/* Looking Glass - KVM FrameRelay (KVMFR) Client Copyright (C) 2017 Geoffrey McRae https://looking-glass.hostfission.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include #include static inline uint64_t microtime() { struct timespec time; clock_gettime(CLOCK_MONOTONIC_RAW, &time); return ((uint64_t)time.tv_sec * 1000000) + (time.tv_nsec / 1000); } static inline uint64_t nanotime() { struct timespec time; clock_gettime(CLOCK_MONOTONIC_RAW, &time); return ((uint64_t)time.tv_sec * 1e9) + time.tv_nsec; } static inline void nsleep(uint64_t ns) { const struct timespec ts = { .tv_sec = ns / 1e9, .tv_nsec = ns - ((ns / 1e9) * 1e9) }; nanosleep(&ts, NULL); } #ifdef ATOMIC_LOCKING #define LG_LOCK_MODE "Atomic" typedef volatile int LG_Lock; #define LG_LOCK_INIT(x) (x) = 0 #define LG_LOCK(x) while(__sync_lock_test_and_set(&(x), 1)) {nsleep(100);} #define LG_UNLOCK(x) __sync_lock_release(&x) #define LG_LOCK_FREE(x) #else #include #define LG_LOCK_MODE "Mutex" typedef SDL_mutex * LG_Lock; #define LG_LOCK_INIT(x) (x = SDL_CreateMutex()) #define LG_LOCK(x) SDL_LockMutex(x) #define LG_UNLOCK(x) SDL_UnlockMutex(x) #define LG_LOCK_FREE(x) SDL_DestroyMutex(x) #endif static inline uint32_t get_bit(const uint8_t * const base, size_t * const offset) { uint32_t out = ((*(base + (*offset >> 0x3))) >> (0x7 - (*offset & 0x7))) & 0x1; ++*offset; return out; } static inline uint32_t get_bits(const uint8_t * const base, size_t * const offset, const uint8_t bits) { uint32_t value = 0; for (int i = 0; i < bits; ++i) value |= (get_bit(base, offset) ? 1 : 0) << (bits - i - 1); return value; } static inline uint32_t decode_u_golomb(const uint8_t * const base, size_t * const offset) { uint32_t i = 0; while(get_bit(base, offset) == 0) ++i; return ((1 << i) - 1 + get_bits(base, offset, i)); } static inline int32_t decode_s_golomb(const uint8_t * const base, size_t * const offset) { const uint32_t g = decode_u_golomb(base, offset); return (g & 0x1) ? (g + 1) / 2 : -(g / 2); }