/** * Looking Glass * Copyright © 2017-2021 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include #include "egl.h" #include "desktop_rects.h" typedef struct EGL_Desktop EGL_Desktop; enum EGL_DesktopScaleType { EGL_DESKTOP_NOSCALE, EGL_DESKTOP_UPSCALE, EGL_DESKTOP_DOWNSCALE, }; struct Option; bool egl_desktopScaleValidate(struct Option * opt, const char ** error); bool egl_desktopInit(EGL * egl, EGL_Desktop ** desktop, EGLDisplay * display, bool useDMA, int maxRects); void egl_desktopFree(EGL_Desktop ** desktop); void egl_desktopConfigUI(EGL_Desktop * desktop); bool egl_desktopSetup (EGL_Desktop * desktop, const LG_RendererFormat format); bool egl_desktopUpdate(EGL_Desktop * desktop, const FrameBuffer * frame, int dmaFd, const FrameDamageRect * damageRects, int damageRectsCount); void egl_desktopResize(EGL_Desktop * desktop, int width, int height); bool egl_desktopRender(EGL_Desktop * desktop, unsigned int outputWidth, unsigned int outputHeight, const float x, const float y, const float scaleX, const float scaleY, enum EGL_DesktopScaleType scaleType, LG_RendererRotate rotate, const struct DamageRects * rects);