &header, sizeof(header)))
{
DEBUG_ERROR("failed to read SpiceLinkHeader");
spice_disconnect_channel(channel);
return false;
}
if (header.magic != SPICE_MAGIC || header.major_version != SPICE_VERSION_MAJOR)
{
DEBUG_ERROR("invalid or unsupported protocol version");
spice_disconnect_channel(channel);
return false;
}
if (header.size < sizeof(SpiceLinkReply))
{
DEBUG_ERROR("reported data size too small");
spice_disconnect_channel(channel);
return false;
}
SpiceLinkReply reply;
if (!spice_read(channel, &reply, sizeof(reply)))
{
DEBUG_ERROR("failed to read SpiceLinkReply");
spice_disconnect_channel(channel);
return false;
}
if (reply.error != SPICE_LINK_ERR_OK)
{
DEBUG_ERROR("server replied with error %u", reply.error);
spice_disconnect_channel(channel);
return false;
}
uint32_t capsCommon [reply.num_common_caps ];
uint32_t capsChannel[reply.num_channel_caps];
spice_read(channel, &capsCommon , sizeof(capsCommon ));
spice_read(channel, &capsChannel, sizeof(capsChannel));
struct spice_password pass;
if (!spice_rsa_encrypt_password(reply.pub_key, spice.password, &pass))
{
spice_disconnect_channel(channel);
return false;
}
if (!spice_write(channel, pass.data, pass.size))
{
spice_rsa_free_password(&pass);
DEBUG_ERROR("failed to write encrypted data");
spice_disconnect_channel(channel);
return false;
}
spice_rsa_free_password(&pass);
uint32_t linkResult;
if (!spice_read(channel, &linkResult, sizeof(linkResult)))
{
DEBUG_ERROR("failed to read SpiceLinkResult");
spice_disconnect_channel(channel);
return false;
}
if (linkResult != SPICE_LINK_ERR_OK)
{
DEBUG_ERROR("connect code error %u", linkResult);
spice_disconnect_channel(channel);
return false;
}
return true;
}
// ============================================================================
void spice_disconnect_channel(struct SpiceChannel * channel)
{
if (channel->connected)
{
shutdown(channel->socket, SHUT_WR);
char buffer[1024];
ssize_t len = 0;
do
len = read(channel->socket, buffer, sizeof(buffer));
while(len > 0);
close(channel->socket);
}
channel->connected = false;
LG_LOCK_FREE(channel->lock);
}
// ============================================================================
bool spice_agent_connect()
{
DEBUG_INFO("Spice agent available, sending start");
if (!spice_write_msg(&spice.scMain, SPICE_MSGC_MAIN_AGENT_START, &spice.agentTokens, sizeof(spice.agentTokens)))
{
DEBUG_ERROR("failed to send agent start message");
return false;
}
//todo, agent setup
return true;
}
// ============================================================================
void spice_agent_disconnect()
{
//
}
// ============================================================================
ssize_t spice_write(const struct SpiceChannel * channel, const void * buffer, const ssize_t size)
{
if (!channel->connected)
{
DEBUG_ERROR("not connected");
return -1;
}
if (!buffer)
{
DEBUG_ERROR("invalid buffer argument supplied");
return -1;
}
ssize_t len = send(channel->socket, buffer, size, 0);
if (len != size)
DEBUG_WARN("incomplete write");
return len;
}
// ============================================================================
bool spice_write_msg(struct SpiceChannel * channel, uint32_t type, const void * buffer, const ssize_t size)
{
LG_LOCK(channel->lock);
SpiceDataHeader header;
header.serial = channel->serial++;
header.type = type;
header.size = size;
header.sub_list = 0;
if (spice_write(channel, &header, sizeof(header)) != sizeof(header))
{
DEBUG_ERROR("failed to write message header");
LG_UNLOCK(channel->lock);
return false;
}
if (buffer && size)
{
if (spice_write(channel, buffer, size) != size)
{
DEBUG_ERROR("failed to write message body");
LG_UNLOCK(channel->lock);
return false;
}
}
LG_UNLOCK(channel->lock);
return true;
}
// ============================================================================
bool spice_read(const struct SpiceChannel * channel, void * buffer, const ssize_t size)
{
if (!channel->connected)
{
DEBUG_ERROR("not connected");
return false;
}
if (!buffer)
{
DEBUG_ERROR("invalid buffer argument supplied");
return false;
}
ssize_t len = read(channel->socket, buffer, size);
if (len != size)
{
DEBUG_ERROR("incomplete write");
return false;
}
return true;
}
// ============================================================================
bool spice_discard(const struct SpiceChannel * channel, ssize_t size)
{
while(size)
{
char c[8192];
size_t len = read(channel->socket, c, size > sizeof(c) ? sizeof(c) : size);
if (len <= 0)
return false;
size -= len;
}
return true;
}
// ============================================================================
bool spice_key_down(uint32_t code)
{
DEBUG_KEYBOARD("%u", code);
if (!spice.scInputs.connected)
{
DEBUG_ERROR("not connected");
return false;
}
if (code > 0x100)
code = 0xe0 | ((code - 0x100) << 8);
SpiceMsgcKeyDown msg;
msg.code = code;
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_KEY_DOWN, &msg, sizeof(msg));
}
// ============================================================================
bool spice_key_up(uint32_t code)
{
DEBUG_KEYBOARD("%u", code);
if (!spice.scInputs.connected)
{
DEBUG_ERROR("not connected");
return false;
}
if (code < 0x100)
code |= 0x80;
else
code = 0x80e0 | ((code - 0x100) << 8);
SpiceMsgcKeyDown msg;
msg.code = code;
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_KEY_UP, &msg, sizeof(msg));
}
// ============================================================================
bool spice_mouse_mode(bool server)
{
DEBUG_MOUSE("%s", server ? "server" : "client");
if (!spice.scMain.connected)
{
DEBUG_ERROR("not connected");
return false;
}
SpiceMsgcMainMouseModeRequest msg;
msg.mouse_mode = server ? SPICE_MOUSE_MODE_SERVER : SPICE_MOUSE_MODE_CLIENT;
return spice_write_msg(&spice.scMain, SPICE_MSGC_MAIN_MOUSE_MODE_REQUEST, &msg, sizeof(msg));
}
// ============================================================================
bool spice_mouse_position(uint32_t x, uint32_t y)
{
DEBUG_MOUSE("x=%u, y=%u", x, y);
if (!spice.scInputs.connected)
{
DEBUG_ERROR("not connected");
return false;
}
SpiceMsgcMousePosition msg;
msg.x = x;
msg.y = y;
msg.button_state = spice.mouse.buttonState;
msg.display_id = 0;
__sync_fetch_and_add(&spice.mouse.sentCount, 1);
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_MOUSE_POSITION, &msg, sizeof(msg));
}
// ============================================================================
bool spice_mouse_motion(int32_t x, int32_t y)
{
DEBUG_MOUSE("x=%d, y=%d", x, y);
if (!spice.scInputs.connected)
{
DEBUG_ERROR("not connected");
return false;
}
SpiceMsgcMouseMotion msg;
msg.x = x;
msg.y = y;
msg.button_state = spice.mouse.buttonState;
__sync_fetch_and_add(&spice.mouse.sentCount, 1);
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_MOUSE_MOTION, &msg, sizeof(msg));
}
// ============================================================================
bool spice_mouse_press(uint32_t button)
{
DEBUG_MOUSE("%u", button);
if (!spice.scInputs.connected)
{
DEBUG_ERROR("not connected");
return false;
}
switch(button)
{
case SPICE_MOUSE_BUTTON_LEFT : spice.mouse.buttonState |= SPICE_MOUSE_BUTTON_MASK_LEFT ; break;
case SPICE_MOUSE_BUTTON_MIDDLE: spice.mouse.buttonState |= SPICE_MOUSE_BUTTON_MASK_MIDDLE; break;
case SPICE_MOUSE_BUTTON_RIGHT : spice.mouse.buttonState |= SPICE_MOUSE_BUTTON_MASK_RIGHT ; break;
}
SpiceMsgcMousePress msg;
msg.button = button;
msg.button_state = spice.mouse.buttonState;
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_MOUSE_PRESS, &msg, sizeof(msg));
}
// ============================================================================
bool spice_mouse_release(uint32_t button)
{
DEBUG_MOUSE("%u", button);
if (!spice.scInputs.connected)
{
DEBUG_ERROR("not connected");
return false;
}
switch(button)
{
case SPICE_MOUSE_BUTTON_LEFT : spice.mouse.buttonState &= ~SPICE_MOUSE_BUTTON_MASK_LEFT ; break;
case SPICE_MOUSE_BUTTON_MIDDLE: spice.mouse.buttonState &= ~SPICE_MOUSE_BUTTON_MASK_MIDDLE; break;
case SPICE_MOUSE_BUTTON_RIGHT : spice.mouse.buttonState &= ~SPICE_MOUSE_BUTTON_MASK_RIGHT ; break;
}
SpiceMsgcMouseRelease msg;
msg.button = button;
msg.button_state = spice.mouse.buttonState;
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_MOUSE_RELEASE, &msg, sizeof(msg));
}