mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-10 08:38:20 +00:00
127 lines
3.4 KiB
C
127 lines
3.4 KiB
C
/**
|
|
* Looking Glass
|
|
* Copyright © 2017-2024 The Looking Glass Authors
|
|
* https://looking-glass.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the Free
|
|
* Software Foundation; either version 2 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
|
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#ifndef _H_D12_
|
|
#define _H_D12_
|
|
|
|
#include "com_ref.h"
|
|
#include "interface/capture.h"
|
|
|
|
#include <d3d12.h>
|
|
|
|
extern ComScope * d12_comScope;
|
|
#define comRef_toGlobal(dst, src) \
|
|
_comRef_toGlobal(d12_comScope, dst, src)
|
|
|
|
// APIs for the backends to call
|
|
|
|
void d12_updatePointer(
|
|
CapturePointer * pointer, void * shape, size_t shapeSize);
|
|
|
|
// Structures for backends and effects
|
|
|
|
typedef struct D12FrameDesc
|
|
{
|
|
CaptureRotation rotation;
|
|
RECT * dirtyRects;
|
|
unsigned nbDirtyRects;
|
|
DXGI_COLOR_SPACE_TYPE colorSpace;
|
|
}
|
|
D12FrameDesc;
|
|
|
|
typedef struct D12FrameFormat
|
|
{
|
|
D3D12_RESOURCE_DESC desc;
|
|
DXGI_COLOR_SPACE_TYPE colorSpace;
|
|
unsigned width, height;
|
|
CaptureFormat format;
|
|
}
|
|
D12FrameFormat;
|
|
|
|
// DirectX12 library functions
|
|
|
|
struct DX12
|
|
{
|
|
PFN_D3D12_CREATE_DEVICE D3D12CreateDevice;
|
|
PFN_D3D12_GET_DEBUG_INTERFACE D3D12GetDebugInterface;
|
|
PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE
|
|
D3D12SerializeVersionedRootSignature;
|
|
};
|
|
|
|
extern struct DX12 DX12;
|
|
|
|
#ifdef ID3D12Heap_GetDesc
|
|
#undef ID3D12Heap_GetDesc
|
|
static inline D3D12_HEAP_DESC ID3D12Heap_GetDesc(ID3D12Heap* This)
|
|
{
|
|
D3D12_HEAP_DESC __ret;
|
|
return *This->lpVtbl->GetDesc(This, &__ret);
|
|
}
|
|
#endif
|
|
|
|
#ifdef ID3D12Resource_GetDesc
|
|
#undef ID3D12Resource_GetDesc
|
|
static inline D3D12_RESOURCE_DESC ID3D12Resource_GetDesc(ID3D12Resource* This) {
|
|
D3D12_RESOURCE_DESC __ret;
|
|
return *This->lpVtbl->GetDesc(This,&__ret);
|
|
}
|
|
#endif
|
|
|
|
#ifndef ID3DBlob_GetBufferPointer
|
|
#define ID3DBlob_GetBufferPointer ID3D10Blob_GetBufferPointer
|
|
#endif
|
|
|
|
#ifndef ID3DBlob_GetBufferSize
|
|
#define ID3DBlob_GetBufferSize ID3D10Blob_GetBufferSize
|
|
#endif
|
|
|
|
#ifdef ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart
|
|
#undef ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart
|
|
static inline D3D12_CPU_DESCRIPTOR_HANDLE
|
|
ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(
|
|
ID3D12DescriptorHeap* This)
|
|
{
|
|
D3D12_CPU_DESCRIPTOR_HANDLE __ret;
|
|
return *This->lpVtbl->GetCPUDescriptorHandleForHeapStart(This,&__ret);
|
|
}
|
|
#endif
|
|
|
|
#ifdef ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart
|
|
#undef ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart
|
|
static inline D3D12_GPU_DESCRIPTOR_HANDLE
|
|
ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(
|
|
ID3D12DescriptorHeap* This)
|
|
{
|
|
D3D12_GPU_DESCRIPTOR_HANDLE __ret;
|
|
return *This->lpVtbl->GetGPUDescriptorHandleForHeapStart(This,&__ret);
|
|
}
|
|
#endif
|
|
|
|
#ifdef ID3D12Resource_GetDesc
|
|
#undef ID3D12Resource_GetDesc
|
|
static inline D3D12_RESOURCE_DESC ID3D12Resource_GetDesc(ID3D12Resource* This)
|
|
{
|
|
D3D12_RESOURCE_DESC __ret;
|
|
return *This->lpVtbl->GetDesc(This,&__ret);
|
|
}
|
|
#endif
|
|
|
|
#endif
|