LookingGlass/client/src/main.h
2023-10-20 15:36:34 +11:00

333 lines
8.6 KiB
C

/**
* Looking Glass
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdbool.h>
#include <stdatomic.h>
#include <linux/input.h>
#include "dynamic/displayservers.h"
#include "dynamic/renderers.h"
#include "dynamic/audiodev.h"
#include "common/thread.h"
#include "common/types.h"
#include "common/ivshmem.h"
#include "common/locking.h"
#include "common/ringbuffer.h"
#include "common/event.h"
#include "common/ll.h"
#include <purespice.h>
#include <lgmp/client.h>
#include "cimgui.h"
enum RunState
{
APP_STATE_RUNNING,
APP_STATE_RESTART,
APP_STATE_SHUTDOWN
};
enum MicDefaultState {
MIC_DEFAULT_PROMPT,
MIC_DEFAULT_ALLOW,
MIC_DEFAULT_DENY
};
#define MIC_DEFAULT_MAX (MIC_DEFAULT_DENY + 1)
struct AppState
{
enum RunState state;
ImGuiIO * io;
ImGuiStyle * style;
struct ll * overlays;
char * fontName;
ImFont * fontLarge;
ImVector_ImWchar fontRange;
bool overlayInput;
ImGuiMouseCursor cursorLast;
char * imGuiIni;
bool modCtrl;
bool modShift;
bool modAlt;
bool modSuper;
uint64_t lastImGuiFrame;
bool renderImGuiTwice;
struct LG_DisplayServerOps * ds;
bool dsInitialized;
bool jitRender;
uint8_t spiceUUID[16];
bool spiceReady;
bool initialSpiceDisplay;
uint8_t guestUUID[16];
bool guestUUIDValid;
KVMFROS guestOS;
bool lgHostConnected;
bool stopVideo;
bool ignoreInput;
bool escapeActive;
uint64_t escapeTime;
int escapeAction;
bool escapeHelp;
struct ll * bindings;
bool keyDown[KEY_MAX];
bool haveSrcSize;
struct Point windowPos;
int windowW, windowH;
int windowCX, windowCY;
double windowScale;
LG_RendererRotate rotate;
bool focused;
struct Border border;
struct Point srcSize;
LG_RendererRect dstRect;
bool posInfoValid;
bool alignToGuest;
bool spiceClose;
LG_Renderer * lgr;
atomic_int lgrResize;
LG_Lock lgrLock;
bool useDMA;
bool cbAvailable;
PSDataType cbType;
bool cbChunked;
size_t cbXfer;
struct ll * cbRequestList;
struct IVSHMEM shm;
PLGMPClient lgmp;
PLGMPClientQueue pointerQueue;
LG_Lock pointerQueueLock;
KVMFRFeatureFlags kvmfrFeatures;
LGThread * cursorThread;
LGThread * frameThread;
LGEvent * frameEvent;
atomic_bool invalidateWindow;
bool formatValid;
uint64_t frameTime;
uint64_t overlayFrameTime;
uint64_t lastFrameTime;
bool lastFrameTimeValid;
uint64_t lastRenderTime;
bool lastRenderTimeValid;
RingBuffer renderTimings;
RingBuffer renderDuration;
RingBuffer uploadTimings;
atomic_uint_least64_t pendingCount;
atomic_uint_least64_t renderCount, frameCount;
_Atomic(float) fps, ups;
uint64_t resizeTimeout;
bool resizeDone;
bool autoIdleInhibitState;
enum MicDefaultState micDefaultState;
int spiceHotX, spiceHotY;
};
struct AppParams
{
bool autoResize;
bool allowResize;
bool keepAspect;
bool forceAspect;
bool dontUpscale;
bool intUpscale;
bool shrinkOnUpscale;
bool borderless;
bool fullscreen;
bool maximize;
bool minimizeOnFocusLoss;
bool center;
int x, y;
unsigned int w, h;
int fpsMin;
LG_RendererRotate winRotate;
bool useSpice;
bool useSpiceInput;
bool useSpiceClipboard;
bool useSpiceAudio;
const char * spiceHost;
unsigned int spicePort;
bool clipboardToVM;
bool clipboardToLocal;
bool scaleMouseInput;
bool hideMouse;
bool ignoreQuit;
bool noScreensaver;
bool autoScreensaver;
bool captureOnFocus;
bool grabKeyboard;
bool grabKeyboardOnFocus;
int escapeKey;
bool ignoreWindowsKeys;
bool releaseKeysOnFocusLoss;
bool showAlerts;
bool captureOnStart;
bool quickSplash;
bool overlayDim;
bool alwaysShowCursor;
uint64_t helpMenuDelayUs;
const char * uiFont;
int uiSize;
bool jitRender;
bool requestActivation;
unsigned int cursorPollInterval;
unsigned int framePollInterval;
bool allowDMA;
bool forceRenderer;
unsigned int forceRendererIndex;
const char * windowTitle;
bool mouseRedraw;
int mouseSens;
bool mouseSmoothing;
bool rawMouse;
bool autoCapture;
bool captureInputOnly;
bool showCursorDot;
bool largeCursorDot;
int audioPeriodSize;
int audioBufferLatency;
bool micShowIndicator;
enum MicDefaultState micDefaultState;
bool audioSyncVolume;
};
struct CBRequest
{
PSDataType type;
LG_ClipboardReplyFn replyFn;
void * opaque;
};
struct KeybindHandle
{
int sc;
int charcode;
KeybindFn callback;
const char * description;
void * opaque;
};
enum WarpState
{
WARP_STATE_ON,
WARP_STATE_OFF
};
struct CursorInfo
{
/* x & y postiion */
int x , y;
/* pointer hotspot offsets */
int hx, hy;
/* true if the pointer is visible on the guest */
bool visible;
/* true if the details in this struct are valid */
bool valid;
};
struct CursorState
{
/* cursor is in grab mode */
bool grab;
/* true if we are to draw the cursor on screen */
bool draw;
/* true if the cursor is currently in our window */
bool inWindow;
/* true if the cursor is currently in the guest view area */
bool inView;
/* true if the guest should be realigned to the host when next drawn */
bool realign;
/* true if the guest is currently realigning to the host */
bool realigning;
/* true if the cursor needs re-drawing/updating */
bool redraw;
/* true if the cursor movements should be scaled */
bool useScale;
/* the amount to scale the X & Y movements by */
struct DoublePoint scale;
/* the error accumulator */
struct DoublePoint acc;
/* the local position */
struct DoublePoint pos;
/* true if the position is valid */
bool valid;
/* the button state */
unsigned int buttons;
/* the delta since last warp when in auto capture mode */
struct DoublePoint delta;
/* the scale factor for the mouse sensitiviy */
int sens;
/* the mouse warp state */
enum WarpState warpState;
/* the guest's cursor position */
struct CursorInfo guest;
/* the projected position after move, for app_handleMouseBasic only */
struct Point projected;
};
// forwards
extern struct AppState g_state;
extern struct CursorState g_cursor;
extern struct AppParams g_params;
int main_cursorThread(void * unused);
int main_frameThread(void * unused);
#define RENDERER(fn, ...) g_state.lgr->ops.fn(g_state.lgr, ##__VA_ARGS__)