mirror of
https://github.com/gnif/LookingGlass.git
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193 lines
6.2 KiB
C++
193 lines
6.2 KiB
C++
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include "CSRWLock.h"
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#include "transport/CControlHub.h"
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#include "transport/CFrameHub.h"
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#include "transport/CInputHub.h"
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#include "transport/ITransport.h"
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#include "transport/TransportConfig.h"
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#include <memory>
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static_assert(TRANSPORT_MAX_INSTANCES == FRAME_MAX_SINKS,
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"The transport and frame limits must match");
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class CTransportManager final : public FrameCaps
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{
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public:
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using CreateFn = std::unique_ptr<ITransport> (*)(
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const TransportInstance& config);
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using OpenResult = ITransport::OpenResult;
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using ProcessResult = ITransport::ProcessResult;
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using Recovery = ITransport::Recovery;
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private:
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mutable CSRWLock m_lock;
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enum class Phase
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{
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IDLE,
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OPEN,
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INITIALIZE,
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SETUP,
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PROCESS,
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ACCESS,
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STOP,
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};
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enum class State
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{
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CLOSED,
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OPEN,
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INITIALIZED,
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READY,
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RETRY,
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FAILED,
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STOPPED,
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};
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enum class Call
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{
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IDLE,
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LIFECYCLE,
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PROCESS,
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RECOVERY,
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ACCESS,
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};
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struct RecoveryUpdate
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{
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uint64_t session = 0;
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uint32_t serial = 0;
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bool active = false;
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Recovery state = Recovery::FAILED;
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uint32_t error = 0;
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};
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struct Entry
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{
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Entry();
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~Entry();
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mutable CSRWLock lock;
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HANDLE idleEvent = nullptr;
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Call call = Call::IDLE;
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DWORD callOwner = 0;
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bool stopRequested = false;
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BackendId id = 0;
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TransportInstance config;
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bool required = false;
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bool primary = false;
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CreateFn create = nullptr;
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std::shared_ptr<ITransport> transport;
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State state = State::CLOSED;
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uint32_t epoch = 1;
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uint64_t retryAt = 0;
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bool controlAdded = false;
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bool controlFailed = false;
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bool controlAbsent = false;
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bool inputAdded = false;
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bool inputFailed = false;
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bool inputAbsent = false;
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bool frameAdded = false;
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bool frameAbsent = false;
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uint64_t serviceRetryAt = 0;
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bool exposed = false;
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bool setupDone = false;
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bool syncPending = false;
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bool recoveryPending = false;
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RecoveryUpdate recovery;
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std::shared_ptr<const FrameCaps> frameCaps;
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DirectFrameBufferMemory directMemory;
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bool directMemoryValid = false;
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std::shared_ptr<ITransport> exposedTransport;
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};
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std::unique_ptr<Entry> m_entries[FRAME_MAX_SINKS];
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unsigned m_entryCount = 0;
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CControlHub m_control;
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CFrameHub m_frames;
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CInputHub m_input;
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Entry * m_primary = nullptr;
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bool m_initialized = false;
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bool m_setup = false;
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size_t m_alignment = 0;
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Phase m_phase = Phase::IDLE;
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DWORD m_phaseOwner = 0;
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HANDLE m_phaseIdle = nullptr;
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HANDLE m_stoppedEvent = nullptr;
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bool m_started = false;
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bool m_stopping = false;
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bool m_stopped = false;
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unsigned Entries(Entry * entries[FRAME_MAX_SINKS]) const;
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Entry * Primary() const;
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bool BeginPhase(Phase phase, bool wait, bool stopping = false);
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void EndPhase();
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bool BeginCall(Entry& entry, Call call, bool wait);
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void EndCall(Entry& entry,
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const std::shared_ptr<ITransport>& transport, bool drain = true);
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void DrainRecovery(Entry& entry,
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const std::shared_ptr<ITransport>& transport);
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OpenResult OpenEntry(Entry& entry);
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bool InitializeEntry(Entry& entry);
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bool SetupEntry(Entry& entry, size_t alignment);
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bool AddServices(Entry& entry);
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void HandleServiceFailures();
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void RetryEntry(Entry& entry, uint64_t now, bool initialized,
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bool setup, size_t alignment);
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void HandleProcessResult(Entry& entry, ProcessResult result);
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void ScheduleRetry(Entry& entry);
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void RemoveServices(Entry& entry);
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void Expose(Entry& entry);
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public:
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CTransportManager();
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~CTransportManager();
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CTransportManager(const CTransportManager&) = delete;
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CTransportManager& operator=(const CTransportManager&) = delete;
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bool Add(TransportInstance config, bool primary, CreateFn create);
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OpenResult Open();
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bool Initialize();
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bool Setup(size_t alignment);
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ProcessResult Process(ITransportEvents& events);
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void Stop();
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void SyncRecovery();
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void RecoveryStatus(const SourceKey& source,
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uint64_t session, uint32_t serial, bool active,
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Recovery state, uint32_t error);
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bool CanUseMode(const FrameMode& mode,
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uint32_t * requiredSizeMiB = nullptr) const override;
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DirectFrameBufferMemory GetDirectMemory() const;
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IFrameTransport& Frames();
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IControlTransport& Control();
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IInputTransport& Input();
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};
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