LookingGlass/client/renderers
Quantum 061b9ba6c2 [client] egl: use vertex array objects in model.c
This eliminates the need to bind the buffers and set up the vertices on
every frame.
2021-07-18 11:58:47 +10:00
..
EGL [client] egl: use vertex array objects in model.c 2021-07-18 11:58:47 +10:00
OpenGL [client] egl: use desktop frame damage information 2021-07-18 10:41:50 +10:00
CMakeLists.txt [client] cmake: cosmetics 2019-03-28 20:15:13 +11:00