#pragma once #include #include #include #include #include class CSwapChainProcessor; using namespace Microsoft::WRL; class CFrameBufferResource { private: bool m_valid; unsigned m_frameIndex; uint8_t * m_base; size_t m_size; size_t m_frameSize; ComPtr m_res; void * m_map; public: bool Init(CSwapChainProcessor * swapChain, unsigned frameIndex, uint8_t * base, size_t size); void Reset(); bool IsValid() { return m_valid; } unsigned GetFrameIndex() { return m_frameIndex; } uint8_t * GetBase() { return m_base; } size_t GetSize() { return m_size; } size_t GetFrameSize() { return m_frameSize; } void * GetMap() { return m_map; } ComPtr Get() { return m_res; } };