mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-25 14:57:20 +00:00
1b58f2592c
This saves a lot of GPU power for partial updates. Running testufo with lanczos downscaling and FSR upscaling consumed over 90 W, but with this commit, consumed only 75 W.
16 lines
303 B
GLSL
16 lines
303 B
GLSL
#version 300 es
|
|
precision mediump float;
|
|
|
|
layout(location = 0) in vec2 vertex;
|
|
out vec2 fragCoord;
|
|
|
|
uniform vec2 desktopSize;
|
|
uniform mat3x2 transform;
|
|
|
|
void main()
|
|
{
|
|
vec2 pos = transform * vec3(vertex, 1.0);
|
|
gl_Position = vec4(pos.x, -pos.y, 0.0, 1.0);
|
|
fragCoord = vertex / desktopSize;
|
|
}
|