Files
LookingGlass/idd/LGIdd/transport/CAudioHub.cpp
Geoffrey McRae e14d5dd3c9 [idd] audio: support concurrent transport sources
Keep a stable target per transport binding and fan playback and state
notifications out to every active source. Serialize capture and clock
authority while preserving exact BUSY retries and failure cleanup.
2026-11-06 14:37:38 +11:00

949 lines
27 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "transport/CAudioHub.h"
#include <new>
namespace
{
bool SameFormat(const AudioFormat& left, const AudioFormat& right)
{
return
left.sampleFormat == right.sampleFormat &&
left.sampleRate == right.sampleRate &&
left.channelMask == right.channelMask &&
left.channels == right.channels &&
left.containerBits == right.containerBits &&
left.validBits == right.validBits &&
left.blockAlign == right.blockAlign;
}
bool SameStream(const AudioStreamStatus& left,
const AudioStreamStatus& right)
{
return
left.generation == right.generation &&
left.state == right.state &&
left.formatValid == right.formatValid &&
(!left.formatValid || SameFormat(left.format, right.format));
}
}
void CAudioHub::CTarget::Attach(CAudioHub& owner, unsigned binding)
{
m_owner = &owner;
m_binding = binding;
}
AudioResult CAudioHub::CTarget::SetAudioActive(bool active)
{
return m_owner ? m_owner->TargetSetAudioActive(m_binding, active) :
AudioResult::UNAVAILABLE;
}
AudioResult CAudioHub::CTarget::SendCapture(const AudioPacket& packet,
const uint8_t * data, size_t size)
{
return m_owner ?
m_owner->TargetSendCapture(m_binding, packet, data, size) :
AudioResult::UNAVAILABLE;
}
AudioResult CAudioHub::CTarget::SetClockFeedback(
const AudioClockFeedback& feedback)
{
return m_owner ?
m_owner->TargetSetClockFeedback(m_binding, feedback) :
AudioResult::UNAVAILABLE;
}
void CAudioHub::CTarget::PlaybackReceiveReady()
{
if (m_owner)
m_owner->TargetPlaybackReceiveReady(m_binding);
}
void CAudioHub::CTarget::AudioFailed()
{
if (m_owner)
m_owner->TargetAudioFailed(m_binding);
}
CAudioHub::CAudioHub() :
m_device(new (std::nothrow) CLGAudioDevice())
{
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
m_bindings[i].target.Attach(*this, i);
}
CAudioHub::CAudioHub(std::unique_ptr<ILGAudioDevice> device) :
m_device(std::move(device))
{
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
m_bindings[i].target.Attach(*this, i);
}
CAudioHub::~CAudioHub()
{
Stop();
}
bool CAudioHub::BindingLiveNL(unsigned binding) const
{
if (binding >= TRANSPORT_MAX_INSTANCES)
return false;
const Binding& target = m_bindings[binding];
return target.occupied && target.running && !target.failed &&
target.source != nullptr;
}
bool CAudioHub::AnyActiveNL() const
{
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
if (BindingLiveNL(i) && m_bindings[i].activeRequested)
return true;
return false;
}
void CAudioHub::ClearAuthoritiesNL(unsigned binding)
{
if (m_captureAuthority == binding)
{
m_captureAuthority = NO_BINDING;
m_captureEndpointGeneration = 0;
m_captureStreamGeneration = 0;
}
if (m_clockAuthority == binding)
{
m_clockAuthority = NO_BINDING;
m_clockEndpointGeneration = 0;
m_clockStreamGeneration = 0;
}
}
void CAudioHub::RequestPlaybackWakeNL()
{
if (!m_stopped && m_deviceStarted)
m_playbackWakePending = true;
}
void CAudioHub::RetirePlaybackNL(unsigned binding)
{
if (binding >= TRANSPORT_MAX_INSTANCES)
return;
Binding& target = m_bindings[binding];
if (m_playbackActive &&
(target.playback == PlaybackState::READY ||
target.playback == PlaybackState::BUSY))
RequestPlaybackWakeNL();
if (target.playback != PlaybackState::IDLE)
target.playback = PlaybackState::DONE;
target.playbackReadyEarly = false;
}
void CAudioHub::DeactivateBindingNL(unsigned binding)
{
if (binding >= TRANSPORT_MAX_INSTANCES)
return;
ClearAuthoritiesNL(binding);
m_bindings[binding].captureReceivePending = false;
RetirePlaybackNL(binding);
}
void CAudioHub::FlushPlaybackWake()
{
for (;;)
{
// PlaybackReceiveReady may synchronously enter LGAudioPlayback. Defer it
// until neither source callbacks nor target operations are serialized.
CSRWExclusiveLock operationLock =
CSRWExclusiveLock::Try(m_operationLock);
if (!operationLock)
return;
CSRWExclusiveLock callbackLock =
CSRWExclusiveLock::Try(m_callbackLock);
if (!callbackLock)
return;
bool wake = false;
{
CSRWExclusiveLock lock(m_lock);
if (m_playbackWakeDispatching)
return;
if (m_playbackWakePending && !m_stopped && m_deviceStarted)
{
m_playbackWakeDispatching = true;
m_playbackWakePending = false;
wake = true;
}
else if (m_stopped || !m_deviceStarted)
m_playbackWakePending = false;
}
callbackLock.Unlock();
operationLock.Unlock();
if (!wake)
return;
m_device->PlaybackReceiveReady();
{
CSRWExclusiveLock lock(m_lock);
m_playbackWakeDispatching = false;
}
}
}
void CAudioHub::ResetPlaybackNL()
{
m_playbackActive = false;
m_playbackAccepted = false;
m_playbackFailed = false;
m_playbackWakePending = false;
for (Binding& binding : m_bindings)
{
binding.playback = PlaybackState::IDLE;
binding.playbackReadyEarly = false;
}
}
bool CAudioHub::MarkFailedNL(unsigned binding, bool& deactivate)
{
deactivate = false;
if (binding >= TRANSPORT_MAX_INSTANCES)
return false;
Binding& target = m_bindings[binding];
if (!target.occupied || !target.source ||
(!target.running && !target.reserved))
return false;
const bool wasActive = AnyActiveNL();
const bool changed = !target.failed;
target.failed = true;
target.failurePending = true;
target.activeRequested = false;
DeactivateBindingNL(binding);
deactivate = wasActive && !AnyActiveNL();
return changed;
}
bool CAudioHub::MarkFailed(unsigned binding)
{
bool changed = false;
bool deactivate = false;
bool deviceStarted = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
changed = MarkFailedNL(binding, deactivate);
deviceStarted = m_deviceStarted;
}
if (deactivate && deviceStarted)
(void)m_device->SetActive(false);
}
FlushPlaybackWake();
return changed;
}
bool CAudioHub::StartDevice()
{
{
CSRWSharedLock lock(m_lock);
if (m_stopped || !m_device)
return false;
if (m_deviceStarted)
return true;
}
if (!m_device->Start(*this))
return false;
CSRWExclusiveLock callbackLock(m_callbackLock);
const LGAudioDeviceSnapshot snapshot = m_device->Snapshot();
CSRWExclusiveLock lock(m_lock);
if (m_stopped)
{
lock.Unlock();
callbackLock.Unlock();
m_device->Stop();
return false;
}
m_deviceStarted = true;
m_state = snapshot.status;
m_stateKnown = true;
lock.Unlock();
callbackLock.Unlock();
FlushPlaybackWake();
return true;
}
bool CAudioHub::Start()
{
CSRWExclusiveLock lifecycleLock(m_lifecycleLock);
return StartDevice();
}
bool CAudioHub::Bind(
BackendId backend, uint32_t epoch, IAudioSource& source)
{
CSRWExclusiveLock lifecycleLock(m_lifecycleLock);
if (!backend || !epoch || !StartDevice())
return false;
unsigned index = NO_BINDING;
bool bindComplete = false;
bool bindResult = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
CSRWExclusiveLock lock(m_lock);
if (m_stopped)
bindComplete = true;
else
{
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
{
const Binding& binding = m_bindings[i];
if (binding.occupied && binding.backend == backend &&
binding.epoch == epoch)
{
bindComplete = true;
bindResult = binding.source == &source && binding.running &&
!binding.failed;
break;
}
if (index == NO_BINDING && !binding.occupied)
index = i;
}
if (!bindComplete && index == NO_BINDING)
bindComplete = true;
}
if (!bindComplete)
{
Binding& binding = m_bindings[index];
binding.source = &source;
binding.backend = backend;
binding.epoch = epoch;
binding.occupied = true;
binding.reserved = true;
binding.running = false;
binding.failed = false;
binding.failurePending = false;
}
}
FlushPlaybackWake();
if (bindComplete)
return bindResult;
CSRWExclusiveLock callbackLock(m_callbackLock);
const bool started = source.Start(m_bindings[index].target);
bool attached = false;
AudioEndpointStatus state = {};
{
CSRWExclusiveLock operationLock(m_operationLock);
CSRWExclusiveLock lock(m_lock);
Binding& binding = m_bindings[index];
if (started && !m_stopped && binding.occupied &&
binding.source == &source && binding.backend == backend &&
binding.epoch == epoch && binding.reserved && !binding.failed)
{
binding.running = true;
binding.reserved = false;
state = m_state;
attached = true;
}
}
if (!attached)
{
source.Stop();
{
CSRWExclusiveLock operationLock(m_operationLock);
CSRWExclusiveLock lock(m_lock);
Binding& binding = m_bindings[index];
if (binding.occupied && binding.source == &source &&
binding.backend == backend && binding.epoch == epoch)
binding.Reset();
}
callbackLock.Unlock();
FlushPlaybackWake();
return false;
}
source.AudioState(state);
callbackLock.Unlock();
FlushPlaybackWake();
return true;
}
void CAudioHub::Unbind(BackendId backend, uint32_t epoch)
{
CSRWExclusiveLock lifecycleLock(m_lifecycleLock);
IAudioSource * source = nullptr;
unsigned index = NO_BINDING;
bool stop = false;
bool deactivate = false;
bool deviceStarted = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
{
Binding& binding = m_bindings[i];
if (!binding.occupied || binding.backend != backend ||
binding.epoch != epoch || !binding.source)
continue;
const bool wasActive = AnyActiveNL();
index = i;
source = binding.source;
stop = binding.running || binding.reserved;
binding.running = false;
binding.reserved = true;
binding.activeRequested = false;
binding.failurePending = false;
DeactivateBindingNL(i);
deactivate = wasActive && !AnyActiveNL();
deviceStarted = m_deviceStarted;
break;
}
}
if (deactivate && deviceStarted)
(void)m_device->SetActive(false);
}
FlushPlaybackWake();
if (!source || index >= TRANSPORT_MAX_INSTANCES)
return;
{
CSRWExclusiveLock callbackLock(m_callbackLock);
if (stop)
source->Stop();
}
{
CSRWExclusiveLock operationLock(m_operationLock);
CSRWExclusiveLock lock(m_lock);
Binding& binding = m_bindings[index];
if (binding.occupied && binding.source == source &&
binding.backend == backend && binding.epoch == epoch)
binding.Reset();
}
FlushPlaybackWake();
}
bool CAudioHub::TakeFailure(SourceKey& source)
{
CSRWSharedLock lifecycleLock(m_lifecycleLock);
CSRWExclusiveLock lock(m_lock);
for (Binding& binding : m_bindings)
{
if (!binding.occupied || !binding.failurePending)
continue;
source = {};
source.backend = binding.backend;
source.epoch = binding.epoch;
binding.failurePending = false;
return true;
}
return false;
}
LGAudioDeviceSnapshot CAudioHub::Snapshot() const
{
CSRWSharedLock lifecycleLock(const_cast<CSRWLock&>(m_lifecycleLock));
return m_device ? m_device->Snapshot() : LGAudioDeviceSnapshot {};
}
void CAudioHub::Stop()
{
CSRWExclusiveLock lifecycleLock(m_lifecycleLock);
IAudioSource * sources[TRANSPORT_MAX_INSTANCES] = {};
unsigned sourceCount = 0;
bool stopDevice = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped)
return;
m_stopped = true;
stopDevice = m_deviceStarted;
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
{
Binding& binding = m_bindings[i];
if (!binding.occupied || !binding.source)
continue;
if (binding.running || binding.reserved)
sources[sourceCount++] = binding.source;
binding.running = false;
binding.reserved = true;
binding.activeRequested = false;
binding.failurePending = false;
binding.captureReceivePending = false;
ClearAuthoritiesNL(i);
}
ResetPlaybackNL();
}
if (stopDevice)
(void)m_device->SetActive(false);
}
{
CSRWExclusiveLock callbackLock(m_callbackLock);
for (unsigned i = 0; i < sourceCount; ++i)
sources[i]->Stop();
}
if (stopDevice)
m_device->Stop();
CSRWExclusiveLock operationLock(m_operationLock);
CSRWExclusiveLock lock(m_lock);
for (Binding& binding : m_bindings)
binding.Reset();
m_deviceStarted = false;
m_state = {};
m_stateKnown = false;
}
AudioResult CAudioHub::TargetSetAudioActive(
unsigned binding, bool active)
{
AudioResult result = AudioResult::ACCEPTED;
bool deactivate = false;
bool deviceChanged = false;
bool nowActive = false;
bool requestDone = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped || !BindingLiveNL(binding) || !m_deviceStarted)
{
result = AudioResult::UNAVAILABLE;
requestDone = true;
}
else
{
Binding& target = m_bindings[binding];
if (target.activeRequested == active)
requestDone = true;
else
{
const bool wasActive = AnyActiveNL();
target.activeRequested = active;
nowActive = AnyActiveNL();
deviceChanged = wasActive != nowActive;
if (!deviceChanged && !active)
DeactivateBindingNL(binding);
}
}
}
if (!requestDone && deviceChanged)
{
result = m_device->SetActive(nowActive);
CSRWExclusiveLock lock(m_lock);
if (m_stopped || !BindingLiveNL(binding) ||
m_bindings[binding].activeRequested != active)
result = AudioResult::UNAVAILABLE;
else if (result == AudioResult::ACCEPTED ||
(!active && (result == AudioResult::UNAVAILABLE ||
result == AudioResult::STALE)))
{
if (!active)
DeactivateBindingNL(binding);
}
else if (result == AudioResult::FAILED)
{
if (!active)
m_bindings[binding].activeRequested = true;
(void)MarkFailedNL(binding, deactivate);
}
else
{
m_bindings[binding].activeRequested = !active;
if (active)
DeactivateBindingNL(binding);
}
}
if (deactivate)
(void)m_device->SetActive(false);
}
FlushPlaybackWake();
return result;
}
AudioResult CAudioHub::TargetSendCapture(unsigned binding,
const AudioPacket& packet, const uint8_t * data, size_t size)
{
AudioResult result = AudioResult::UNAVAILABLE;
bool deactivate = false;
bool requestDone = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped || !BindingLiveNL(binding) ||
!m_bindings[binding].activeRequested || !m_deviceStarted)
requestDone = true;
else
{
if (m_captureAuthority != NO_BINDING &&
(m_captureAuthority >= TRANSPORT_MAX_INSTANCES ||
!BindingLiveNL(m_captureAuthority) ||
!m_bindings[m_captureAuthority].activeRequested ||
!m_stateKnown || !m_state.available || !m_state.active ||
m_state.capture.state != AudioStreamState::RUNNING ||
m_state.generation != m_captureEndpointGeneration ||
m_state.capture.generation != m_captureStreamGeneration))
{
m_captureAuthority = NO_BINDING;
m_captureEndpointGeneration = 0;
m_captureStreamGeneration = 0;
}
if (m_captureAuthority != NO_BINDING &&
m_captureAuthority != binding)
requestDone = true;
}
}
if (!requestDone)
{
result = m_device->SendCapture(packet, data, size);
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped || !BindingLiveNL(binding) ||
!m_bindings[binding].activeRequested || !m_deviceStarted)
result = AudioResult::UNAVAILABLE;
else
{
Binding& target = m_bindings[binding];
target.captureReceivePending = result == AudioResult::BUSY;
if (result == AudioResult::ACCEPTED &&
m_captureAuthority == NO_BINDING)
{
m_captureAuthority = binding;
m_captureEndpointGeneration = packet.endpointGeneration;
m_captureStreamGeneration = packet.streamGeneration;
}
if (result == AudioResult::FAILED)
(void)MarkFailedNL(binding, deactivate);
}
}
}
if (deactivate)
(void)m_device->SetActive(false);
}
FlushPlaybackWake();
return result;
}
AudioResult CAudioHub::TargetSetClockFeedback(unsigned binding,
const AudioClockFeedback& feedback)
{
AudioResult result = AudioResult::UNAVAILABLE;
bool deactivate = false;
bool requestDone = false;
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped || !BindingLiveNL(binding) ||
!m_bindings[binding].activeRequested || !m_deviceStarted)
requestDone = true;
else
{
if (m_clockAuthority != NO_BINDING &&
(m_clockAuthority >= TRANSPORT_MAX_INSTANCES ||
!BindingLiveNL(m_clockAuthority) ||
!m_bindings[m_clockAuthority].activeRequested ||
!m_stateKnown || !m_state.available || !m_state.active ||
m_state.playback.state != AudioStreamState::RUNNING ||
m_state.generation != m_clockEndpointGeneration ||
m_state.playback.generation != m_clockStreamGeneration))
{
m_clockAuthority = NO_BINDING;
m_clockEndpointGeneration = 0;
m_clockStreamGeneration = 0;
}
if (m_clockAuthority != NO_BINDING &&
m_clockAuthority != binding)
requestDone = true;
}
}
if (!requestDone)
{
result = m_device->SetClockFeedback(feedback);
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped || !BindingLiveNL(binding) ||
!m_bindings[binding].activeRequested || !m_deviceStarted)
result = AudioResult::UNAVAILABLE;
else
{
if (result == AudioResult::ACCEPTED &&
m_clockAuthority == NO_BINDING)
{
m_clockAuthority = binding;
m_clockEndpointGeneration = feedback.endpointGeneration;
m_clockStreamGeneration = feedback.playbackGeneration;
}
if (result == AudioResult::FAILED)
(void)MarkFailedNL(binding, deactivate);
}
}
}
if (deactivate)
(void)m_device->SetActive(false);
}
FlushPlaybackWake();
return result;
}
void CAudioHub::TargetPlaybackReceiveReady(unsigned binding)
{
{
CSRWExclusiveLock operationLock(m_operationLock);
{
CSRWExclusiveLock lock(m_lock);
if (!m_stopped && BindingLiveNL(binding) &&
m_bindings[binding].activeRequested && m_playbackActive)
{
Binding& target = m_bindings[binding];
if (target.playback == PlaybackState::BUSY)
{
target.playback = PlaybackState::READY;
RequestPlaybackWakeNL();
}
else if (target.playback == PlaybackState::CALLING)
target.playbackReadyEarly = true;
}
}
}
FlushPlaybackWake();
}
void CAudioHub::TargetAudioFailed(unsigned binding)
{
(void)MarkFailed(binding);
}
void CAudioHub::LGAudioState(const AudioEndpointStatus& state)
{
CSRWExclusiveLock callbackLock(m_callbackLock);
IAudioSource * sources[TRANSPORT_MAX_INSTANCES] = {};
unsigned sourceCount = 0;
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped)
return;
const bool endpointChanged = !m_stateKnown ||
m_state.capabilities != state.capabilities ||
m_state.generation != state.generation ||
m_state.available != state.available ||
m_state.active != state.active;
const bool playbackChanged = endpointChanged ||
!SameStream(m_state.playback, state.playback);
const bool captureChanged = endpointChanged ||
!SameStream(m_state.capture, state.capture);
if (captureChanged)
{
m_captureAuthority = NO_BINDING;
m_captureEndpointGeneration = 0;
m_captureStreamGeneration = 0;
for (Binding& binding : m_bindings)
binding.captureReceivePending = false;
}
if (playbackChanged)
{
m_clockAuthority = NO_BINDING;
m_clockEndpointGeneration = 0;
m_clockStreamGeneration = 0;
if (m_playbackActive)
{
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
RetirePlaybackNL(i);
}
else
ResetPlaybackNL();
}
m_state = state;
m_stateKnown = true;
for (Binding& binding : m_bindings)
if (binding.occupied && binding.running && !binding.failed &&
binding.source)
sources[sourceCount++] = binding.source;
}
for (unsigned i = 0; i < sourceCount; ++i)
sources[i]->AudioState(state);
callbackLock.Unlock();
FlushPlaybackWake();
}
AudioResult CAudioHub::LGAudioPlayback(const AudioPacket& packet,
const uint8_t * data, size_t size)
{
CSRWExclusiveLock callbackLock(m_callbackLock);
unsigned calls [TRANSPORT_MAX_INSTANCES] = {};
unsigned failures[TRANSPORT_MAX_INSTANCES] = {};
unsigned callCount = 0;
unsigned failureCount = 0;
{
CSRWExclusiveLock lock(m_lock);
if (m_stopped)
return AudioResult::UNAVAILABLE;
if (!m_playbackActive)
{
m_playbackActive = true;
m_playbackAccepted = false;
m_playbackFailed = false;
for (Binding& binding : m_bindings)
{
binding.playback = binding.occupied && binding.running &&
!binding.failed && binding.activeRequested && binding.source ?
PlaybackState::READY : PlaybackState::IDLE;
binding.playbackReadyEarly = false;
}
}
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
{
Binding& binding = m_bindings[i];
if (!BindingLiveNL(i) || !binding.activeRequested ||
binding.playback != PlaybackState::READY)
continue;
binding.playback = PlaybackState::CALLING;
binding.playbackReadyEarly = false;
calls[callCount++] = i;
}
}
for (unsigned i = 0; i < callCount; ++i)
{
const unsigned index = calls[i];
IAudioSource * source = nullptr;
{
CSRWSharedLock lock(m_lock);
if (BindingLiveNL(index) && m_bindings[index].activeRequested &&
m_bindings[index].playback == PlaybackState::CALLING)
source = m_bindings[index].source;
}
const AudioResult result = source ?
source->SendPlayback(packet, data, size) : AudioResult::UNAVAILABLE;
{
CSRWExclusiveLock lock(m_lock);
Binding& binding = m_bindings[index];
if (!BindingLiveNL(index) || !binding.activeRequested ||
binding.playback != PlaybackState::CALLING)
continue;
switch (result)
{
case AudioResult::ACCEPTED:
binding.playback = PlaybackState::DONE;
m_playbackAccepted = true;
break;
case AudioResult::BUSY:
if (binding.playbackReadyEarly)
{
binding.playback = PlaybackState::READY;
RequestPlaybackWakeNL();
}
else
binding.playback = PlaybackState::BUSY;
break;
case AudioResult::FAILED:
binding.playback = PlaybackState::DONE;
m_playbackFailed = true;
failures[failureCount++] = index;
break;
default:
binding.playback = PlaybackState::DONE;
break;
}
binding.playbackReadyEarly = false;
}
}
AudioResult result = AudioResult::UNAVAILABLE;
{
CSRWExclusiveLock lock(m_lock);
bool pending = false;
for (const Binding& binding : m_bindings)
if (binding.playback == PlaybackState::READY ||
binding.playback == PlaybackState::CALLING ||
binding.playback == PlaybackState::BUSY)
{
pending = true;
break;
}
if (pending)
result = AudioResult::BUSY;
else
{
result = m_playbackAccepted ? AudioResult::ACCEPTED :
(m_playbackFailed ? AudioResult::FAILED :
AudioResult::UNAVAILABLE);
ResetPlaybackNL();
}
}
callbackLock.Unlock();
for (unsigned i = 0; i < failureCount; ++i)
(void)MarkFailed(failures[i]);
FlushPlaybackWake();
return result;
}
void CAudioHub::LGAudioCaptureReady()
{
CSRWExclusiveLock callbackLock(m_callbackLock);
IAudioSource * sources[TRANSPORT_MAX_INSTANCES] = {};
unsigned sourceCount = 0;
{
CSRWExclusiveLock operationLock(m_operationLock);
CSRWExclusiveLock lock(m_lock);
if (m_stopped)
return;
for (unsigned i = 0; i < TRANSPORT_MAX_INSTANCES; ++i)
{
Binding& binding = m_bindings[i];
if (!BindingLiveNL(i) || !binding.activeRequested ||
!binding.captureReceivePending)
continue;
binding.captureReceivePending = false;
sources[sourceCount++] = binding.source;
}
}
for (unsigned i = 0; i < sourceCount; ++i)
sources[i]->CaptureReceiveReady();
callbackLock.Unlock();
FlushPlaybackWake();
}