/** * Looking Glass * Copyright © 2017-2023 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _H_LG_OVERLAY_UTILS_ #define _H_LG_OVERLAY_UTILS_ #include #include "common/types.h" typedef struct ImVec2 ImVec2; typedef struct { void * tex; int width; int height; } OverlayImage; void overlayGetImGuiRect(struct Rect * rect); ImVec2 * overlayGetScreenSize(void); void overlayTextURL(const char * url, const char * text); void overlayTextMaybeURL(const char * text, bool wrapped); // create a texture from a SVG and scale it to fit the supplied width & height bool overlayLoadSVG(const char * data, unsigned int size, OverlayImage * image, int width, int height); void overlayFreeImage(OverlayImage * image); #endif