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526 lines
28 KiB
ReStructuredText
526 lines
28 KiB
ReStructuredText
.. _client_usage:
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Client usage
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------------
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.. raw:: html
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<p><code class="literal"><b>looking-glass-client</b> [--help] [-f] [-F] [-s] [-S] [options...]</code></p>
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.. _client_cli_options:
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Command line options
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~~~~~~~~~~~~~~~~~~~~
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A full list of command line options is available with the ``--help`` or ``-h``
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options.
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Example: ``looking-glass-client --help``
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Common options are listed below:
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================ ===========================================
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Short option Description
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================ ===========================================
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``-f shmFile`` use ``shmFile`` for IVSHMEM shared memory
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``-F`` automatically enter full screen
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``-s`` disable spice
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``-S`` disable host screensaver
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================ ===========================================
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Options may be provided in short form when available, or long form.
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Boolean options may be specified without a parameter to toggle their
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state.
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Examples:
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- ``looking-glass-client -F`` (short)
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- ``looking-glass-client win:fullScreen`` (long)
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- ``looking-glass-client -f /dev/shm/my-lg-shmem`` (short with parameter)
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- ``looking-glass-client app:shmFile=/dev/shm/my-lg-shmem`` (long with parameter)
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.. seealso::
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:ref:`client_full_command_options`
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.. _client_key_bindings:
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Default key bindings
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~~~~~~~~~~~~~~~~~~~~
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By default, Looking Glass uses the :kbd:`ScrLk` key as the escape key
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for commands, as well as the input :kbd:`capture` mode toggle; this can be
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changed using the ``-m`` switch if you desire a different key. Below are
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a list of current key bindings:
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============================ =======================================================
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Command Description
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============================ =======================================================
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:kbd:`ScrLk` Toggle capture mode
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:kbd:`ScrLk` + :kbd:`Q` Quit
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:kbd:`ScrLk` + :kbd:`E` Toggle audio recording
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:kbd:`ScrLk` + :kbd:`R` Rotate the output clockwise by 90° increments
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:kbd:`ScrLk` + :kbd:`T` Show frame timing information
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:kbd:`ScrLk` + :kbd:`I` Spice keyboard & mouse enable toggle
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:kbd:`ScrLk` + :kbd:`O` Toggle overlay
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:kbd:`ScrLk` + :kbd:`D` FPS display toggle
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:kbd:`ScrLk` + :kbd:`F` Full screen toggle
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:kbd:`ScrLk` + :kbd:`V` Video stream toggle
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:kbd:`ScrLk` + :kbd:`N` Toggle night vision mode
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:kbd:`ScrLk` + :kbd:`F1` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F1` to the guest
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:kbd:`ScrLk` + :kbd:`F2` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F2` to the guest
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:kbd:`ScrLk` + :kbd:`F3` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F3` to the guest
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:kbd:`ScrLk` + :kbd:`F4` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F4` to the guest
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:kbd:`ScrLk` + :kbd:`F5` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F5` to the guest
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:kbd:`ScrLk` + :kbd:`F6` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F6` to the guest
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:kbd:`ScrLk` + :kbd:`F7` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F7` to the guest
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:kbd:`ScrLk` + :kbd:`F8` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F8` to the guest
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:kbd:`ScrLk` + :kbd:`F9` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F9` to the guest
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:kbd:`ScrLk` + :kbd:`F10` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F10` to the guest
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:kbd:`ScrLk` + :kbd:`F11` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F11` to the guest
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:kbd:`ScrLk` + :kbd:`F12` Send :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`F12` to the guest
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:kbd:`ScrLk` + :kbd:`M` Send mute to the guest
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:kbd:`ScrLk` + :kbd:`↑` Send volume up to the guest
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:kbd:`ScrLk` + :kbd:`↓` Send volume down to the guest
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:kbd:`ScrLk` + :kbd:`Insert` Increase mouse sensitivity in capture mode
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:kbd:`ScrLk` + :kbd:`Del` Decrease mouse sensitivity in capture mode
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:kbd:`ScrLk` + :kbd:`LWin` Send :kbd:`LWin` to the guest
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:kbd:`ScrLk` + :kbd:`RWin` Send :kbd:`RWin` to the guest
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============================ =======================================================
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You can also find this list at any time by holding down :kbd:`ScrLk`.
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.. _client_config_options_file:
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Configuration files
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~~~~~~~~~~~~~~~~~~~
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By default, Looking Glass will load config files from
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the following locations:
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- ``/etc/looking-glass-client.ini``
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- ``~/.looking-glass-client.ini``
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- ``$XDG_CONFIG_HOME/looking-glass/client.ini`` (usually ``~/.config/looking-glass/client.ini``)
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All config files are loaded in order. Duplicate entries override earlier ones.
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This means you can set a system-wide configuration in
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``/etc/looking-glass-client.ini``, and override specific options for just
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your user in ``~/.looking-glass-client.ini``, which is overlayed on top of
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the system-wide configuration.
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When first launched, the Looking-Glass client will create the folder
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``$XDG_CONFIG_HOME/looking-glass/`` if it does not yet exist.
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The format of config files is the commonly known INI format, for example:
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.. code-block:: ini
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[win]
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fullScreen=yes
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[egl]
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nvGain=1
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; this is a comment
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Command line arguments will override any options loaded from config
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files.
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.. _client_overlay_mode:
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Overlay mode
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~~~~~~~~~~~~
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The Overlay Mode lets you configure various runtime options for Looking Glass.
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These include:
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- EGL filters
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- Performance metrics options
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- Debug frame damage display
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(see :ref:`client_config_widget`)
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You can also reposition and resize enabled widgets, like the FPS/UPS display,
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and performance metrics.
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Enter and exit Overlay Mode with :kbd:`ScrLk` + :kbd:`O`.
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:kbd:`ESC` can also be used to exit. (see :ref:`client_key_bindings`)
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Modifications done to widgets in overlay mode are stored in
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``$XDG_CONFIG_HOME/looking-glass/imgui.ini``.
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Please do not manually edit this file while Looking Glass is running,
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as your changes may be discarded.
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.. _client_config_widget:
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Configuration widget
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~~~~~~~~~~~~~~~~~~~~
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The configuration widget is accessible through the overlay mode. The
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widget has multiple tabs that allow setting a variety of modes and
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parameters for Looking Glass at runtime.
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Settings tab
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^^^^^^^^^^^^
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- *Performance Metrics*: A toggle for the performance metrics widget.
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Multiple graphs are available, and they will stack vertically.
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- *EGL*: Modify EGL settings, such as the algorithm used for scaling, and
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night vision mode.
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Changes in the settings tab are not persistent, and will be reset back to
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their default values when the client is restarted.
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EGL filters tab
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^^^^^^^^^^^^^^^
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The EGL filters tab contains options for toggling, configuring, and ordering
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post-processing filters. Each filter can be expanded to open its settings.
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Filters can also be re-ordered by dragging them up or down. Filters are applied
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from top to bottom. Keep this in mind when ordering them -- for example,
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applying CAS before FSR might have different results than the reverse. Users
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are encouraged to experiment with the order and parameters to achieve optimal
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results. The currently available filters include:
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- *Downscaler*: Filter for downscaling the host resolution. Can be used to undo
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poor upscaling on the VM to better utilize AMD FSR (see below). The filter
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has a pixel-size setting that is used to set the effective downscaling ratio,
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and a configurable interpolation algorithm.
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- *AMD FidelityFX Super Resolution (FSR)*: Spatial upscaling filter that works
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on low resolution frames from the guest VM and intelligently upscales to a
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higher resolution. The filter sharpness is tunable, and displays the
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equivalent AMD quality mode based on the resolution difference.
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- *AMD FidelityFX Contrast Adaptive Sharpening (CAS)*: Filter that
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increases visual quality by applying a sharpening algorithm to the
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video. CAS can sometimes restore detail lost in a typical upscaling
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application. Has adjustable sharpness setting.
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The filter settings and order can be saved to presets so that it can be restored
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at a later time. As filter settings are usually application specific, multiple
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presets can be defined for each case scenario. To save a preset, click on *"Save
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preset as..."* and enter a preset name. Presets are loaded by selecting them in
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the *Preset name* pull down. Presets are persistent and are stored on disk at
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``$XDG_CONFIG_HOME/looking-glass/presets``.
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.. warning::
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Please refrain from modifying any files under the ``presets`` folder.
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Those files are meant to be modified only by the Looking-Glass client.
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.. note::
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Although presets are persistent, the client will not remember which
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preset was used last session, so a preset needs to be recalled once
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the client starts.
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.. _client_full_command_options:
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All command line options
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~~~~~~~~~~~~~~~~~~~~~~~~
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.. code-block::
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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| app:configFile | -C | NULL | A file to read additional configuration from |
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| app:renderer | -g | auto | Specify the renderer to use |
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| app:license | -l | no | Show the license for this application and then terminate |
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| app:cursorPollInterval | | 1000 | How often to check for a cursor update in microseconds |
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| app:framePollInterval | | 1000 | How often to check for a frame update in microseconds |
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| app:allowDMA | | yes | Allow direct DMA transfers if supported (see `README.md` in the `module` dir) |
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| app:shmFile | -f | /dev/shm/looking-glass | The path to the shared memory file, or the name of the kvmfr device to use, e.g. kvmfr0 |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:title | | Looking Glass (client) | The window title |
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| win:position | | center | Initial window position at startup |
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| win:size | | 1024x768 | Initial window size at startup |
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| win:autoResize | -a | no | Auto resize the window to the guest |
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| win:allowResize | -n | yes | Allow the window to be manually resized |
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| win:keepAspect | -r | yes | Maintain the correct aspect ratio |
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| win:forceAspect | | yes | Force the window to maintain the aspect ratio |
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| win:dontUpscale | | no | Never try to upscale the window |
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| win:intUpscale | | no | Allow only integer upscaling |
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| win:shrinkOnUpscale | | no | Limit the window dimensions when dontUpscale is enabled |
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| win:borderless | -d | no | Borderless mode |
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| win:fullScreen | -F | no | Launch in fullscreen borderless mode |
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| win:maximize | -T | no | Launch window maximized |
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| win:minimizeOnFocusLoss | | no | Minimize window on focus loss |
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| win:fpsMin | -K | -1 | Frame rate minimum (0 = disable - not recommended, -1 = auto detect) |
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| win:ignoreQuit | -Q | no | Ignore requests to quit (i.e. Alt+F4) |
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| win:noScreensaver | -S | no | Prevent the screensaver from starting |
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| win:autoScreensaver | | no | Prevent the screensaver from starting when guest requests it |
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| win:alerts | -q | yes | Show on screen alert messages |
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| win:quickSplash | | no | Skip fading out the splash screen when a connection is established |
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| win:overlayDimsDesktop | | yes | Dim the desktop when in interactive overlay mode |
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| win:rotate | | 0 | Rotate the displayed image (0, 90, 180, 270) |
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| win:uiFont | | DejaVu Sans Mono | The font to use when rendering on-screen UI |
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| win:uiSize | | 14 | The font size to use when rendering on-screen UI |
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| win:jitRender | | no | Enable just-in-time rendering |
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| win:showFPS | -k | no | Enable the FPS & UPS display |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:grabKeyboard | -G | yes | Grab the keyboard in capture mode |
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| input:grabKeyboardOnFocus | | no | Grab the keyboard when focused |
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| input:releaseKeysOnFocusLoss | | yes | On focus loss, send key up events to guest for all held keys |
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| input:escapeKey | -m | 70 = KEY_SCROLLLOCK | Specify the escape/menu key to use (use "help" to see valid values) |
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| input:ignoreWindowsKeys | | no | Do not pass events for the windows keys to the guest |
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| input:hideCursor | -M | yes | Hide the local mouse cursor |
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| input:mouseSens | | 0 | Initial mouse sensitivity when in capture mode (-9 to 9) |
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| input:mouseSmoothing | | yes | Apply simple mouse smoothing when rawMouse is not in use (helps reduce aliasing) |
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| input:rawMouse | | no | Use RAW mouse input when in capture mode (good for gaming) |
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| input:mouseRedraw | | yes | Mouse movements trigger redraws (ignores FPS minimum) |
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| input:autoCapture | | no | Try to keep the mouse captured when needed |
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| input:captureOnly | | no | Only enable input via SPICE if in capture mode |
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| input:helpMenuDelay | | 200 | Show help menu after holding down the escape key for this many milliseconds |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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| spice:enable | -s | yes | Enable the built in SPICE client for input and/or clipboard support |
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| spice:host | -c | 127.0.0.1 | The SPICE server host or UNIX socket |
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| spice:port | -p | 5900 | The SPICE server port (0 = unix socket) |
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| spice:input | | yes | Use SPICE to send keyboard and mouse input events to the guest |
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| spice:clipboard | | yes | Use SPICE to synchronize the clipboard contents with the guest |
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| spice:clipboardToVM | | yes | Allow the clipboard to be synchronized TO the VM |
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| spice:clipboardToLocal | | yes | Allow the clipboard to be synchronized FROM the VM |
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| spice:audio | | yes | Enable SPICE audio support |
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| spice:scaleCursor | -j | yes | Scale cursor input position to screen size when up/down scaled |
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| spice:captureOnStart | | no | Capture mouse and keyboard on start |
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| spice:alwaysShowCursor | | no | Always show host cursor |
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| spice:showCursorDot | | yes | Use a "dot" cursor when the window does not have focus |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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| audio:periodSize | | 2048 | Requested audio device period size in samples |
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| audio:bufferLatency | | 13 | Additional buffer latency in milliseconds |
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| audio:micDefault | | prompt | Default action when an application opens the microphone (prompt, allow, deny) |
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| audio:micShowIndicator | | yes | Display microphone usage indicator |
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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+------------------+-------+-------+---------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:vsync | | no | Enable vsync |
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| egl:doubleBuffer | | no | Enable double buffering |
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| egl:multisample | | yes | Enable Multisampling |
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| egl:nvGainMax | | 1 | The maximum night vision gain |
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| egl:nvGain | | 0 | The initial night vision gain at startup |
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| egl:cbMode | | 0 | Color Blind Mode (0 = Off, 1 = Protanope, 2 = Deuteranope, 3 = Tritanope) |
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| egl:scale | | 0 | Set the scale algorithm (0 = auto, 1 = nearest, 2 = linear) |
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| egl:debug | | no | Enable debug output |
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| egl:noBufferAge | | no | Disable partial rendering based on buffer age |
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| egl:noSwapDamage | | no | Disable swapping with damage |
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| egl:scalePointer | | yes | Keep the pointer size 1:1 when downscaling |
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| egl:preset | | NULL | The initial filter preset to load |
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+------------------+-------+-------+---------------------------------------------------------------------------+
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+----------------------+-------+-------+---------------------------------------------+
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| Long | Short | Value | Description |
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+----------------------+-------+-------+---------------------------------------------+
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| opengl:mipmap | | yes | Enable mipmapping |
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| opengl:vsync | | no | Enable vsync |
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| opengl:preventBuffer | | yes | Prevent the driver from buffering frames |
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| opengl:amdPinnedMem | | yes | Use GL_AMD_pinned_memory if it is available |
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+----------------------+-------+-------+---------------------------------------------+
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+-----------------------+-------+-------+-------------------------+
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| Long | Short | Value | Description |
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+-----------------------+-------+-------+-------------------------+
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| wayland:warpSupport | | yes | Enable cursor warping |
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| wayland:fractionScale | | yes | Enable fractional scale |
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+-----------------------+-------+-------+-------------------------+
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.. _host_usage:
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Host usage
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----------
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By default the host application will simply work however there are some
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configurable options available. While the host application will accept command
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line arguments, it is more convenient to create a ``looking-glass-host.ini``
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config file for persistent configuration changes.
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This file must be placed in the same directory as the Looking Glass host, by
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default ``C:\Program Files\Looking Glass (host)\``.
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.. _host_capture:
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Capture interface
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~~~~~~~~~~~~~~~~~
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.. note::
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Currently we only provide support for the Windows host application, Linux
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options are not currently documented.
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Currently under windows there are two capture interfaces available for use,
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by default the most compatible and commonly supported interface is selected
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however this can be changed via the ini file with the following configuration:
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.. code:: ini
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[app]
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capture=<INTERFACE>
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Where ``<INTERFACE>`` is one of ``dxgi`` or ``nvfbc``
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.. _host_capture_dxgi:
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Microsoft DXGI Desktop Duplication
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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This interface (DXGI) is the default and most compatible capture interface for
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windows, unfortunately though it does suffer from several drawbacks over other
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options. DXGI capture can operate in two modes, DirectX 11 (default) or the
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experimental and unofficial DirectX 12 mode.
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Due to the design of Microsoft's DXGI API and the decision made to roll
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hardware cursor updates into the capture stream this interface can suffer from
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microstutters when the mouse is being moved/updated. This issue only affects
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guest applications that make use of the hardware cursor instead of compositing
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the cursor directly, as such titles that do not use a mouse (most FPV games)
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are not affected.
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The other drawback of this API is the overall system overhead, however this can
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be mitigated by using the DirectX 12 backend. Please be aware though that this
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backend is not experimental because its new, but rather it's a slight
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abuse/misuse of the DXGI API and allows us to bypass some Windows internals.
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To enable the DirectX 12 backend the following configuration needs to be added
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to the ``looking-glass-host.ini`` configuration:
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.. code:: ini
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[app]
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capture=dxgi
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[dxgi]
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copyBackend=d3d12
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d3d12CopySleep=5
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disableDamage=false
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The option ``d3d12CopySleep`` is to work around the lack of locking this misuse
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of the API allows and you will need to tune this value to what suits your
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hardware best. The default value is 5ms as this should work for most, lowing
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it below 2ms is doubtful to be of practical use to anyone. If this value is too
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low you may see screen corruption which is usually most evident while dragging
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a window around on the Windows desktop.
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.. note::
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Lowering d3d12CopySleep can improve the UPS however the UPS metric makes
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||
little sense when using the d3d12 backend as if this value is too low
|
||
unchanged frames will be doubled up.
|
||
|
||
The ``disableDamage`` option may be needed to avoid screen corruption. Note
|
||
that this will increase the bandwidth required and in turn the overall load on
|
||
your system.
|
||
|
||
The DXGI capture interface also offers a feature that allows downsampling the
|
||
captured frames in the guest GPU before transferring them to shared memory.
|
||
This feature is very useful if you are super scaling for better picture quality
|
||
and wish to reduce system memory pressure.
|
||
|
||
The configuration for this is fairly straightforward and is defined as set of
|
||
rules to determine when to perform this downsampling. The format is as follows:
|
||
|
||
.. code:: ini
|
||
|
||
[dxgi]
|
||
downsample=RULE1,RULE2,RULE3
|
||
|
||
The rules are written as follows:
|
||
|
||
.. code::
|
||
|
||
(>|>=)(WIDTH)x(HEIGHT):(LEVEL)
|
||
|
||
The ``LEVEL`` is the fractional scale level where 1 = 50%, 2 = 25%, 3 = 12.5%.
|
||
|
||
**Examples:**
|
||
|
||
.. code:: ini
|
||
|
||
[dxgi]
|
||
; Downsample anything greater then 1920x1080 to 50% of its original size
|
||
downsample=>1920:1080:1
|
||
|
||
; Downsample exactly 1920x1080 to 25% of its original size, and anything greater
|
||
; then 1920x1080 to 50% of its original size.
|
||
downsample=1920x1080:1,>1920x1080:2
|
||
|
||
; Downsample anything greater or equal to 1920x1080 to 50% of its original size
|
||
downsample=>=1920x1080:1
|
||
|
||
.. _host_capture_nvfbc:
|
||
|
||
NVIDIA Frame Buffer Capture
|
||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
|
||
Due to the NVIDIA SDK License agreement this GPU feature is only available on
|
||
professional/workstation GPUs such as the Quadro series. It is known however
|
||
that **all** NVIDIA GPUs are capable of this as both GeForce Experience and
|
||
Steam are able to make use of it.
|
||
|
||
If you are able to make use/enable this this feature it offers lower overall
|
||
system load and lower latency capture, and does not suffer from the mouse
|
||
motion stutter issues that DXGI suffers from.
|
||
|
||
To enable its usage use the following configuration in the
|
||
``looking-glass-host.ini`` file:
|
||
|
||
.. code:: ini
|
||
|
||
[app]
|
||
capture=nvfbc
|
||
|
||
If this feature is unavailable to you the host application will fail to start
|
||
and the host log will contain an error stating that the feature is not
|
||
available.
|
||
|
||
The NVFBC capture interface also offers a feature much like DXGI to allow
|
||
downsampling the captured frames in the guest GPU before transferring them to
|
||
shared memory. However unlike DXGI which is limited to fractional scaling,
|
||
NvFBC is able to scale to any arbitrary resolution.
|
||
|
||
The configuration for this is fairly straight forward and is defined as set of
|
||
rules to determine when to perform this downsampling. The format is as follows:
|
||
|
||
.. code:: ini
|
||
|
||
[nvfbc]
|
||
downsample=RULE1,RULE2,RULE3
|
||
|
||
The rules are written as follows:
|
||
|
||
.. code::
|
||
|
||
(>|>=)(WIDTH)x(HEIGHT):(TARGET WIDTH)x(TARGET HEIGHT)
|
||
|
||
**Examples:**
|
||
|
||
.. code:: ini
|
||
|
||
[nvfbc]
|
||
; Downsample exactly 3840x2160 to 1920x1080
|
||
downsample=3840x2160:1920x1080
|
||
|
||
; Downsample anything greater then 1920x1080 to 1920x1080
|
||
downsample=>1920x1080:1920x1080
|
||
|
||
; Downsample 3840x2160 to 1920x1080, or 3840x2400 to 1920x1200
|
||
downsample=3840x2160:1920x1080,3840x2400:1920x1200
|
||
|
||
This capture interface also looks for and reads the value of the system
|
||
environment variable ``NVFBC_PRIV_DATA`` if it has been set, documentation on
|
||
its usage however is unavailable.
|