/** * Looking Glass * Copyright © 2017-2026 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include "CD3D11Device.h" #include "CD3D12Device.h" #include "CIndirectDeviceContext.h" #include "CInteropResourcePool.h" #include "CFrameBufferPool.h" #include "CPostProcessor.h" #include #include #include #include #include using namespace Microsoft::WRL; #define STAGING_TEXTURES 3 class CIndirectMonitorContext; class CSwapChainProcessor { private: CIndirectMonitorContext * m_monitorContext; UINT64 m_assignmentGeneration; IDDCX_MONITOR m_monitor; CIndirectDeviceContext * m_devContext; IDDCX_SWAPCHAIN m_hSwapChain; LUID m_renderAdapter; std::shared_ptr m_dx11Device; std::shared_ptr m_dx12Device; HANDLE m_newFrameEvent; CInteropResourcePool m_resPool; CFrameBufferPool m_fbPool; CPostProcessor m_postProcessors[LGMP_Q_FRAME_LEN]; enum CandidateState { CANDIDATE_FREE, CANDIDATE_PREPARING, CANDIDATE_READY, CANDIDATE_PUBLISHING, }; struct FrameCandidate { CandidateState state = CANDIDATE_FREE; ComPtr resource; D12FrameFormat srcFormat = {}; D12FrameFormat dstFormat = {}; RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {}; unsigned nbDirtyRects = 0; unsigned pitch = 0; size_t frameSize = 0; uint64_t sequence = 0; uint64_t captureTime = 0; uint64_t postProcessStart = 0; uint64_t prepareCopyStart = 0; uint64_t prepareReady = 0; uint64_t prepareGPUStart = 0; uint64_t prepareGPUEnd = 0; uint64_t timingStart = 0; unsigned timingEffectIndex = 0; uint64_t timingToken = 0; bool prepareTimingValid = false; }; struct CandidateDamageTail { uint64_t ownerSequence = 0; RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {}; unsigned nbDirtyRects = 0; bool hasDamage = false; bool active = false; }; // An active tail records only damage received after its candidate snapshot. FrameCandidate m_candidates[LGMP_Q_FRAME_LEN]; CandidateDamageTail m_candidateDamageTail[LGMP_Q_FRAME_LEN]; SRWLOCK m_candidateLock = SRWLOCK_INIT; SRWLOCK m_damageLock = SRWLOCK_INIT; // Reconfiguration is exclusive while per-candidate recording is shared. SRWLOCK m_pipelineLock = SRWLOCK_INIT; // Capture holds this only across submission; the publisher uses it to // close the gate before recording deadline work. SRWLOCK m_copySubmitLock = SRWLOCK_INIT; uint64_t m_candidateSequence = 0; bool m_publishPending = false; bool m_directSoftwareTexture = false; Wrappers::HandleT m_thread[3]; Wrappers::Event m_terminateEvent; Wrappers::Event m_candidateEvent; Wrappers::Event m_candidateAvailableEvent; Wrappers::Event m_copySubmitEvent; Wrappers::HandleT m_publishTimer; Wrappers::Event m_cursorDataEvent; BYTE* m_shapeBuffer; DWORD m_lastShapeId = 0; std::atomic m_sdrWhiteLevel { KVMFR_SDR_WHITE_LEVEL_DEFAULT }; // Logical output-space damage from the previous published frame. The // shared-memory frame buffers alternate, so this must be copied along with // the current damage to bring the older target buffer up to date. RECT m_dirtyRects[LG_MAX_DIRTY_RECTS] = {}; unsigned m_nbDirtyRects = 0; // Source-space damage accumulated since the last published frame. Frames // can be dropped while the LGMP queue is full, but their damage must be // included in the next frame sent to the client. A count of zero represents // full-frame damage when m_hasPendingDamage is set. RECT m_pendingDirtyRects[LG_MAX_DIRTY_RECTS] = {}; unsigned m_nbPendingDirtyRects = 0; bool m_hasPendingDamage = true; #ifdef HAS_IDDCX_110 // The per-frame metadata stream can select the monitor default, provide a // replacement block, or retain the selection from the previous frame. bool m_useDefaultHDRMetadata = true; bool m_hasNewHDRMetadata = false; IDDCX_HDR10_METADATA m_newHDRMetadata = {}; #endif static DWORD CALLBACK _SwapChainThread(LPVOID arg); void SwapChainThread(); void SwapChainThreadCore(); bool InitializePipeline(); static DWORD CALLBACK _PublisherThread(LPVOID arg); void PublisherThread(); bool PublishNewestCandidate( const CFrameScheduler::Schedule& schedule, bool periodic, uint64_t publishStart); bool HasReadyCandidate(); int AcquireCandidate(bool exclusiveSample, bool allowSupersede); void ReleaseCandidate(unsigned candidateIndex); bool EnsureCandidateResource( unsigned candidateIndex, size_t frameSize); void ResetCandidates(); void SignalCandidateState(); bool ExecuteCandidateCopy(CD3D12CommandSlot * copySlot); static DWORD CALLBACK _CursorThread(LPVOID arg); bool QueryHWCursor(); void CursorThread(); static void CompletionFunction( CD3D12CommandSlot * slot, bool result, void * param1, void * param2); static void CandidateCompletionFunction( CD3D12CommandSlot * slot, bool result, void * param1, void * param2); static void SoftwareCompletionFunction( CD3D12CommandSlot * slot, bool result, void * param1, void * param2); void AccumulateFrameDamage(const RECT * dirtyRects, unsigned nbDirtyRects); bool HasPendingDamage(); bool TakePendingDamage(RECT dirtyRects[], unsigned * nbDirtyRects); void RestorePendingDamage(const RECT dirtyRects[], unsigned nbDirtyRects, bool hasDamage); void CommitFrameDamage( const RECT dirtyRects[], unsigned nbDirtyRects); void SetFullPendingDamage(); #ifdef HAS_IDDCX_110 void UpdateHDRMetadata(const IDDCX_METADATA2& metadata); #endif bool GetContentHDRMetadata(D12FrameFormat& format) const; bool PublishSoftwareFrame(CInteropResource * srcRes, const D12FrameFormat& srcFormat, uint64_t captureTime, uint64_t postProcessStart, bool noImageUpdate); bool SwapChainNewFrame(ComPtr acquiredBuffer, unsigned dirtyRectCount, unsigned moveRegionCount, DXGI_COLOR_SPACE_TYPE colorSpace, UINT sdrWhiteLevel, uint64_t captureStart, bool duplicateFrame); public: CSwapChainProcessor(CIndirectMonitorContext * monitorContext, UINT64 assignmentGeneration, IDDCX_MONITOR monitor, CIndirectDeviceContext * devContext, IDDCX_SWAPCHAIN hSwapChain, LUID renderAdapter, std::shared_ptr dx11Device, HANDLE newFrameEvent); ~CSwapChainProcessor(); bool Start(); CIndirectDeviceContext * GetDevice() { return m_devContext; } std::shared_ptr GetD3D12Device() { return m_dx12Device; } };