/** * Looking Glass * Copyright © 2017-2022 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "common/ll.h" typedef struct { enum { SPICE_OP_CONFIGURE, SPICE_OP_DRAW_FILL, SPICE_OP_DRAW_BITMAP, SPICE_OP_SHOW } op; union { struct { int width, height; } spiceConfigure; struct { int x, y; int width, height; uint32_t color; } spiceFillRect; struct { int x , y; int width, height; int stride; uint8_t * data; bool topDown; } spiceDrawBitmap; struct { bool show; } spiceShow; }; } RenderCommand; void renderQueue_init(void); void renderQueue_free(void); void renderQueue_clear(void); void renderQueue_process(void); void renderQueue_spiceConfigure(int width, int height); void renderQueue_spiceDrawFill(int x, int y, int width, int height, uint32_t color); void renderQueue_spiceDrawBitmap(int x, int y, int width, int height, int stride, void * data, bool topDown); void renderQueue_spiceShow(bool show);