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	9287ec97eb
	
	
	
		
			
			DXGI doesn't like to restart too fast, com exceptions are logged and the duplication device fails to create with an E_ACCESS_DENIED error. Adding a 200ms sleep between teardown and re-init resolves this issue.
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| KVMGFX Client - A KVM Client for VGA Passthrough
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| Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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| 
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| This program is free software; you can redistribute it and/or modify it under
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| the terms of the GNU General Public License as published by the Free Software
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| Foundation; either version 2 of the License, or (at your option) any later
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| version.
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| 
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| This program is distributed in the hope that it will be useful, but WITHOUT ANY
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| WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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| PARTICULAR PURPOSE. See the GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License along with
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| this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| Place, Suite 330, Boston, MA 02111-1307 USA
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| */
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| 
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| #pragma once
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| 
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| #include "ICapture.h"
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| #include "MTMemcpy.h"
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| 
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| #define W32_LEAN_AND_MEAN
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| #include <windows.h>
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| #include <dxgi1_2.h>
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| #include <d3d11.h>
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| #include <atlbase.h>
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| 
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| namespace Capture
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| {
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|   class DXGI : public ICapture
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|   {
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|   public:
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|     DXGI();
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|     ~DXGI();
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|     bool Initialize();
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|     void DeInitialize();
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|     enum FrameType GetFrameType();
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|     enum FrameComp GetFrameCompression();
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|     size_t GetMaxFrameSize();
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|     bool GrabFrame(struct FrameInfo & frame);
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| 
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|   private:
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|     bool ReInitialize();
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| 
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|     bool          m_initialized;
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|     MTMemcpy      m_memcpy;
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|     unsigned int  m_width;
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|     unsigned int  m_height;
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| 
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|     CComPtr<IDXGIFactory1>          m_dxgiFactory;
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|     CComPtr<ID3D11Device>           m_device;
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|     D3D_FEATURE_LEVEL               m_featureLevel;
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|     CComPtr<ID3D11DeviceContext>    m_deviceContext;
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|     CComQIPtr<IDXGIOutput1>         m_output;
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|     CComPtr<IDXGIOutputDuplication> m_dup;
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|     CComPtr<ID3D11Texture2D>        m_texture;
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|     BYTE *                          m_pointer;
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|     UINT                            m_pointerBufSize;
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|     UINT                            m_pointerSize;
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|     DXGI_OUTDUPL_POINTER_SHAPE_INFO m_shapeInfo;
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|     BOOL                            m_pointerVisible;
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|     POINT                           m_pointerPos;
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|   };
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| }; |