LookingGlass/client/Makefile
Geoffrey McRae 0ac1992019 [client] add new OpenGL-Basic renderer
This is based on bf8da7fd7e4397fe9931e82e52753806f1eee7e0 by @kiljacken
Per issue #11 on some cards this method performs much better then the
persistant buffering used in the standard OpenGL renderer.

Closes #11
2017-12-17 23:32:08 +11:00

40 lines
940 B
Makefile

BINARY = looking-glass-client
CFLAGS = -g -O3 -std=gnu99 -march=native -Wall -Werror -I./ -I../common -DDEBUG
LDFLAGS = -lrt
CFLAGS += -ffast-math
CFLAGS += -fdata-sections -ffunction-sections
LDFLAGS += -Wl,--gc-sections
LIBS = sdl2 SDL2_ttf gl glu libssl openssl spice-protocol fontconfig x11
CFLAGS += $(shell pkg-config --cflags $(LIBS))
LDFLAGS += $(shell pkg-config --libs $(LIBS))
BUILD ?= .build
BIN ?= bin
CFLAGS += -DBUILD_VERSION='"$(shell git describe --always --long --dirty --abbrev=10 --tags)"'
OBJS = main.o \
lg-renderer.o \
spice/spice.o \
ivshmem/ivshmem.o \
renderers/opengl.o \
renderers/opengl-basic.o
BUILD_OBJS = $(foreach obj,$(OBJS),$(BUILD)/$(obj))
all: $(BIN)/$(BINARY)
$(BUILD)/%.o: %.c
@mkdir -p $(dir $@)
gcc -c $(CFLAGS) -o $@ $<
$(BIN)/$(BINARY): $(BUILD_OBJS)
@mkdir -p $(dir $@)
gcc -o $@ $(BUILD_OBJS) $(LDFLAGS)
clean:
rm -rf $(BUILD) $(BIN)
.PHONY: clean