/** * Looking Glass * Copyright © 2017-2026 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include "transport/DirectFrameBufferMemory.h" #include "transport/FrameMemoryLimits.h" #include #include class IControlTransport; class IFrameTransport; class IInputTransport; class ITransportEvents { public: virtual ~ITransportEvents() = default; virtual void OnSetCursorPos(int32_t x, int32_t y) = 0; virtual void OnSetResolution(uint32_t width, uint32_t height) = 0; }; class ITransport { public: enum class OpenResult { SUCCESS, RETRY, FAILURE, }; virtual ~ITransport() = default; virtual OpenResult Open() = 0; virtual bool Initialize() = 0; virtual bool Setup(size_t alignment) = 0; virtual void Process(ITransportEvents& events) = 0; virtual FrameMemoryLimits GetMemoryLimits() const = 0; virtual DirectFrameBufferMemory GetDirectMemory() const = 0; virtual IFrameTransport& Frames() = 0; virtual IControlTransport& Control() = 0; virtual IInputTransport * Input() { return nullptr; } };