LookingGlass/client/renderers/EGL/egldebug.c
Quantum 7c872d2d9e [client] egl: properly use OpenGL ES
Instead of using the desktop <GL/gl.h>, we properly use the OpenGL ES 3.x
headers. Also, we now use GL_EXT_buffer_storage for MAP_PERSISTENT_BIT_EXT
and MAP_COHERENT_BIT_EXT as the core versions are only available in desktop
OpenGL 4.4. Similarly, we need GL_EXT_texture_format_BGRA8888 for GL_BGRA_EXT
as GL_BGRA is desktop-only.
2021-07-18 20:44:32 +10:00

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C

/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "egldebug.h"
#include <EGL/egl.h>
const char * egl_getErrorStr(void)
{
switch (eglGetError())
{
case EGL_SUCCESS : return "EGL_SUCCESS";
case EGL_NOT_INITIALIZED : return "EGL_NOT_INITIALIZED";
case EGL_BAD_ACCESS : return "EGL_BAD_ACCESS";
case EGL_BAD_ALLOC : return "EGL_BAD_ALLOC";
case EGL_BAD_ATTRIBUTE : return "EGL_BAD_ATTRIBUTE";
case EGL_BAD_CONTEXT : return "EGL_BAD_CONTEXT";
case EGL_BAD_CONFIG : return "EGL_BAD_CONFIG";
case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
case EGL_BAD_DISPLAY : return "EGL_BAD_DISPLAY";
case EGL_BAD_SURFACE : return "EGL_BAD_SURFACE";
case EGL_BAD_MATCH : return "EGL_BAD_MATCH";
case EGL_BAD_PARAMETER : return "EGL_BAD_PARAMETER";
case EGL_BAD_NATIVE_PIXMAP : return "EGL_BAD_NATIVE_PIXMAP";
case EGL_BAD_NATIVE_WINDOW : return "EGL_BAD_NATIVE_WINDOW";
case EGL_CONTEXT_LOST : return "EGL_CONTEXT_LOST";
default : return "UNKNOWN";
}
}