Files
LookingGlass/idd/LGIdd/ipc/CInputPipeServer.cpp
2026-08-09 01:55:45 +10:00

612 lines
16 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ipc/CInputPipeServer.h"
#include "CDebug.h"
#include "CSRWLock.h"
#include "InputPipeProtocol.h"
#include <string.h>
CInputPipeServer g_inputPipeServer;
static constexpr DWORD WAIT_FIRST_OBJECT_VALUE = 0;
bool CInputPipeServer::Init()
{
DeInit();
m_state.store(0, std::memory_order_release);
m_performanceFrequency.QuadPart = 0;
if (!QueryPerformanceFrequency(&m_performanceFrequency))
m_performanceFrequency.QuadPart = 0;
m_lastStatistics = GetTickCount64();
m_stopEvent = CreateEventW(nullptr, TRUE, FALSE, nullptr);
m_queueEvent = CreateEventW(nullptr, FALSE, FALSE, nullptr);
if (!m_stopEvent || !m_queueEvent)
{
DEBUG_ERROR_HR(GetLastError(),
"Failed to create LGInput sender resources");
DeInit();
return false;
}
m_thread = CreateThread(nullptr, 0, ThreadProc, this, 0, nullptr);
if (!m_thread)
{
DEBUG_ERROR_HR(GetLastError(), "Failed to create LGInput sender");
DeInit();
return false;
}
m_endpoint.SetHandler(this);
if (!m_endpoint.Start(
LG_INPUT_PIPE_NAME,
CPipeEndpoint::Mode::Server,
sizeof(LGInputPipeMessage)))
{
DeInit();
return false;
}
return true;
}
void CInputPipeServer::DeInit()
{
Invalidate(0, false);
if (m_stopEvent)
SetEvent(m_stopEvent);
m_endpoint.Stop();
if (m_thread)
{
WaitForSingleObject(m_thread, INFINITE);
CloseHandle(m_thread);
m_thread = nullptr;
}
if (m_queueEvent)
{
CloseHandle(m_queueEvent);
m_queueEvent = nullptr;
}
if (m_stopEvent)
{
CloseHandle(m_stopEvent);
m_stopEvent = nullptr;
}
CSRWExclusiveLock lock(&m_queueLock);
m_queueHead = 0;
m_queueCount = 0;
m_mouseMode = MouseMode::NONE;
m_absoluteValid = false;
m_relativeButtons = 0;
m_absoluteButtons = 0;
m_statEnqueued = 0;
m_statRelativeCoalesced = 0;
m_statAbsoluteCoalesced = 0;
m_statResyncs = 0;
m_statResyncDiscarded = 0;
m_statQueueHighWater = 0;
m_statSent = 0;
m_statStale = 0;
m_statWriteFailed = 0;
m_statSlowWrites = 0;
m_statWriteTicks = 0;
m_statMaxWriteTicks = 0;
}
bool CInputPipeServer::QueueLocked(
LGInputPipeMessageType type,
const KVMFRInputPayload& payload,
bool pureMotion)
{
if (m_queueCount)
{
const size_t tailIndex =
(m_queueHead + m_queueCount - 1) % QUEUE_LENGTH;
QueueItem& tail = m_queue[tailIndex];
if (tail.type == type)
{
if (type == LG_INPUT_PIPE_MESSAGE_MOUSE_RELATIVE &&
m_queueCount >= MOTION_COALESCE_THRESHOLD &&
tail.pureMotion && pureMotion &&
tail.payload.mouseRelative.wheel == 0 &&
payload.mouseRelative.wheel == 0 &&
tail.payload.mouseRelative.buttons ==
payload.mouseRelative.buttons)
{
const int64_t x = static_cast<int64_t>(
tail.payload.mouseRelative.deltaX) +
payload.mouseRelative.deltaX;
const int64_t y = static_cast<int64_t>(
tail.payload.mouseRelative.deltaY) +
payload.mouseRelative.deltaY;
if (x >= LG_INPUT_MOUSE_DELTA_MIN &&
x <= LG_INPUT_MOUSE_DELTA_MAX &&
y >= LG_INPUT_MOUSE_DELTA_MIN &&
y <= LG_INPUT_MOUSE_DELTA_MAX)
{
tail.payload.mouseRelative.deltaX = static_cast<int32_t>(x);
tail.payload.mouseRelative.deltaY = static_cast<int32_t>(y);
++m_statRelativeCoalesced;
return true;
}
}
else if (type == LG_INPUT_PIPE_MESSAGE_MOUSE_ABSOLUTE &&
tail.pureMotion && pureMotion &&
tail.payload.mouseAbsolute.wheel == 0 &&
payload.mouseAbsolute.wheel == 0 &&
tail.payload.mouseAbsolute.buttons ==
payload.mouseAbsolute.buttons)
{
tail.payload.mouseAbsolute.x = payload.mouseAbsolute.x;
tail.payload.mouseAbsolute.y = payload.mouseAbsolute.y;
++m_statAbsoluteCoalesced;
return true;
}
}
}
return QueueRawLocked(type, payload, pureMotion);
}
bool CInputPipeServer::QueueRawLocked(
LGInputPipeMessageType type,
const KVMFRInputPayload& payload,
bool pureMotion)
{
if (m_queueCount == QUEUE_LENGTH)
return false;
const size_t index =
(m_queueHead + m_queueCount) % QUEUE_LENGTH;
m_queue[index].type = type;
m_queue[index].state =
m_state.load(std::memory_order_relaxed);
m_queue[index].payload = payload;
m_queue[index].pureMotion = pureMotion;
++m_queueCount;
++m_statEnqueued;
if (m_queueCount > m_statQueueHighWater)
m_statQueueHighWater = m_queueCount;
SetEvent(m_queueEvent);
return true;
}
bool CInputPipeServer::QueueResetLocked()
{
KVMFRInputPayload payload = {};
if (!QueueRawLocked(
LG_INPUT_PIPE_MESSAGE_MOUSE_RELATIVE, payload, false))
return false;
if (m_absoluteValid)
{
payload.mouseAbsolute.x = m_absoluteX;
payload.mouseAbsolute.y = m_absoluteY;
if (!QueueRawLocked(
LG_INPUT_PIPE_MESSAGE_MOUSE_ABSOLUTE, payload, false))
return false;
}
payload = {};
if (!QueueRawLocked(LG_INPUT_PIPE_MESSAGE_KEYBOARD, payload, false))
return false;
m_mouseMode = MouseMode::NONE;
m_relativeButtons = 0;
m_absoluteButtons = 0;
return true;
}
void CInputPipeServer::ResyncLocked()
{
++m_statResyncs;
m_statResyncDiscarded += m_queueCount;
m_queueHead = 0;
m_queueCount = 0;
uint64_t state = m_state.load(std::memory_order_relaxed);
while (state & 1)
{
if (m_state.compare_exchange_weak(
state, state + 2, std::memory_order_acq_rel))
{
QueueResetLocked();
return;
}
}
}
bool CInputPipeServer::SendMouseRelative(
int32_t deltaX,
int32_t deltaY,
int32_t wheel,
uint32_t buttons)
{
if (deltaX < LG_INPUT_MOUSE_DELTA_MIN ||
deltaX > LG_INPUT_MOUSE_DELTA_MAX ||
deltaY < LG_INPUT_MOUSE_DELTA_MIN ||
deltaY > LG_INPUT_MOUSE_DELTA_MAX ||
wheel < LG_INPUT_MOUSE_WHEEL_MIN_TOTAL ||
wheel > LG_INPUT_MOUSE_WHEEL_MAX ||
!(m_state.load(std::memory_order_acquire) & 1))
return false;
KVMFRInputPayload payload = {};
payload.mouseRelative.buttons = buttons;
payload.mouseRelative.deltaX = deltaX;
payload.mouseRelative.deltaY = deltaY;
payload.mouseRelative.wheel = wheel;
CSRWExclusiveLock lock(&m_queueLock);
const bool pureMotion = wheel == 0 && buttons == m_relativeButtons;
const bool switching = m_mouseMode == MouseMode::ABSOLUTE_INPUT;
bool queued = (m_state.load(std::memory_order_relaxed) & 1) != 0;
if (queued && switching)
{
KVMFRInputPayload neutral = {};
neutral.mouseAbsolute.x = m_absoluteX;
neutral.mouseAbsolute.y = m_absoluteY;
queued = QueueRawLocked(
LG_INPUT_PIPE_MESSAGE_MOUSE_ABSOLUTE, neutral, false);
}
if (queued)
queued = QueueLocked(
LG_INPUT_PIPE_MESSAGE_MOUSE_RELATIVE, payload, pureMotion);
if (!queued)
ResyncLocked();
else
{
if (switching)
m_absoluteButtons = 0;
m_mouseMode = MouseMode::RELATIVE_INPUT;
m_relativeButtons = buttons;
}
return queued;
}
bool CInputPipeServer::SendMouseAbsolute(
uint16_t x,
uint16_t y,
int32_t wheel,
uint32_t buttons)
{
if (x > LG_INPUT_MOUSE_ABSOLUTE_MAX ||
y > LG_INPUT_MOUSE_ABSOLUTE_MAX ||
wheel < LG_INPUT_MOUSE_WHEEL_MIN_TOTAL ||
wheel > LG_INPUT_MOUSE_WHEEL_MAX ||
!(m_state.load(std::memory_order_acquire) & 1))
return false;
KVMFRInputPayload payload = {};
payload.mouseAbsolute.buttons = buttons;
payload.mouseAbsolute.x = x;
payload.mouseAbsolute.y = y;
payload.mouseAbsolute.wheel = wheel;
CSRWExclusiveLock lock(&m_queueLock);
const bool pureMotion = wheel == 0 && buttons == m_absoluteButtons;
const bool switching = m_mouseMode == MouseMode::RELATIVE_INPUT;
bool queued = (m_state.load(std::memory_order_relaxed) & 1) != 0;
if (queued && switching)
{
const KVMFRInputPayload neutral = {};
queued = QueueRawLocked(
LG_INPUT_PIPE_MESSAGE_MOUSE_RELATIVE, neutral, false);
}
if (queued)
queued = QueueLocked(
LG_INPUT_PIPE_MESSAGE_MOUSE_ABSOLUTE, payload, pureMotion);
if (!queued)
ResyncLocked();
else
{
if (switching)
m_relativeButtons = 0;
m_mouseMode = MouseMode::ABSOLUTE_INPUT;
m_absoluteValid = true;
m_absoluteX = x;
m_absoluteY = y;
m_absoluteButtons = buttons;
}
return queued;
}
bool CInputPipeServer::SendKeyboard(
uint8_t modifiers,
const uint8_t * keys)
{
if (!keys || !(m_state.load(std::memory_order_acquire) & 1))
return false;
KVMFRInputPayload payload = {};
payload.keyboard.modifiers = modifiers;
for (size_t i = 0; i < LG_INPUT_KEYBOARD_KEY_COUNT; ++i)
{
if (keys[i] > LG_INPUT_KEYBOARD_USAGE_MAX)
return false;
payload.keyboard.keys[i] = keys[i];
}
CSRWExclusiveLock lock(&m_queueLock);
const bool queued = (m_state.load(std::memory_order_relaxed) & 1) &&
QueueLocked(LG_INPUT_PIPE_MESSAGE_KEYBOARD, payload, false);
if (!queued)
ResyncLocked();
return queued;
}
bool CInputPipeServer::Reset()
{
if (!(m_state.load(std::memory_order_acquire) & 1))
return false;
CSRWExclusiveLock lock(&m_queueLock);
bool queued = (m_state.load(std::memory_order_relaxed) & 1) != 0;
if (queued)
queued = QueueResetLocked();
if (!queued)
ResyncLocked();
return queued;
}
bool CInputPipeServer::Pop(QueueItem& item)
{
CSRWExclusiveLock lock(&m_queueLock);
if (!m_queueCount)
return false;
item = m_queue[m_queueHead];
m_queueHead = (m_queueHead + 1) % QUEUE_LENGTH;
--m_queueCount;
if (m_queueCount)
SetEvent(m_queueEvent);
return true;
}
bool CInputPipeServer::Send(const QueueItem& item)
{
LGInputPipeMessage message = {};
message.magic = LG_INPUT_PIPE_MAGIC;
message.version = LG_INPUT_PIPE_VERSION;
message.type = item.type;
message.payloadSize = sizeof(KVMFRInputPayload);
memcpy(message.payload, &item.payload, sizeof(item.payload));
bool current;
bool sent = true;
bool timed = false;
LARGE_INTEGER start = {};
LARGE_INTEGER end = {};
{
CSRWSharedLock lock(&m_connectionLock);
const uint64_t state = m_state.load(std::memory_order_acquire);
current = (state & 1) && item.state == state;
if (current)
{
message.sequence = ++m_sequence;
timed = QueryPerformanceCounter(&start) != FALSE;
sent = m_endpoint.Send(&message, sizeof(message));
timed = timed && QueryPerformanceCounter(&end) != FALSE;
}
}
if (!current)
++m_statStale;
else
{
if (timed)
{
const int64_t ticks = end.QuadPart - start.QuadPart;
m_statWriteTicks += ticks;
if (ticks > m_statMaxWriteTicks)
m_statMaxWriteTicks = ticks;
if (m_performanceFrequency.QuadPart &&
ticks * 1000 >= m_performanceFrequency.QuadPart)
++m_statSlowWrites;
}
if (sent)
++m_statSent;
else
++m_statWriteFailed;
}
if (!sent)
{
Invalidate(item.state, true);
return false;
}
return current;
}
void CInputPipeServer::LogStatistics()
{
const ULONGLONG now = GetTickCount64();
if (now - m_lastStatistics < STATISTICS_INTERVAL_MS)
return;
uint64_t enqueued;
uint64_t relativeCoalesced;
uint64_t absoluteCoalesced;
uint64_t resyncs;
uint64_t resyncDiscarded;
size_t queueHighWater;
{
CSRWExclusiveLock lock(&m_queueLock);
enqueued = m_statEnqueued;
relativeCoalesced = m_statRelativeCoalesced;
absoluteCoalesced = m_statAbsoluteCoalesced;
resyncs = m_statResyncs;
resyncDiscarded = m_statResyncDiscarded;
queueHighWater = m_statQueueHighWater;
m_statEnqueued = 0;
m_statRelativeCoalesced = 0;
m_statAbsoluteCoalesced = 0;
m_statResyncs = 0;
m_statResyncDiscarded = 0;
m_statQueueHighWater = m_queueCount;
}
const uint64_t sent = m_statSent;
const uint64_t stale = m_statStale;
const uint64_t writeFailed = m_statWriteFailed;
const uint64_t slowWrites = m_statSlowWrites;
const int64_t writeTicks = m_statWriteTicks;
const int64_t maxWriteTicks = m_statMaxWriteTicks;
m_statSent = 0;
m_statStale = 0;
m_statWriteFailed = 0;
m_statSlowWrites = 0;
m_statWriteTicks = 0;
m_statMaxWriteTicks = 0;
m_lastStatistics = now;
if (!(enqueued || relativeCoalesced || absoluteCoalesced || resyncs ||
resyncDiscarded || sent || stale || writeFailed || slowWrites))
return;
const double writeMs = m_performanceFrequency.QuadPart ?
static_cast<double>(writeTicks) * 1000.0 /
m_performanceFrequency.QuadPart : 0.0;
const double maxWriteMs = m_performanceFrequency.QuadPart ?
static_cast<double>(maxWriteTicks) * 1000.0 /
m_performanceFrequency.QuadPart : 0.0;
DEBUG_TRACE("LGInput pipe: %llu queued, %llu sent, %llu stale, "
"%llu failed; %llu relative and %llu absolute coalesced, "
"%llu resyncs discarded %llu, peak %zu; %.3f ms writes, "
"%.3f ms max, %llu slow",
static_cast<unsigned long long>(enqueued),
static_cast<unsigned long long>(sent),
static_cast<unsigned long long>(stale),
static_cast<unsigned long long>(writeFailed),
static_cast<unsigned long long>(relativeCoalesced),
static_cast<unsigned long long>(absoluteCoalesced),
static_cast<unsigned long long>(resyncs),
static_cast<unsigned long long>(resyncDiscarded),
queueHighWater,
writeMs,
maxWriteMs,
static_cast<unsigned long long>(slowWrites));
}
void CInputPipeServer::Invalidate(uint64_t state, bool requireMatch)
{
CSRWExclusiveLock connectionLock(&m_connectionLock);
uint64_t current = m_state.load(std::memory_order_relaxed);
for (;;)
{
if (!(current & 1) || (requireMatch && state != current))
return;
if (m_state.compare_exchange_weak(
current, current + 1, std::memory_order_acq_rel))
break;
}
CSRWExclusiveLock queueLock(&m_queueLock);
m_queueHead = 0;
m_queueCount = 0;
}
DWORD WINAPI CInputPipeServer::ThreadProc(void * context)
{
static_cast<CInputPipeServer *>(context)->Thread();
return 0;
}
void CInputPipeServer::Thread()
{
const HANDLE handles[] = { m_stopEvent, m_queueEvent };
for (;;)
{
const DWORD wait = WaitForMultipleObjects(
_countof(handles), handles, FALSE, INFINITE);
if (wait == WAIT_FIRST_OBJECT_VALUE)
break;
if (wait != WAIT_FIRST_OBJECT_VALUE + 1)
{
DEBUG_ERROR_HR(GetLastError(), "LGInput sender wait failed");
break;
}
QueueItem item = {};
while (Pop(item))
{
const bool sent = Send(item);
if (!sent)
break;
}
LogStatistics();
}
Invalidate(0, false);
}
void CInputPipeServer::OnPipeConnected()
{
CSRWExclusiveLock connectionLock(&m_connectionLock);
CSRWExclusiveLock queueLock(&m_queueLock);
uint64_t state = m_state.load(std::memory_order_relaxed);
if (state & 1)
++state;
++state;
m_sequence = 0;
m_queueHead = 0;
m_queueCount = 0;
m_mouseMode = MouseMode::NONE;
const bool reset = QueueResetLocked();
for (size_t i = 0; i < m_queueCount; ++i)
{
const size_t index = (m_queueHead + i) % QUEUE_LENGTH;
m_queue[index].state = state;
}
if (reset)
m_state.store(state, std::memory_order_release);
if (!reset)
DEBUG_WARN("Failed to queue LGInput endpoint neutralization");
}
void CInputPipeServer::OnPipeDisconnected()
{
Invalidate(0, false);
}
bool CInputPipeServer::OnPipeMessage(
const void * message,
size_t size)
{
UNREFERENCED_PARAMETER(message);
UNREFERENCED_PARAMETER(size);
DEBUG_WARN("LGInput sent an unexpected message");
return false;
}