LookingGlass/client/renderers/EGL
Quantum 65e550a61c [client] egl: pad buffer damage by 1px when rendering desktop
We want to add extra padding to deal with scaling, which may end up blending
with neighbouring pixels.
2021-08-05 08:05:30 +10:00
..
shader [client] egl: convert desktop to use desktop_rects 2021-08-03 21:37:31 +10:00
CMakeLists.txt [client] egl: refactor damage mesh generation into desktop_rects 2021-08-03 21:37:31 +10:00
cursor.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
cursor.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
damage.c [client] egl: use a ui switch for damage display instead of a keybind 2021-08-05 00:56:31 +10:00
damage.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
desktop_rects.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
desktop_rects.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
desktop.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
desktop.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
draw.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
draw.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
egl.c [client] egl: pad buffer damage by 1px when rendering desktop 2021-08-05 08:05:30 +10:00
egldebug.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
egldebug.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
model.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
model.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
shader.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
shader.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
splash.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
splash.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture_buffer.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture_buffer.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture_dmabuf.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture_framebuffer.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture_util.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture_util.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture.c [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
texture.h [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00