/** * Looking Glass * Copyright © 2017-2026 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include "connection.h" #include "interface/transport.h" #include #include #include typedef struct NetworkVideo NetworkVideo; typedef void (*NetworkVideoStatusFn)(void * opaque, const LG_VideoComponentStatus * status); bool networkVideoCreate(NetworkVideo ** video, NetworkConnection * connection); void networkVideoDestroy(NetworkVideo ** video); void networkVideoConnectionState(NetworkVideo * video, bool connected); void networkVideoProcess(NetworkVideo * video); void networkVideoSendReady(NetworkVideo * video, bool datagram); bool networkVideoPacket(NetworkVideo * video, const LGNetPacketView * packet); bool networkVideoDatagram(NetworkVideo * video, const LGNetPacketView * packet); void networkVideoSetStatusListener(NetworkVideo * video, NetworkVideoStatusFn callback, void * opaque); LG_VideoComponentStatus networkVideoGetStatus(NetworkVideo * video); bool networkVideoAttachRenderer(NetworkVideo * video, const LG_RendererInterop * interop); void networkVideoDetachRenderer(NetworkVideo * video); LG_TransportStatus networkVideoNextFrame(NetworkVideo * video, bool useDMA, LG_TransportFrame * frame); void networkVideoGetFrameTiming(NetworkVideo * video, const LG_TransportFrame * frame, LG_TransportFrameTiming * timing); void networkVideoReleaseFrame(NetworkVideo * video, LG_TransportFrame * frame); void networkVideoCancelFrameWait(NetworkVideo * video); void networkVideoStopFrame(NetworkVideo * video);