mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 05:27:20 +00:00
180 lines
5.2 KiB
C
180 lines
5.2 KiB
C
/**
|
|
* Looking Glass
|
|
* Copyright © 2017-2023 The Looking Glass Authors
|
|
* https://looking-glass.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the Free
|
|
* Software Foundation; either version 2 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
|
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "render_queue.h"
|
|
|
|
#include <string.h>
|
|
|
|
#include "common/ll.h"
|
|
#include "main.h"
|
|
#include "overlays.h"
|
|
|
|
struct ll * l_renderQueue = NULL;
|
|
|
|
void renderQueue_init(void)
|
|
{
|
|
l_renderQueue = ll_new();
|
|
}
|
|
|
|
void renderQueue_free(void)
|
|
{
|
|
if (!l_renderQueue)
|
|
return;
|
|
|
|
renderQueue_clear();
|
|
ll_free(l_renderQueue);
|
|
}
|
|
|
|
void renderQueue_clear(void)
|
|
{
|
|
RenderCommand * cmd;
|
|
while(ll_shift(l_renderQueue, (void **)&cmd))
|
|
{
|
|
if (cmd->op == SPICE_OP_DRAW_BITMAP)
|
|
free(cmd->spiceDrawBitmap.data);
|
|
free(cmd);
|
|
}
|
|
}
|
|
|
|
void renderQueue_spiceConfigure(int width, int height)
|
|
{
|
|
RenderCommand * cmd = malloc(sizeof(*cmd));
|
|
cmd->op = SPICE_OP_CONFIGURE;
|
|
cmd->spiceConfigure.width = width;
|
|
cmd->spiceConfigure.height = height;
|
|
ll_push(l_renderQueue, cmd);
|
|
app_invalidateWindow(true);
|
|
}
|
|
|
|
void renderQueue_spiceDrawFill(int x, int y, int width, int height,
|
|
uint32_t color)
|
|
{
|
|
RenderCommand * cmd = malloc(sizeof(*cmd));
|
|
cmd->op = SPICE_OP_DRAW_FILL;
|
|
cmd->spiceFillRect.x = x;
|
|
cmd->spiceFillRect.y = y;
|
|
cmd->spiceFillRect.width = width;
|
|
cmd->spiceFillRect.height = height;
|
|
cmd->spiceFillRect.color = color;
|
|
ll_push(l_renderQueue, cmd);
|
|
app_invalidateWindow(true);
|
|
}
|
|
|
|
void renderQueue_spiceDrawBitmap(int x, int y, int width, int height, int stride,
|
|
void * data, bool topDown)
|
|
{
|
|
RenderCommand * cmd = malloc(sizeof(*cmd));
|
|
cmd->op = SPICE_OP_DRAW_BITMAP;
|
|
cmd->spiceDrawBitmap.x = x;
|
|
cmd->spiceDrawBitmap.y = y;
|
|
cmd->spiceDrawBitmap.width = width;
|
|
cmd->spiceDrawBitmap.height = height;
|
|
cmd->spiceDrawBitmap.stride = stride;
|
|
cmd->spiceDrawBitmap.data = malloc(height * stride);
|
|
cmd->spiceDrawBitmap.topDown = topDown;
|
|
memcpy(cmd->spiceDrawBitmap.data, data, height * stride);
|
|
ll_push(l_renderQueue, cmd);
|
|
app_invalidateWindow(true);
|
|
}
|
|
|
|
void renderQueue_spiceShow(bool show)
|
|
{
|
|
RenderCommand * cmd = malloc(sizeof(*cmd));
|
|
cmd->op = SPICE_OP_SHOW;
|
|
cmd->spiceShow.show = show;
|
|
ll_push(l_renderQueue, cmd);
|
|
app_invalidateWindow(true);
|
|
}
|
|
|
|
void renderQueue_cursorState(bool visible, int x, int y, int hx, int hy)
|
|
{
|
|
RenderCommand * cmd = malloc(sizeof(*cmd));
|
|
cmd->op = CURSOR_OP_STATE;
|
|
cmd->cursorState.visible = visible;
|
|
cmd->cursorState.x = x;
|
|
cmd->cursorState.y = y;
|
|
cmd->cursorState.hx = hx;
|
|
cmd->cursorState.hy = hy;
|
|
ll_push(l_renderQueue, cmd);
|
|
}
|
|
|
|
void renderQueue_cursorImage(bool monochrome, int width, int height, int pitch,
|
|
uint8_t * data)
|
|
{
|
|
RenderCommand * cmd = malloc(sizeof(*cmd));
|
|
cmd->op = CURSOR_OP_IMAGE;
|
|
cmd->cursorImage.monochrome = monochrome;
|
|
cmd->cursorImage.width = width;
|
|
cmd->cursorImage.height = height;
|
|
cmd->cursorImage.pitch = pitch;
|
|
cmd->cursorImage.data = data;
|
|
ll_push(l_renderQueue, cmd);
|
|
}
|
|
|
|
void renderQueue_process(void)
|
|
{
|
|
RenderCommand * cmd;
|
|
while(ll_shift(l_renderQueue, (void **)&cmd))
|
|
{
|
|
switch(cmd->op)
|
|
{
|
|
case SPICE_OP_CONFIGURE:
|
|
RENDERER(spiceConfigure,
|
|
cmd->spiceConfigure.width, cmd->spiceConfigure.height);
|
|
break;
|
|
|
|
case SPICE_OP_DRAW_FILL:
|
|
RENDERER(spiceDrawFill,
|
|
cmd->spiceFillRect.x , cmd->spiceFillRect.y,
|
|
cmd->spiceFillRect.width, cmd->spiceFillRect.height,
|
|
cmd->spiceFillRect.color);
|
|
break;
|
|
|
|
case SPICE_OP_DRAW_BITMAP:
|
|
RENDERER(spiceDrawBitmap,
|
|
cmd->spiceDrawBitmap.x , cmd->spiceDrawBitmap.y,
|
|
cmd->spiceDrawBitmap.width , cmd->spiceDrawBitmap.height,
|
|
cmd->spiceDrawBitmap.stride, cmd->spiceDrawBitmap.data,
|
|
cmd->spiceDrawBitmap.topDown);
|
|
free(cmd->spiceDrawBitmap.data);
|
|
break;
|
|
|
|
case SPICE_OP_SHOW:
|
|
RENDERER(spiceShow, cmd->spiceShow.show);
|
|
if (cmd->spiceShow.show)
|
|
overlaySplash_show(false);
|
|
break;
|
|
|
|
case CURSOR_OP_STATE:
|
|
RENDERER(onMouseEvent, cmd->cursorState.visible, cmd->cursorState.x,
|
|
cmd->cursorState.y, cmd->cursorState.hx, cmd->cursorState.hy);
|
|
break;
|
|
|
|
case CURSOR_OP_IMAGE:
|
|
RENDERER(onMouseShape,
|
|
cmd->cursorImage.monochrome ? LG_CURSOR_MONOCHROME : LG_CURSOR_COLOR,
|
|
cmd->cursorImage.width, cmd->cursorImage.height,
|
|
cmd->cursorImage.pitch, cmd->cursorImage.data);
|
|
free(cmd->cursorImage.data);
|
|
}
|
|
free(cmd);
|
|
}
|
|
}
|