LookingGlass/client/renderers/EGL/shader
Quantum 2993f7ae7d [client] egl: create 24-bit colour context
This should prevent the looking-glass-client window from having an alpha
channel. On Wayland, the alpha channel is used to compose the window onto
the desktop, so the wallpaper would bleed through unless set to complete
opaque.

We worked around this by using constant alpha for rendering, but it was
not sustainable. Instead, we should just ask for 24-bit context.
2021-02-21 10:31:48 +11:00
..
alert_bg.frag [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
alert.frag [egl] alert: fix fuzzy font bug and make alerts a little more plesant 2019-05-23 19:58:12 +10:00
alert.vert [egl] alert: fix fuzzy font bug and make alerts a little more plesant 2019-05-23 19:58:12 +10:00
cursor_mono.frag [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
cursor_rgb.frag [client] egl: move rotation into the fragment shader 2021-01-15 13:13:39 +11:00
cursor.vert [client] app: rename up,right,down,left rotation to 0,90,180,270 2021-01-19 02:53:47 +11:00
desktop_rgb.frag [client] egl: always render desktop texture as opaque 2021-02-21 10:31:48 +11:00
desktop.vert [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
fps_bg.frag [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
fps.frag [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
fps.vert [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
help_bg.frag [client] egl: create 24-bit colour context 2021-02-21 10:31:48 +11:00
help.frag [client] renderer/egl: implement support for rendering help text 2021-02-21 10:31:48 +11:00
help.vert [client] renderer/egl: implement support for rendering help text 2021-02-21 10:31:48 +11:00
splash_bg.frag [client] egl: always render desktop texture as opaque 2021-02-21 10:31:48 +11:00
splash_bg.vert [client] egl: always render desktop texture as opaque 2021-02-21 10:31:48 +11:00
splash_logo.frag [client] egl: always render desktop texture as opaque 2021-02-21 10:31:48 +11:00
splash_logo.vert [client] egl: always render desktop texture as opaque 2021-02-21 10:31:48 +11:00