Files
LookingGlass/idd/LGIdd/CSwapChainProcessor.h
2026-08-06 05:43:29 +10:00

189 lines
6.9 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "CD3D11Device.h"
#include "CD3D12Device.h"
#include "CIndirectDeviceContext.h"
#include "CInteropResourcePool.h"
#include "CFrameBufferPool.h"
#include "CPostProcessor.h"
#include <Windows.h>
#include <wrl.h>
#include <IddCx.h>
#include <atomic>
#include <memory>
using namespace Microsoft::WRL;
#define STAGING_TEXTURES 3
class CIndirectMonitorContext;
class CSwapChainProcessor
{
private:
CIndirectMonitorContext * m_monitorContext;
UINT64 m_assignmentGeneration;
IDDCX_MONITOR m_monitor;
CIndirectDeviceContext * m_devContext;
IDDCX_SWAPCHAIN m_hSwapChain;
LUID m_renderAdapter;
std::shared_ptr<CD3D11Device> m_dx11Device;
std::shared_ptr<CD3D12Device> m_dx12Device;
HANDLE m_newFrameEvent;
CInteropResourcePool m_resPool;
CFrameBufferPool m_fbPool;
CPostProcessor m_postProcessors[LGMP_Q_FRAME_LEN];
enum CandidateState
{
CANDIDATE_FREE,
CANDIDATE_PREPARING,
CANDIDATE_READY,
CANDIDATE_PUBLISHING,
CANDIDATE_HELD,
};
struct FrameCandidate
{
CandidateState state = CANDIDATE_FREE;
ComPtr<ID3D12Resource> resource;
D12FrameFormat srcFormat = {};
D12FrameFormat dstFormat = {};
RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {};
unsigned nbDirtyRects = 0;
unsigned pitch = 0;
size_t frameSize = 0;
uint64_t sequence = 0;
uint64_t captureTime = 0;
uint64_t postProcessStart = 0;
uint64_t prepareCopyStart = 0;
uint64_t prepareReady = 0;
uint64_t prepareGPUStart = 0;
uint64_t prepareGPUEnd = 0;
uint64_t timingStart = 0;
unsigned timingEffectIndex = 0;
uint64_t timingToken = 0;
bool prepareTimingValid = false;
};
struct CandidateDamageTail
{
uint64_t ownerSequence = 0;
RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {};
unsigned nbDirtyRects = 0;
bool hasDamage = false;
bool active = false;
};
// An active tail records only damage received after its candidate snapshot.
FrameCandidate m_candidates[LGMP_Q_FRAME_LEN];
CandidateDamageTail m_candidateDamageTail[LGMP_Q_FRAME_LEN];
SRWLOCK m_candidateLock = SRWLOCK_INIT;
SRWLOCK m_damageLock = SRWLOCK_INIT;
SRWLOCK m_pipelineLock = SRWLOCK_INIT;
uint64_t m_candidateSequence = 0;
Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_thread[3];
Wrappers::Event m_terminateEvent;
Wrappers::Event m_candidateEvent;
Wrappers::Event m_candidateAvailableEvent;
Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_publishTimer;
Wrappers::Event m_cursorDataEvent;
BYTE* m_shapeBuffer;
DWORD m_lastShapeId = 0;
std::atomic<UINT> m_sdrWhiteLevel { KVMFR_SDR_WHITE_LEVEL_DEFAULT };
// Logical output-space damage from the previous published frame. The
// shared-memory frame buffers alternate, so this must be copied along with
// the current damage to bring the older target buffer up to date.
RECT m_dirtyRects[LG_MAX_DIRTY_RECTS] = {};
unsigned m_nbDirtyRects = 0;
// Source-space damage accumulated since the last published frame. Frames
// can be dropped while the LGMP queue is full, but their damage must be
// included in the next frame sent to the client. A count of zero represents
// full-frame damage when m_hasPendingDamage is set.
RECT m_pendingDirtyRects[LG_MAX_DIRTY_RECTS] = {};
unsigned m_nbPendingDirtyRects = 0;
bool m_hasPendingDamage = true;
#ifdef HAS_IDDCX_110
// The per-frame metadata stream can select the monitor default, provide a
// replacement block, or retain the selection from the previous frame.
bool m_useDefaultHDRMetadata = true;
bool m_hasNewHDRMetadata = false;
IDDCX_HDR10_METADATA m_newHDRMetadata = {};
#endif
static DWORD CALLBACK _SwapChainThread(LPVOID arg);
void SwapChainThread();
void SwapChainThreadCore();
bool InitializePipeline();
static DWORD CALLBACK _PublisherThread(LPVOID arg);
void PublisherThread();
bool PublishNewestCandidate(
const CFrameScheduler::Schedule& schedule, bool periodic,
uint64_t publishStart);
bool HasReadyCandidate();
int AcquireCandidate(bool exclusiveSample);
void ReleaseCandidate(unsigned candidateIndex);
bool EnsureCandidateResource(
unsigned candidateIndex, size_t frameSize);
void ResetCandidates();
void SignalCandidateState();
static DWORD CALLBACK _CursorThread(LPVOID arg);
bool QueryHWCursor();
void CursorThread();
static void CompletionFunction(
CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
static void CandidateCompletionFunction(
CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
void AccumulateFrameDamage(const RECT * dirtyRects, unsigned nbDirtyRects);
void SetFullPendingDamage();
#ifdef HAS_IDDCX_110
void UpdateHDRMetadata(const IDDCX_METADATA2& metadata);
#endif
bool GetContentHDRMetadata(D12FrameFormat& format) const;
bool SwapChainNewFrame(ComPtr<IDXGIResource> acquiredBuffer,
unsigned dirtyRectCount, unsigned moveRegionCount,
DXGI_COLOR_SPACE_TYPE colorSpace, UINT sdrWhiteLevel,
uint64_t captureStart);
public:
CSwapChainProcessor(CIndirectMonitorContext * monitorContext, UINT64 assignmentGeneration,
IDDCX_MONITOR monitor, CIndirectDeviceContext * devContext, IDDCX_SWAPCHAIN hSwapChain,
LUID renderAdapter, std::shared_ptr<CD3D11Device> dx11Device,
HANDLE newFrameEvent);
~CSwapChainProcessor();
bool Start();
CIndirectDeviceContext * GetDevice() { return m_devContext; }
std::shared_ptr<CD3D12Device> GetD3D12Device() { return m_dx12Device; }
};