/* Looking Glass - KVM FrameRelay (KVMFR) Client Copyright (C) 2021 Guanzhong Chen (quantum2048@gmail.com) Copyright (C) 2021 Tudor Brindus (contact@tbrindus.ca) https://looking-glass.io This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "wayland.h" #include #include #include #include #include "app.h" #include "common/debug.h" #include "util.h" #if defined(ENABLE_EGL) || defined(ENABLE_OPENGL) #include "egl_dynprocs.h" bool waylandEGLInit(int w, int h) { wlWm.eglWindow = wl_egl_window_create(wlWm.surface, w, h); if (!wlWm.eglWindow) { DEBUG_ERROR("Failed to create EGL window"); return false; } return true; } EGLDisplay waylandGetEGLDisplay(void) { EGLNativeDisplayType native = (EGLNativeDisplayType) wlWm.display; const char *early_exts = eglQueryString(NULL, EGL_EXTENSIONS); if (util_hasGLExt(early_exts, "EGL_KHR_platform_wayland") && g_egl_dynProcs.eglGetPlatformDisplay) { DEBUG_INFO("Using eglGetPlatformDisplay"); return g_egl_dynProcs.eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, native, NULL); } if (util_hasGLExt(early_exts, "EGL_EXT_platform_wayland") && g_egl_dynProcs.eglGetPlatformDisplayEXT) { DEBUG_INFO("Using eglGetPlatformDisplayEXT"); return g_egl_dynProcs.eglGetPlatformDisplayEXT(EGL_PLATFORM_WAYLAND_EXT, native, NULL); } DEBUG_INFO("Using eglGetDisplay"); return eglGetDisplay(native); } void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface) { eglSwapBuffers(display, surface); if (wlWm.needsResize) { wl_egl_window_resize(wlWm.eglWindow, wlWm.width * wlWm.scale, wlWm.height * wlWm.scale, 0, 0); wl_surface_set_buffer_scale(wlWm.surface, wlWm.scale); struct wl_region * region = wl_compositor_create_region(wlWm.compositor); wl_region_add(region, 0, 0, wlWm.width, wlWm.height); wl_surface_set_opaque_region(wlWm.surface, region); wl_region_destroy(region); app_handleResizeEvent(wlWm.width, wlWm.height, wlWm.scale, (struct Border) {0, 0, 0, 0}); wlWm.needsResize = false; } waylandShellAckConfigureIfNeeded(); } #endif #ifdef ENABLE_EGL EGLNativeWindowType waylandGetEGLNativeWindow(void) { return (EGLNativeWindowType) wlWm.eglWindow; } #endif #ifdef ENABLE_OPENGL bool waylandOpenGLInit(void) { EGLint attr[] = { EGL_BUFFER_SIZE , 24, EGL_CONFORMANT , EGL_OPENGL_BIT, EGL_RENDERABLE_TYPE , EGL_OPENGL_BIT, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER, EGL_RED_SIZE , 8, EGL_GREEN_SIZE , 8, EGL_BLUE_SIZE , 8, EGL_SAMPLE_BUFFERS , 0, EGL_SAMPLES , 0, EGL_NONE }; wlWm.glDisplay = waylandGetEGLDisplay(); int maj, min; if (!eglInitialize(wlWm.glDisplay, &maj, &min)) { DEBUG_ERROR("Unable to initialize EGL"); return false; } if (wlWm.glDisplay == EGL_NO_DISPLAY) { DEBUG_ERROR("Failed to get EGL display (eglError: 0x%x)", eglGetError()); return false; } EGLint num_config; if (!eglChooseConfig(wlWm.glDisplay, attr, &wlWm.glConfig, 1, &num_config)) { DEBUG_ERROR("Failed to choose config (eglError: 0x%x)", eglGetError()); return false; } wlWm.glSurface = eglCreateWindowSurface(wlWm.glDisplay, wlWm.glConfig, wlWm.eglWindow, NULL); if (wlWm.glSurface == EGL_NO_SURFACE) { DEBUG_ERROR("Failed to create EGL surface (eglError: 0x%x)", eglGetError()); return false; } return true; } LG_DSGLContext waylandGLCreateContext(void) { eglBindAPI(EGL_OPENGL_API); return eglCreateContext(wlWm.glDisplay, wlWm.glConfig, EGL_NO_CONTEXT, NULL); } void waylandGLDeleteContext(LG_DSGLContext context) { eglDestroyContext(wlWm.glDisplay, context); } void waylandGLMakeCurrent(LG_DSGLContext context) { eglMakeCurrent(wlWm.glDisplay, wlWm.glSurface, wlWm.glSurface, context); } void waylandGLSetSwapInterval(int interval) { eglSwapInterval(wlWm.glDisplay, interval); } void waylandGLSwapBuffers(void) { waylandEGLSwapBuffers(wlWm.glDisplay, wlWm.glSurface); } #endif