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Classify configured devices by keyboard and pointer capability so automatic keyboard capture leaves relative pointer devices with the display server. Run descriptor, grab, physical-state, and LED operations on one worker. Marshal normalized events through each display server's event loop and serialize ownership changes with per-lane barriers. Fall back whole lanes to native input when an evdev cohort cannot be owned, and retry missing or removed devices without disabling the rest. Handle report framing, SYN_DROPPED, high-resolution wheels, queue overflow, held-state cleanup, and guest-driven keyboard LEDs. Restore host LEDs and kernel grabs during teardown. Re-evaluate capture when the active input transport changes.
67 lines
1.7 KiB
C
67 lines
1.7 KiB
C
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdbool.h>
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/**
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* initialize configuration options
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*/
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void evdev_earlyInit(void);
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/**
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* start the evdev layer
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*/
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bool evdev_start(void);
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/**
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* join the evdev thread; device state stays valid for callbacks
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*/
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void evdev_stop(void);
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/**
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* free the device state; only call once display server callbacks have stopped
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*/
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void evdev_free(void);
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/**
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* update the keyboard and pointer capture requirements
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*/
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void evdev_setGrab(bool keyboard, bool pointer);
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/**
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* return the event fd used to dispatch captured input
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*/
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int evdev_getEventFD(void);
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/**
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* dispatch captured input on the display server's event thread
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*/
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void evdev_dispatch(void * opaque);
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/**
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* return true if keyboard input should only be processed by evdev
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*/
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bool evdev_isExclusive(void);
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/**
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* return true if pointer input should only be processed by evdev
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*/
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bool evdev_isPointerExclusive(void);
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