Files
LookingGlass/idd/LGIdd/ipc/CInputPipeServer.h
Geoffrey McRae 1af2f13440 [client/idd] input: reduce network latency
Route input through a dedicated high-priority stream, send pointer
motion as cumulative datagrams, and recover suspected loss reliably.

Reduce downstream input queuing with age-aware coalescing and input
thread scheduling.
2026-11-06 14:40:30 +11:00

157 lines
4.7 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "Atomic.h"
#include "CPipeEndpoint.h"
#include "CSRWLock.h"
#include "InputPipeProtocol.h"
#include "input/IInputSink.h"
#include <stddef.h>
#include <stdint.h>
class CInputPipeServer : public IInputSink, private IPipeEndpointHandler
{
private:
static constexpr size_t QUEUE_LENGTH = 128;
static constexpr size_t MOTION_EMERGENCY_DEPTH = 8;
static constexpr DWORD MOTION_AGE_BUDGET_MS = 1;
static constexpr DWORD STATISTICS_INTERVAL_MS = 5000;
struct QueueItem
{
KVMFRInputPayload payload;
uint64_t state;
int64_t enqueueTicks;
LGInputPipeMessageType type;
bool pureMotion;
};
enum class MouseMode
{
NONE,
RELATIVE_INPUT,
ABSOLUTE_INPUT,
};
CPipeEndpoint m_endpoint;
// Odd states are available. Endpoint changes and resyncs advance the state.
std::atomic<uint64_t> m_state { 0 };
CSRWLock m_queueLock;
CSRWLock m_connectionLock;
HANDLE m_stopEvent = nullptr;
HANDLE m_queueEvent = nullptr;
HANDLE m_thread = nullptr;
QueueItem m_queue[QUEUE_LENGTH] = {};
size_t m_queueHead = 0;
size_t m_queueCount = 0;
uint64_t m_sequence = 0;
uint64_t m_feedbackSequence = 0;
std::atomic<uint8_t> m_keyboardLEDs { 0 };
std::atomic<bool> m_keyboardLEDsValid { false };
MouseMode m_mouseMode = MouseMode::NONE;
uint16_t m_absoluteX = 0;
uint16_t m_absoluteY = 0;
uint32_t m_relativeButtons = 0;
uint32_t m_absoluteButtons = 0;
uint64_t m_statEnqueued = 0;
uint64_t m_statRelativeCoalesced = 0;
uint64_t m_statAbsoluteCoalesced = 0;
uint64_t m_statResyncs = 0;
uint64_t m_statResyncDiscarded = 0;
size_t m_statQueueHighWater = 0;
uint64_t m_statSent = 0;
uint64_t m_statStale = 0;
uint64_t m_statWriteFailed = 0;
uint64_t m_statSlowWrites = 0;
int64_t m_statWriteTicks = 0;
int64_t m_statMaxWriteTicks = 0;
int64_t m_motionBudgetTicks = 0;
ULONGLONG m_lastStatistics = 0;
LARGE_INTEGER m_performanceFrequency = {};
bool MotionBudgetExceededLocked() const;
QueueItem& GetQueueItemLocked(size_t position);
void RemoveQueueItemLocked(size_t position);
bool CompactQueuedMotionLocked();
bool QueueLocked(LGInputPipeMessageType type,
const KVMFRInputPayload& payload, bool pureMotion);
bool QueueRawLocked(LGInputPipeMessageType type,
const KVMFRInputPayload& payload, bool pureMotion);
bool QueueResetLocked();
void ResyncLocked();
bool Pop(QueueItem& item);
bool Send(const QueueItem& item);
void Invalidate(uint64_t state, bool requireMatch);
void LogStatistics();
void Thread();
static DWORD WINAPI ThreadProc(void * context);
void OnPipeConnected() override;
void OnPipeDisconnected() override;
bool OnPipeMessage(const void * message, size_t size) override;
public:
~CInputPipeServer() { DeInit(); }
bool Init();
void DeInit();
uint64_t GetState() const override
{
return Atomic::Load(m_state, std::memory_order_acquire);
}
bool GetKeyboardLEDs(uint8_t& leds) const override
{
if (!Atomic::Load(m_keyboardLEDsValid, std::memory_order_acquire))
return false;
leds = Atomic::Load(m_keyboardLEDs, std::memory_order_acquire);
return true;
}
bool SendMouseRelative(
_In_ int32_t deltaX,
_In_ int32_t deltaY,
_In_ int32_t wheel,
_In_ uint32_t buttons) override;
bool SendMouseAbsolute(
_In_range_(0, LG_INPUT_MOUSE_ABSOLUTE_MAX) uint16_t x,
_In_range_(0, LG_INPUT_MOUSE_ABSOLUTE_MAX) uint16_t y,
_In_ int32_t wheel,
_In_ uint32_t buttons) override;
bool SendKeyboard(
_In_ uint8_t modifiers,
_In_reads_(LG_INPUT_KEYBOARD_KEY_COUNT) const uint8_t * keys) override;
bool Reset() override;
};
extern CInputPipeServer g_inputPipeServer;