LookingGlass/client/audiodevs/PipeWire/pipewire.c

560 lines
13 KiB
C

/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/audiodev.h"
#include <spa/param/audio/format-utils.h>
#include <spa/param/props.h>
#include <pipewire/pipewire.h>
#include <math.h>
#include "common/debug.h"
#include "common/stringutils.h"
#include "common/util.h"
typedef enum
{
STREAM_STATE_INACTIVE,
STREAM_STATE_ACTIVE,
STREAM_STATE_FLUSHING,
STREAM_STATE_DRAINING,
STREAM_STATE_RESTARTING
}
StreamState;
struct PipeWire
{
struct pw_loop * loop;
struct pw_thread_loop * thread;
struct
{
struct pw_stream * stream;
struct spa_io_rate_match * rateMatch;
int channels;
int sampleRate;
int stride;
LG_AudioPullFn pullFn;
int startFrames;
StreamState state;
}
playback;
struct
{
struct pw_stream * stream;
int channels;
int sampleRate;
int stride;
LG_AudioPushFn pushFn;
bool active;
}
record;
};
static struct PipeWire pw = {0};
static void pipewire_onPlaybackIoChanged(void * userdata, uint32_t id,
void * data, uint32_t size)
{
switch (id)
{
case SPA_IO_RateMatch:
pw.playback.rateMatch = data;
break;
}
}
static void pipewire_onPlaybackProcess(void * userdata)
{
struct pw_buffer * pbuf;
if (!(pbuf = pw_stream_dequeue_buffer(pw.playback.stream)))
{
DEBUG_WARN("out of buffers");
return;
}
struct spa_buffer * sbuf = pbuf->buffer;
uint8_t * dst;
if (!(dst = sbuf->datas[0].data))
return;
int frames = sbuf->datas[0].maxsize / pw.playback.stride;
if (pw.playback.rateMatch && pw.playback.rateMatch->size > 0)
frames = min(frames, pw.playback.rateMatch->size);
uint8_t * data;
frames = pw.playback.pullFn(&data, frames);
if (!frames)
{
if (pw.playback.state == STREAM_STATE_FLUSHING)
{
pw_thread_loop_lock(pw.thread);
pw_stream_flush(pw.playback.stream, true);
pw.playback.state = STREAM_STATE_DRAINING;
pw_thread_loop_unlock(pw.thread);
}
sbuf->datas[0].chunk->size = 0;
pw_stream_queue_buffer(pw.playback.stream, pbuf);
return;
}
memcpy(dst, data, frames * pw.playback.stride);
sbuf->datas[0].chunk->offset = 0;
sbuf->datas[0].chunk->stride = pw.playback.stride;
sbuf->datas[0].chunk->size = frames * pw.playback.stride;
pw_stream_queue_buffer(pw.playback.stream, pbuf);
}
static void pipewire_onPlaybackDrained(void * userdata)
{
pw_thread_loop_lock(pw.thread);
if (pw.playback.state == STREAM_STATE_RESTARTING)
{
// A play command was received while we were in the middle of stopping;
// switch straight back into playing
pw_stream_set_active(pw.playback.stream, true);
pw.playback.state = STREAM_STATE_ACTIVE;
}
else
{
pw_stream_set_active(pw.playback.stream, false);
pw.playback.state = STREAM_STATE_INACTIVE;
}
pw_thread_loop_unlock(pw.thread);
}
static bool pipewire_init(void)
{
pw_init(NULL, NULL);
pw.loop = pw_loop_new(NULL);
struct pw_context * context = pw_context_new(pw.loop, NULL, 0);
if (!context)
{
DEBUG_ERROR("Failed to create a context");
goto err;
}
/* this is just to test for PipeWire availabillity */
struct pw_core * core = pw_context_connect(context, NULL, 0);
if (!core)
goto err_context;
pw_context_destroy(context);
/* PipeWire is available so create the loop thread and start it */
pw.thread = pw_thread_loop_new_full(pw.loop, "PipeWire", NULL);
if (!pw.thread)
{
DEBUG_ERROR("Failed to create the thread loop");
goto err;
}
pw_thread_loop_start(pw.thread);
return true;
err_context:
pw_context_destroy(context);
err:
pw_loop_destroy(pw.loop);
pw_deinit();
return false;
}
static void pipewire_playbackStopStream(void)
{
if (!pw.playback.stream)
return;
pw_thread_loop_lock(pw.thread);
pw_stream_destroy(pw.playback.stream);
pw.playback.stream = NULL;
pw.playback.rateMatch = NULL;
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_playbackSetup(int channels, int sampleRate,
LG_AudioPullFn pullFn)
{
const struct spa_pod * params[1];
uint8_t buffer[1024];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
static const struct pw_stream_events events =
{
.version = PW_VERSION_STREAM_EVENTS,
.io_changed = pipewire_onPlaybackIoChanged,
.process = pipewire_onPlaybackProcess,
.drained = pipewire_onPlaybackDrained
};
if (pw.playback.stream &&
pw.playback.channels == channels &&
pw.playback.sampleRate == sampleRate)
return;
pipewire_playbackStopStream();
int bufferFrames = sampleRate / 10;
int maxLatencyFrames = bufferFrames / 2;
char maxLatency[32];
snprintf(maxLatency, sizeof(maxLatency), "%d/%d", maxLatencyFrames,
sampleRate);
pw.playback.channels = channels;
pw.playback.sampleRate = sampleRate;
pw.playback.stride = sizeof(uint16_t) * channels;
pw.playback.pullFn = pullFn;
pw.playback.startFrames = maxLatencyFrames;
pw_thread_loop_lock(pw.thread);
pw.playback.stream = pw_stream_new_simple(
pw.loop,
"Looking Glass",
pw_properties_new(
PW_KEY_NODE_NAME , "Looking Glass",
PW_KEY_MEDIA_TYPE , "Audio",
PW_KEY_MEDIA_CATEGORY , "Playback",
PW_KEY_MEDIA_ROLE , "Music",
PW_KEY_NODE_MAX_LATENCY, maxLatency,
NULL
),
&events,
NULL
);
if (!pw.playback.stream)
{
pw_thread_loop_unlock(pw.thread);
DEBUG_ERROR("Failed to create the stream");
return;
}
params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat,
&SPA_AUDIO_INFO_RAW_INIT(
.format = SPA_AUDIO_FORMAT_S16,
.channels = channels,
.rate = sampleRate
));
pw_stream_connect(
pw.playback.stream,
PW_DIRECTION_OUTPUT,
PW_ID_ANY,
PW_STREAM_FLAG_AUTOCONNECT |
PW_STREAM_FLAG_MAP_BUFFERS |
PW_STREAM_FLAG_RT_PROCESS |
PW_STREAM_FLAG_INACTIVE,
params, 1);
pw_thread_loop_unlock(pw.thread);
}
static bool pipewire_playbackStart(int framesBuffered)
{
if (!pw.playback.stream)
return false;
bool start = false;
if (pw.playback.state != STREAM_STATE_ACTIVE &&
pw.playback.state != STREAM_STATE_RESTARTING)
{
pw_thread_loop_lock(pw.thread);
switch (pw.playback.state)
{
case STREAM_STATE_INACTIVE:
if (framesBuffered >= pw.playback.startFrames)
{
pw_stream_set_active(pw.playback.stream, true);
pw.playback.state = STREAM_STATE_ACTIVE;
start = true;
}
break;
case STREAM_STATE_FLUSHING:
// We were preparing to stop; just carry on as if nothing happened
pw.playback.state = STREAM_STATE_ACTIVE;
start = true;
break;
case STREAM_STATE_DRAINING:
// We are in the middle of draining the PipeWire buffers; we will need
// to reactivate the stream once this has completed
pw.playback.state = STREAM_STATE_RESTARTING;
break;
default:
DEBUG_UNREACHABLE();
}
pw_thread_loop_unlock(pw.thread);
}
return start;
}
static void pipewire_playbackStop(void)
{
if (pw.playback.state != STREAM_STATE_ACTIVE &&
pw.playback.state != STREAM_STATE_RESTARTING)
return;
pw_thread_loop_lock(pw.thread);
switch (pw.playback.state)
{
case STREAM_STATE_ACTIVE:
pw.playback.state = STREAM_STATE_FLUSHING;
break;
case STREAM_STATE_RESTARTING:
// A stop was requested, and then a start while PipeWire was draining, and
// now another stop. PipeWire hasn't finished draining yet so just switch
// the state back
pw.playback.state = STREAM_STATE_DRAINING;
break;
default:
DEBUG_UNREACHABLE();
}
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_playbackVolume(int channels, const uint16_t volume[])
{
if (channels != pw.playback.channels)
return;
float param[channels];
for(int i = 0; i < channels; ++i)
param[i] = 9.3234e-7 * pow(1.000211902, volume[i]) - 0.000172787;
pw_thread_loop_lock(pw.thread);
pw_stream_set_control(pw.playback.stream, SPA_PROP_channelVolumes,
channels, param, 0);
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_playbackMute(bool mute)
{
pw_thread_loop_lock(pw.thread);
pw_stream_set_control(pw.playback.stream, SPA_PROP_mute, 1, (void *)&mute, 0);
pw_thread_loop_unlock(pw.thread);
}
static size_t pipewire_playbackLatency(void)
{
struct pw_time time = { 0 };
pw_thread_loop_lock(pw.thread);
if (pw_stream_get_time(pw.playback.stream, &time) < 0)
DEBUG_ERROR("pw_stream_get_time failed");
pw_thread_loop_unlock(pw.thread);
return time.delay + time.queued / pw.playback.stride;
}
static void pipewire_recordStopStream(void)
{
if (!pw.record.stream)
return;
pw_thread_loop_lock(pw.thread);
pw_stream_destroy(pw.record.stream);
pw.record.stream = NULL;
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_onRecordProcess(void * userdata)
{
struct pw_buffer * pbuf;
if (!(pbuf = pw_stream_dequeue_buffer(pw.record.stream)))
{
DEBUG_WARN("out of buffers");
return;
}
struct spa_buffer * sbuf = pbuf->buffer;
uint8_t * dst;
if (!(dst = sbuf->datas[0].data))
return;
dst += sbuf->datas[0].chunk->offset;
pw.record.pushFn(dst,
min(
sbuf->datas[0].chunk->size,
sbuf->datas[0].maxsize - sbuf->datas[0].chunk->offset) / pw.record.stride
);
pw_stream_queue_buffer(pw.record.stream, pbuf);
}
static void pipewire_recordStart(int channels, int sampleRate,
LG_AudioPushFn pushFn)
{
const struct spa_pod * params[1];
uint8_t buffer[1024];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
static const struct pw_stream_events events =
{
.version = PW_VERSION_STREAM_EVENTS,
.process = pipewire_onRecordProcess
};
if (pw.record.stream &&
pw.record.channels == channels &&
pw.record.sampleRate == sampleRate)
return;
pipewire_recordStopStream();
pw.record.channels = channels;
pw.record.sampleRate = sampleRate;
pw.record.stride = sizeof(uint16_t) * channels;
pw.record.pushFn = pushFn;
pw_thread_loop_lock(pw.thread);
pw.record.stream = pw_stream_new_simple(
pw.loop,
"Looking Glass",
pw_properties_new(
PW_KEY_NODE_NAME , "Looking Glass",
PW_KEY_MEDIA_TYPE , "Audio",
PW_KEY_MEDIA_CATEGORY, "Capture",
PW_KEY_MEDIA_ROLE , "Music",
NULL
),
&events,
NULL
);
if (!pw.record.stream)
{
pw_thread_loop_unlock(pw.thread);
DEBUG_ERROR("Failed to create the stream");
return;
}
params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat,
&SPA_AUDIO_INFO_RAW_INIT(
.format = SPA_AUDIO_FORMAT_S16,
.channels = channels,
.rate = sampleRate
));
pw_stream_connect(
pw.record.stream,
PW_DIRECTION_INPUT,
PW_ID_ANY,
PW_STREAM_FLAG_AUTOCONNECT |
PW_STREAM_FLAG_MAP_BUFFERS |
PW_STREAM_FLAG_RT_PROCESS,
params, 1);
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_recordStop(void)
{
if (!pw.record.active)
return;
pw_thread_loop_lock(pw.thread);
pw_stream_set_active(pw.record.stream, false);
pw.record.active = false;
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_recordVolume(int channels, const uint16_t volume[])
{
if (channels != pw.record.channels)
return;
float param[channels];
for(int i = 0; i < channels; ++i)
param[i] = 9.3234e-7 * pow(1.000211902, volume[i]) - 0.000172787;
pw_thread_loop_lock(pw.thread);
pw_stream_set_control(pw.record.stream, SPA_PROP_channelVolumes,
channels, param, 0);
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_recordMute(bool mute)
{
pw_thread_loop_lock(pw.thread);
pw_stream_set_control(pw.record.stream, SPA_PROP_mute, 1, (void *)&mute, 0);
pw_thread_loop_unlock(pw.thread);
}
static void pipewire_free(void)
{
pipewire_playbackStopStream();
pipewire_recordStopStream();
pw_thread_loop_stop(pw.thread);
pw_thread_loop_destroy(pw.thread);
pw_loop_destroy(pw.loop);
pw.loop = NULL;
pw.thread = NULL;
pw_deinit();
}
struct LG_AudioDevOps LGAD_PipeWire =
{
.name = "PipeWire",
.init = pipewire_init,
.free = pipewire_free,
.playback =
{
.setup = pipewire_playbackSetup,
.start = pipewire_playbackStart,
.stop = pipewire_playbackStop,
.volume = pipewire_playbackVolume,
.mute = pipewire_playbackMute,
.latency = pipewire_playbackLatency
},
.record =
{
.start = pipewire_recordStart,
.stop = pipewire_recordStop,
.volume = pipewire_recordVolume,
.mute = pipewire_recordMute
}
};