LookingGlass/client/renderers
Quantum b3b71d6f02 [client] egl: fix cursor handling when invalidating
If we invalidate the window, we used to not update this->cursorLast, and
this causes us to lose track of the cursor. Now we update this->cursorLast
unconditionally, and this fixes the issue.
2021-08-01 17:28:40 +10:00
..
EGL [client] egl: fix cursor handling when invalidating 2021-08-01 17:28:40 +10:00
OpenGL [client] all: make it possible to signal full window invalidation 2021-07-25 15:29:29 +10:00
CMakeLists.txt [client] cmake: cosmetics 2019-03-28 20:15:13 +11:00