Files
LookingGlass/idd/LGAudio/LGAudio.vcxproj
Geoffrey McRae c162d760a1 [idd] audio: configure kernel driver debugging
Persist hardware-ID installation for the LGAudio WDK project and
enable deployment in every existing solution configuration.

This allows LGAudio to run as the kernel-debugger startup project.
2026-11-06 14:34:25 +11:00

110 lines
4.9 KiB
XML

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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
<ProjectGuid>{02146E7A-FA7C-4071-8759-8B9A89452367}</ProjectGuid>
<RootNamespace>LGAudio</RootNamespace>
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
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<DriverTargetPlatform>Universal</DriverTargetPlatform>
<!-- Windows 10 1709 (RS3), matching the INF model floor. -->
<_NT_TARGET_VERSION>0xA000004</_NT_TARGET_VERSION>
<DriverType>WDM</DriverType>
<PlatformToolset>WindowsKernelModeDriver10.0</PlatformToolset>
<ConfigurationType>Driver</ConfigurationType>
<Driver_SpectreMitigation>Spectre</Driver_SpectreMitigation>
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<PropertyGroup>
<TargetName>LGAudio</TargetName>
<DebuggerFlavor>DbgengKernelDebugger</DebuggerFlavor>
<InstallMode>HardwareId</InstallMode>
<HardwareIdString>Root\LGAudio</HardwareIdString>
<Inf2CatUseLocalTime>true</Inf2CatUseLocalTime>
<InfVerif_AdditionalOptions>/sw2084</InfVerif_AdditionalOptions>
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<ClCompile>
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<ClCompile Include="Adapter.cpp" />
<ClCompile Include="AudioClock.cpp" />
<ClCompile Include="BrokerDevice.cpp" />
<ClCompile Include="Driver.cpp" />
<ClCompile Include="Formats.cpp" />
<ClCompile Include="Guids.cpp" />
<ClCompile Include="MiniportTopology.cpp" />
<ClCompile Include="MiniportWaveRT.cpp" />
<ClCompile Include="MiniportWaveRTStream.cpp" />
<ClCompile Include="RingBuffer.cpp" />
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<ClInclude Include="MiniportTopology.h" />
<ClInclude Include="MiniportWaveRT.h" />
<ClInclude Include="MiniportWaveRTStream.h" />
<ClInclude Include="RingBuffer.h" />
<ClInclude Include="..\LGCommon\LGAudioBroker.h" />
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<Inf Include="LGAudio.inx" />
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