#include "CInteropResourcePool.h" #include "CDebug.h" void CInteropResourcePool::Init(std::shared_ptr dx11Device, std::shared_ptr dx12Device) { Reset(); m_dx11Device = dx11Device; m_dx12Device = dx12Device; } void CInteropResourcePool::Reset() { for (unsigned i = 0; i < POOL_SIZE; ++i) m_pool[i].Reset(); m_dx11Device.reset(); m_dx12Device.reset(); } CInteropResource* CInteropResourcePool::Get(ComPtr srcTex) { CInteropResource * res; unsigned freeSlot = POOL_SIZE; for (unsigned i = 0; i < POOL_SIZE; ++i) { res = &m_pool[i]; if (!res->IsReady()) { freeSlot = min(freeSlot, i); continue; } if (res->Compare(srcTex)) return res; } if (freeSlot == POOL_SIZE) { DEBUG_ERROR("Interop Resouce Pool Full"); return nullptr; } res = &m_pool[freeSlot]; if (!res->Init(m_dx11Device, m_dx12Device, srcTex)) return nullptr; return res; }