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imgui really hates it when we update the modifier key state after igNewFrame. The result is: void ImGui::ErrorCheckEndFrameSanityChecks(): Assertion `(key_mod_flags == 0 || g.IO.KeyMods == key_mod_flags) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"' failed. Therefore, we buffer the modifier state information and update it in the IO object right before we call igNewFrame. |
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cmake | ||
displayservers | ||
include | ||
renderers | ||
src | ||
CMakeLists.txt | ||
DEBUGGING.md |