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5ac53362a3
The help text is rendered in the bottom left corner on a semi-transparent background, very similar to how the FPS text is rendered.
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2021 Guanzhong Chen <quantum2048@gmail.com>
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https://looking-glass.io
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include <stdbool.h>
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#include "interface/font.h"
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typedef struct EGL_Help EGL_Help;
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bool egl_help_init(EGL_Help ** help, const LG_Font * font, LG_FontObj fontObj);
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void egl_help_free(EGL_Help ** help);
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void egl_help_set_text(EGL_Help * help, const char * help_text);
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void egl_help_render(EGL_Help * help, const float scaleX, const float scaleY);
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