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mirror of https://github.com/gnif/LookingGlass.git synced 2025-05-18 12:31:21 +00:00
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LookingGlass/client/include
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Quantum 947eac52f6 [client] renderers: treat -1 as full damage and 0 as no overlay
This makes everything consistent.
2021-07-22 18:57:34 +10:00
..
interface
[client] overlay: rework the interface to avoid possible race conditions
2021-07-22 18:33:50 +10:00
app.h
[client] renderers: treat -1 as full damage and 0 as no overlay
2021-07-22 18:57:34 +10:00
egl_dynprocs.h
[client] egl: EGL_KHR_swap_buffers_with_damage returns EGLBoolean
2021-07-19 13:32:56 +10:00
eglutil.h
[client] ds: refactor common EGL swap with damage logic
2021-07-19 19:35:52 +10:00
ll.h
[all] normalize copyright on all source files
2021-06-06 11:53:05 +10:00
util.h
[client] egl: revert "only copy damaged areas when using dmabuf"
2021-07-18 18:48:35 +10:00
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