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256 lines
7.7 KiB
ReStructuredText
.. _installing_libvirt:
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libvirt/QEMU Installation
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#########################
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This article assumes you already have a fully functional `libvirt` domain with
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PCI passthrough working. If you use `virt-manager`, this guide also applies to
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you, since virt-manager uses `libvirt` as its back end.
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.. _libvirt_determining_memory:
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Determining memory
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^^^^^^^^^^^^^^^^^^
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You will first need to calculate the memory size to be suitable for your desired
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maximum resolution using the following formula:
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.. math::
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\text{WIDTH} \times \text{HEIGHT} \times \text{BPP} \times 2 = \text{frame size in bytes}
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\text{frame size in bytes} \div 1024 \div 1024 = \text{ frame size in MiB}
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\text{frame size in MiB} + 10 = \text{ required size in MiB}
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2^{\lceil \log_2(\text {required size in MiB}) \rceil} = \text{ total MiB}
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Where `BPP` is 4 for 32-bit RGB (SDR) or 8 for 64-bit
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(HDR :ref:`* <libvirt_determining_memory_hdr>`).
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.. hint::
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The final step in this calculation is simply rounding the value up to the
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nearest power of two.
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For example, for a resolution of 1920x1080 (1080p) SDR:
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.. math::
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1920 \times 1080 \times 4 \times 2 = 16,588,800 \text{ bytes}
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16,588,800 \div 1024 \div 1024 = 15.82 \text{ MiB}
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15.82 \text{ MiB} + 10 \text{ MiB} = 25.82 \text{ MiB}
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2^{\lceil \log_2(25.82) \rceil} = 32 \text { MiB}
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Failure to provide enough memory will cause Looking Glass to truncate the
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bottom of the screen and will trigger a message popup to inform you of the size
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you need to increase the value to.
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.. note::
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Increasing this value beyond what you need does not yield any performance
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improvements, it simply will block access to that RAM making it unusable by
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your system.
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.. list-table:: Common Values
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:widths: 50 25 25
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:header-rows: 1
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* - Resolution
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- Standard Dynamic Range
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- High Dynamic Range (HDR) :ref:`* <libvirt_determining_memory_hdr>`
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* - 1920x1080 (1080p)
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- 32
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- 64
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* - 1920x1200 (1200p)
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- 32
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- 64
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* - 2560x1440 (1440p)
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- 64
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- 128
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* - 3840x2160 (2160p/4K)
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- 128
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- 256
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.. _libvirt_determining_memory_hdr:
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.. warning::
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While Looking Glass can capture and display HDR, at the time of writing
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neither Xorg or Wayland can make use of it and it will be converted by the
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GPU drivers/hardware to SDR. Additionally using HDR doubles the amount of
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memory, bandwidth, and CPU load and as such should generally not be used
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unless you have a special reason to do so.
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.. _libvirt_ivshmem:
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IVSHMEM
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^^^^^^^
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There are two methods of configuring IVSHMEM, using shared memory directly, or
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using the KVMFR kernel module. While the KVMFR module is slightly more
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complicated to configure, it substantially improves performance as it allows
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Looking Glass to use your GPUs DMA engine to transfer the frame data.
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.. toctree::
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:maxdepth: 1
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ivshmem_kvmfr
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ivshmem_shm
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.. _libvirt_spice_server:
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Keyboard/mouse/display/audio
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Looking Glass makes use of the SPICE protocol to provide keyboard and mouse
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input, audio input and output, and display fallback.
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.. note::
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The default configuration that libvirt uses is not optimal and must be
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adjusted. Failure to perform these changes will cause input issues along
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with failure to support 5 button mice.
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If you would like to use SPICE to give you keyboard and mouse input
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along with clipboard sync support, make sure you have a
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``<graphics type='spice'>`` device, then:
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- Find your ``<video>`` device, and set ``<model type='vga'/>``
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- If you can't find it, make sure you have a ``<graphics>``
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device, save and edit again.
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- Remove the ``<input type='tablet'/>`` device, if you have one.
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- Create an ``<input type='mouse' bus='virtio'/>`` device, if you don't
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already have one.
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- Create an ``<input type='keyboard' bus='virtio'/>`` device to improve
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keyboard usage.
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.. note::
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Be sure to install the the *vioinput* driver from
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`virtio-win <https://fedorapeople.org/groups/virt/virtio-win/direct-downloads/stable-virtio/>`_
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in the guest
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To enable audio support add a standard Intel HDA audio device to your
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configuration as per below:
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.. code:: xml
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<sound model='ich9'>
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<audio id='1'/>
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</sound>
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<audio id='1' type='spice'/>
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If you also want clipboard synchronization please see
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:ref:`libvirt_clipboard_synchronization`
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.. _libvirt_clipboard_synchronization:
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Clipboard synchronization
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^^^^^^^^^^^^^^^^^^^^^^^^^
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Looking Glass can synchronize the clipboard between the host and guest using
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the SPICE guest agent.
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1. Install the SPICE guest tools from
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https://www.spice-space.org/download.html#windows-binaries.
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2. Configure your VM to enable the SPICE guest agent:
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- QEMU
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.. code:: bash
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-device virtio-serial-pci \
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-chardev spicevmc,id=vdagent,name=vdagent \
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-device virtserialport,chardev=vdagent,name=com.redhat.spice.0
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- libvirt
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.. code:: xml
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<channel type="spicevmc">
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<target type="virtio" name="com.redhat.spice.0"/>
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<address type="virtio-serial" controller="0" bus="0" port="1"/>
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</channel>
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<!-- No need to add a VirtIO Serial device, it will be added automatically -->
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.. _libvirt_apparmor:
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AppArmor
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^^^^^^^^
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For libvirt versions before **5.10.0**, if you are using AppArmor, you
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need to add permissions for QEMU to access the shared memory file. This
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can be done by adding the following to
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``/etc/apparmor.d/local/abstractions/libvirt-qemu``::
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/dev/shm/looking-glass rw,
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then, restart AppArmor.
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.. code:: bash
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sudo systemctl restart apparmor
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.. _libvirt_memballoon_tweak:
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Memballoon
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^^^^^^^^^^
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The VirtIO memballoon device enables the host to dynamically reclaim memory
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from your VM by growing the balloon inside the guest, reserving reclaimed
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memory. Libvirt adds this device to guests by default.
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However, this device causes major performance issues with VFIO passthrough
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setups, and should be disabled.
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Find the ``<memballoon>`` tag and set its type to ``none``:
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.. code:: xml
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<memballoon model="none"/>
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.. _host_install:
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Additional tuning
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^^^^^^^^^^^^^^^^^
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Looking Glass is latency sensitive and as such it may suffer microstutters if
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you have not properly tuned your virtual machine. The physical display output
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of your GPU will usually not show such issues due to the nature of the hardware
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but be sure that if you are experiencing issues the following tuning is
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required to obtain optimal performance.
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1. Do not assign all your CPU cores to your guest VM, you must at minimum
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reserve two CPU cores (4 threads) for your host system to use. For example,
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if you have a 6 core CPU, only assign 4 cores (8 threads) to the guest.
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2. Ensure you correctly pin your VMs vCPU threads to the correct cores for your
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CPU architecture.
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3. If you are on a NUMA architecture (dual CPU, or early Threadripper) be sure
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that you pin the vCPU threads to the physical CPU/die attached to your GPU.
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4. Just because your GPU is in a slot that is physically x16 in size, does not
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mean your GPU is running at x16, this is dependent on how your motherboard
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is physically wired and the physical slot may be limited to x4 or x8.
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5. Be sure to set your CPU model type to `host-passthrough` so that your guest
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operating system is aware of the acceleration features of your CPU and can
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make full use of them.
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6. AMD users be sure that you have the CPU feature flag `topoext` enabled or
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your guest operating system will not be aware of which CPU cores are
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hyper-thread pairs.
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7. NVIDIA users may want to enable NvFBC as an alternative capture API in the
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guest. Note that NvFBC is officially available on professional cards only
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and methods to enable NvFBC on non-supported GPUs is against the NVIDIA
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Capture API SDK License Agreement even though GeForce Experience and
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Steam make use of it on any NVIDIA GPU.
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How to perform these changes is left as an exercise to the reader.
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