mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 07:01:30 +00:00
369 lines
9.8 KiB
C++
369 lines
9.8 KiB
C++
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "transport/lgmp/CLGMPTransport.h"
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#include "Atomic.h"
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#include "CDebug.h"
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#include "common/KVMFR.h"
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#include "common/KVMFRRecovery.h"
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static bool TranslateFrameScheduleFlags(
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uint32_t source, uint32_t& destination)
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{
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static const uint32_t validFlags =
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KVMFR_FRAME_SCHEDULE_ACTIVE |
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KVMFR_FRAME_SCHEDULE_RELEASE |
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KVMFR_FRAME_SCHEDULE_RESET |
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KVMFR_FRAME_SCHEDULE_IMMEDIATE;
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if (source & ~validFlags)
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return false;
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destination = 0;
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if (source & KVMFR_FRAME_SCHEDULE_ACTIVE)
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destination |= FRAME_SCHEDULE_ACTIVE;
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if (source & KVMFR_FRAME_SCHEDULE_RELEASE)
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destination |= FRAME_SCHEDULE_RELEASE;
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if (source & KVMFR_FRAME_SCHEDULE_RESET)
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destination |= FRAME_SCHEDULE_RESET;
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if (source & KVMFR_FRAME_SCHEDULE_IMMEDIATE)
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destination |= FRAME_SCHEDULE_IMMEDIATE;
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return true;
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}
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static const FrameProfile FRAME_PROFILES[] =
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{
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{
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FrameStorage::D3D12_TEXTURE,
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FramePixel::BGRA8,
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FrameSignal::SRGB,
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},
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{
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FrameStorage::D3D12_TEXTURE,
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FramePixel::RGB10A2,
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FrameSignal::PQ_BT2020,
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},
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};
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CLGMPTransport::CLGMPTransport(const TransportInstance& config) :
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m_config(config),
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m_control(m_host),
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m_frames(m_host, m_ivshmem),
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m_input(m_host),
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m_clipboard(m_host)
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{
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}
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ITransport::OpenResult CLGMPTransport::Open()
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{
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if (m_ivshmem.GetMem())
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return OpenResult::SUCCESS;
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if (!m_ivshmem.Init() || !m_ivshmem.Open())
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return OpenResult::RETRY;
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return OpenResult::SUCCESS;
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}
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bool CLGMPTransport::Initialize()
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{
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if (!m_recovery.Initialize(m_ivshmem))
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return false;
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if (!m_host.Initialize(m_ivshmem))
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return false;
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// Preserve the existing shared-memory layout by appending input and then
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// clipboard after the frame/pointer queues and retained pointer state.
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if (!m_frames.Initialize() || !m_control.Initialize() ||
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!m_input.Initialize() || !m_clipboard.Initialize())
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return false;
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m_frames.SealMemoryLayout();
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return true;
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}
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bool CLGMPTransport::Setup(size_t alignment)
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{
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if (!m_frames.Setup(alignment))
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return false;
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Atomic::Store(m_ready, true, std::memory_order_release);
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return true;
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}
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ITransport::ProcessResult CLGMPTransport::Process(ITransportEvents& events)
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{
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const CRecovery::Request recovery = m_recovery.Process();
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if (recovery.valid)
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{
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const RecoveryAdmission admission = events.OnRecoveryRequest(
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SourceKey(), recovery.session, recovery.serial, recovery.active);
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if (admission.complete)
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RecoveryStatus(SourceKey(), recovery.session, recovery.serial,
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recovery.active, admission.state, admission.error);
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}
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// Before the swap chain establishes the frame-buffer alignment, service
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// only the protocol-independent recovery channel. This preserves the old
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// transport startup boundary while keeping recovery available immediately.
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if (!Atomic::Load(m_ready, std::memory_order_acquire))
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return ProcessResult::OK;
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const LGMP_STATUS processStatus = m_host.Process();
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if (processStatus != LGMP_OK)
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{
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if (processStatus == LGMP_ERR_CORRUPTED)
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{
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DEBUG_WARN(
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"LGMP reported the shared memory has been corrupted, attempting to recover\n");
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return ProcessResult::RETRY;
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}
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DEBUG_ERROR("lgmpHostProcess Failed: %s",
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lgmpStatusString(processStatus));
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return ProcessResult::FAILURE;
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}
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m_input.FlushStatus();
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const uint64_t now = CFrameScheduler::Nanotime();
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// Take the frame subscriber snapshot before processing scheduling messages,
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// then publish both updates together just as the original timer did.
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const CLGMPFrameTransport::SubscriberSnapshot subscribers =
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m_frames.SnapshotSubscribers();
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uint8_t data[LGMP_MSGS_SIZE];
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size_t size;
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uint32_t sourceClientID;
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LGMP_STATUS status;
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while ((status = m_control.ReadDataWithSource(
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data, &size, &sourceClientID)) == LGMP_OK)
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{
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if (size < sizeof(KVMFRMessage))
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{
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DEBUG_WARN("Ignoring invalid KVMFR message");
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m_control.AckData();
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continue;
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}
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KVMFRMessage * msg = reinterpret_cast<KVMFRMessage *>(data);
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switch (msg->type)
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{
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case KVMFR_MESSAGE_SETCURSORPOS:
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{
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if (size == sizeof(KVMFRSetCursorPos))
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{
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SourceKey source;
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source.client = sourceClientID;
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const KVMFRSetCursorPos * position =
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reinterpret_cast<const KVMFRSetCursorPos *>(msg);
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events.OnSetCursorPos(source, position->x, position->y);
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}
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else
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DEBUG_WARN("Ignoring invalid KVMFR cursor position");
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break;
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}
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case KVMFR_MESSAGE_WINDOWSIZE:
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{
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if (size == sizeof(KVMFRWindowSize))
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{
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SourceKey source;
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source.client = sourceClientID;
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const KVMFRWindowSize * window =
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reinterpret_cast<const KVMFRWindowSize *>(msg);
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events.OnSetResolution(source, window->w, window->h);
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}
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else
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DEBUG_WARN("Ignoring invalid KVMFR window size");
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break;
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}
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case KVMFR_MESSAGE_FRAME_SCHEDULE:
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{
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const KVMFRFrameSchedule * schedule =
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reinterpret_cast<KVMFRFrameSchedule *>(msg);
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uint32_t translatedFlags = 0;
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bool valid = size == sizeof(*schedule) &&
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TranslateFrameScheduleFlags(schedule->flags, translatedFlags);
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if (valid)
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{
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FrameScheduleUpdate update = {};
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update.clientID = schedule->clientID;
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update.generation = schedule->generation;
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update.flags = translatedFlags;
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update.period = schedule->period;
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update.targetSlack = schedule->targetSlack;
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update.phaseError = schedule->phaseError;
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update.feedbackFrameSerial = schedule->feedbackFrameSerial;
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update.feedbackScheduleEpoch = schedule->feedbackScheduleEpoch;
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update.feedbackDeadlineSerial = schedule->feedbackDeadlineSerial;
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update.lease = schedule->lease;
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valid = m_frames.UpdateSchedule(sourceClientID, update, now);
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}
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if (!valid)
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DEBUG_WARN("Ignoring invalid KVMFR frame schedule");
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break;
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}
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}
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m_control.AckData();
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}
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m_frames.FinalizeSubscribers(subscribers, now);
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if (m_control.HasNewSubscribers())
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m_control.RequestReplay();
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return ProcessResult::OK;
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}
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void CLGMPTransport::Stop()
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{
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Atomic::Store(m_ready, false, std::memory_order_release);
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Abort();
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m_hasActive = false;
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m_clipboard.Stop();
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m_input.Stop();
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}
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void CLGMPTransport::SyncRecovery()
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{
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m_recovery.Sync();
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}
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void CLGMPTransport::RecoveryStatus(const SourceKey& source,
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uint64_t session, uint32_t serial, bool active,
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Recovery state, uint32_t error)
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{
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UNREFERENCED_PARAMETER(source);
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uint32_t wireState = KVMFR_R_STATE_FAILED;
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uint32_t wireError = KVMFR_R_ERR_NONE;
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switch (state)
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{
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case Recovery::NORMAL:
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wireState = KVMFR_R_STATE_NORMAL;
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break;
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case Recovery::ACTIVE:
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wireState = KVMFR_R_STATE_ACTIVE;
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break;
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case Recovery::FAILED:
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wireState = KVMFR_R_STATE_FAILED;
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switch (error)
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{
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case ERROR_NOT_FOUND:
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wireError = KVMFR_R_ERR_NO_FALLBACK_DISPLAY;
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break;
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case ERROR_BUSY:
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wireError = KVMFR_R_ERR_BUSY;
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break;
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case ERROR_NOT_ENOUGH_QUOTA:
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wireError = KVMFR_R_ERR_CAPACITY;
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break;
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case ERROR_TIMEOUT:
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case RPC_S_SERVER_UNAVAILABLE:
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wireError = KVMFR_R_ERR_HELPER_UNAVAILABLE;
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break;
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default:
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wireError = KVMFR_R_ERR_TOPOLOGY_FAILED;
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break;
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}
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break;
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}
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m_recovery.SetStatus(
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session, serial, active, wireState, wireError);
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}
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const FrameProfile * CLGMPTransport::Profiles(unsigned& count) const
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{
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count = ARRAYSIZE(FRAME_PROFILES);
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return FRAME_PROFILES;
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}
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CfgResult CLGMPTransport::Probe(const FrameCfg& cfg) const
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{
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if (!cfg.width || !cfg.height)
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return CfgResult::REJECTED;
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switch (cfg.mode)
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{
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case GpuMode::HARDWARE:
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for (const FrameProfile& profile : FRAME_PROFILES)
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if (Frame::Same(cfg.profile, profile))
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return CfgResult::ACCEPTED;
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break;
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case GpuMode::SOFTWARE:
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if (Frame::Same(cfg.profile, FRAME_PROFILES[0]))
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return CfgResult::ACCEPTED;
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break;
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default:
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return CfgResult::REJECTED;
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}
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return CfgResult::NEXT;
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}
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CfgResult CLGMPTransport::Prepare(const FrameCfg& cfg)
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{
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m_hasPending = false;
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const CfgResult result = Probe(cfg);
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if (result != CfgResult::ACCEPTED)
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return result;
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m_pendingCfg = cfg;
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m_hasPending = true;
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return CfgResult::ACCEPTED;
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}
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void CLGMPTransport::Commit()
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{
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if (!m_hasPending)
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return;
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m_activeCfg = m_pendingCfg;
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m_hasActive = true;
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m_hasPending = false;
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}
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void CLGMPTransport::Abort()
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{
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m_hasPending = false;
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}
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std::shared_ptr<const FrameCaps> CLGMPTransport::GetFrameCaps() const
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{
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return m_frames.GetFrameCaps();
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}
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DirectFrameBufferMemory CLGMPTransport::GetDirectMemory() const
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{
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return {m_ivshmem.GetMem(), m_ivshmem.GetFullSize()};
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}
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