/* Looking Glass - KVM FrameRelay (KVMFR) Client Copyright (C) 2017-2019 Geoffrey McRae https://looking-glass.hostfission.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "interface/app.h" #include "dynamic/renderers.h" #include "dynamic/clipboards.h" #include "spice/spice.h" struct AppState { bool running; bool ignoreInput; bool escapeActive; SDL_Scancode escapeAction; KeybindHandle bindings[SDL_NUM_SCANCODES]; bool keyDown[SDL_NUM_SCANCODES]; bool haveSrcSize; int windowW, windowH; SDL_Point srcSize; LG_RendererRect dstRect; SDL_Point cursor; bool cursorVisible; bool haveCursorPos; float scaleX, scaleY; float accX, accY; const LG_Renderer * lgr; void * lgrData; bool lgrResize; const LG_Clipboard * lgc; SpiceDataType cbType; struct ll * cbRequestList; SDL_Window * window; int shmFD; struct KVMFRHeader * shm; unsigned int shmSize; uint64_t frameTime; uint64_t lastFrameTime; uint64_t renderTime; uint64_t frameCount; uint64_t renderCount; KeybindHandle kbFS; KeybindHandle kbInput; }; struct AppParams { bool autoResize; bool allowResize; bool keepAspect; bool borderless; bool fullscreen; bool center; int x, y; unsigned int w, h; const char * shmFile; unsigned int shmSize; unsigned int fpsLimit; bool showFPS; bool useSpiceInput; bool useSpiceClipboard; const char * spiceHost; unsigned int spicePort; bool clipboardToVM; bool clipboardToLocal; bool scaleMouseInput; bool hideMouse; bool ignoreQuit; bool noScreensaver; bool grabKeyboard; SDL_Scancode escapeKey; bool showAlerts; bool forceRenderer; unsigned int forceRendererIndex; const char * windowTitle; }; struct CBRequest { SpiceDataType type; LG_ClipboardReplyFn replyFn; void * opaque; }; struct KeybindHandle { SDL_Scancode key; SuperEventFn callback; void * opaque; }; // forwards extern struct AppState state; extern struct AppParams params;